Pad/doc/README.md
Greg Pomerantz 3a39fb8126 scripts: self-contained in-repo build_emu.sh (replaces /tmp recipe)
The Android build recipe lived at /tmp/build_pad.sh and depended on
/tmp/apktool.jar; /tmp gets wiped between sessions (both were lost once
mid-project and had to be rebuilt). Move the recipe into the repo as
scripts/build_emu.sh:

- checks prerequisites (java, gogio, apksigner, adb, debug keystore) with
  actionable error messages
- auto-downloads apktool v3.0.3 to the stable ~/android-sdk/tools/ if
  missing (never /tmp)
- uses a mktemp work dir cleaned via trap; no /tmp clutter
- --no-install flag; verifies an adb device is present before installing
- verifies the permission injection actually took effect

Tested end-to-end (build + install + app relaunch) and idempotent on
re-run. doc/README.md and development_plan.md now point here.
2026-08-16 21:14:25 -04:00

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4.1 KiB
Markdown

# Pad documentation
Three documents, kept at the level of *what, why, and invariants* — not
line-by-line code — so they stay true as the implementation evolves.
| Doc | What it is |
|---|---|
| [`spec.md`](./spec.md) | What the app **actually does**, measured performance, the code layout, and an explicit list of deferred features. |
| [`architecture.md`](./architecture.md) | How it works: single-owner concurrency model, channel topology, Frame handoff contract, ownership rules, editor/browser/render internals. |
| [`development_plan.md`](./development_plan.md) | The active plan: completed phases, remaining work, and the on-device observation loop. |
## Package inventory
| Package | Role |
|---------|------|
| `internal/editor` | Chunked buffer, line index, virtualized viewport, IME ops, autosave, logic goroutine, state, Frame |
| `internal/browser` | Directory browsing, search, sort, pagination, browser state machine |
| `internal/ui` | Element tree, frame layout, renderer (op-based), IME wiring, gestures |
| `internal/perf` | Default-off performance profiler (per-logic-frame cadence + scroll state → CSV) |
| `internal/io/pool` | Worker pool (8 workers, 2 priority lanes) + file/dir tasks |
| `internal/test/e2e` | Harness driving the real `Logic` + `Inspect` |
| `cmd/pad` | `main.go` (entry), `impl_android.go` (base path) |
## Documentation policy
1. **Docs describe invariants and contracts, not code lines.** If a document
has to change on every refactor, it is too detailed — delete it or raise
its level of abstraction. Point-in-time implementation plans are deleted
once implemented (the previous `*_implementation_plan.md`,
`touch.md`, `element_model.md`, `layout_rendering.md`,
`virtual_scroll_render_optimization.md`, and `conflict_resolution.md` were
removed in the 2026-08 doc reorganization for this reason).
2. **Unbuilt behavior is not spec'd.** Requirements that are not in the code
live in `spec.md` §7 (deferred), never as if they worked.
3. **Code wins.** When doc and code disagree, fix the doc.
## Build & install (Android, this workstation)
Prereqs on this box (already installed): JDK 17, Go, Android SDK at
`~/android-sdk` (platform-tools, build-tools 35.0.0, emulator, NDK),
`gogio@v0.10.0` in `~/go/bin`, debug keystore at
`~/.android/debug.keystore`. Env vars are set in `~/.bashrc`.
**Build + install with `./scripts/build_emu.sh`** (add `--no-install` to
build only). It is self-contained: checks the prereqs, auto-downloads
apktool v3.0.3 to `~/android-sdk/tools/apktool.jar` if missing, and uses a
temporary work dir. Output: `cmd/pad/pad-emu.apk`.
What it does, and why (gogio cannot inject manifest permissions):
1. `gogio -target android -targetsdk 35 -arch amd64` → raw APK (from `cmd/pad/`)
2. `apktool d` → decode
3. Inject `<uses-permission android:name="android.permission.MANAGE_EXTERNAL_STORAGE"/>`
(without it, Android 11+ blocks listing `/storage/emulated/0`)
4. `apktool b` → rebuild
5. `apksigner sign` with the debug key → `cmd/pad/pad-emu.apk`
6. `adb install -r` (skipped with `--no-install`)
Run the emulator (headless, AVD `pad_avd`, API 35):
```
nohup emulator -avd pad_avd -no-window -no-audio -no-boot-anim \
-gpu swiftshader_indirect >/tmp/emulator.log 2>&1 &
```
App package/activity: `pad.pad / org.gioui.GioActivity`. Default root
directory: `/storage/emulated/0/Notes` (push test files there with
`adb push file /storage/emulated/0/Notes/`).
## On-device observation loop (quick reference)
Gio renders into one GL surface, so the authoritative debug signals are
data, not pixels:
- `adb logcat -s pad.pad` — app log (IME commits, open-file timing, errors).
- `adb shell input tap|swipe|text` — drive the UI (see `development_plan.md`
for the tap coordinates and IME-tap cadence that works).
- Autosave debounce is 1 s: **wait ~1.6 s before reading a file back from
disk** after typing.
- Memory: `adb shell dumpsys meminfo pad.pad` (watch PSS/RSS; the 3.8 GB
emulator OOMs the app above ~2.5 GB RSS).
- Screenshots (`adb exec-out screencap -p > /tmp/x.png`) are an auxiliary
check only — state, logcat, and file diffs are authoritative.