Pad/doc/README.md
Greg Pomerantz 3a39fb8126 scripts: self-contained in-repo build_emu.sh (replaces /tmp recipe)
The Android build recipe lived at /tmp/build_pad.sh and depended on
/tmp/apktool.jar; /tmp gets wiped between sessions (both were lost once
mid-project and had to be rebuilt). Move the recipe into the repo as
scripts/build_emu.sh:

- checks prerequisites (java, gogio, apksigner, adb, debug keystore) with
  actionable error messages
- auto-downloads apktool v3.0.3 to the stable ~/android-sdk/tools/ if
  missing (never /tmp)
- uses a mktemp work dir cleaned via trap; no /tmp clutter
- --no-install flag; verifies an adb device is present before installing
- verifies the permission injection actually took effect

Tested end-to-end (build + install + app relaunch) and idempotent on
re-run. doc/README.md and development_plan.md now point here.
2026-08-16 21:14:25 -04:00

4.1 KiB

Pad documentation

Three documents, kept at the level of what, why, and invariants — not line-by-line code — so they stay true as the implementation evolves.

Doc What it is
spec.md What the app actually does, measured performance, the code layout, and an explicit list of deferred features.
architecture.md How it works: single-owner concurrency model, channel topology, Frame handoff contract, ownership rules, editor/browser/render internals.
development_plan.md The active plan: completed phases, remaining work, and the on-device observation loop.

Package inventory

Package Role
internal/editor Chunked buffer, line index, virtualized viewport, IME ops, autosave, logic goroutine, state, Frame
internal/browser Directory browsing, search, sort, pagination, browser state machine
internal/ui Element tree, frame layout, renderer (op-based), IME wiring, gestures
internal/perf Default-off performance profiler (per-logic-frame cadence + scroll state → CSV)
internal/io/pool Worker pool (8 workers, 2 priority lanes) + file/dir tasks
internal/test/e2e Harness driving the real Logic + Inspect
cmd/pad main.go (entry), impl_android.go (base path)

Documentation policy

  1. Docs describe invariants and contracts, not code lines. If a document has to change on every refactor, it is too detailed — delete it or raise its level of abstraction. Point-in-time implementation plans are deleted once implemented (the previous *_implementation_plan.md, touch.md, element_model.md, layout_rendering.md, virtual_scroll_render_optimization.md, and conflict_resolution.md were removed in the 2026-08 doc reorganization for this reason).
  2. Unbuilt behavior is not spec'd. Requirements that are not in the code live in spec.md §7 (deferred), never as if they worked.
  3. Code wins. When doc and code disagree, fix the doc.

Build & install (Android, this workstation)

Prereqs on this box (already installed): JDK 17, Go, Android SDK at ~/android-sdk (platform-tools, build-tools 35.0.0, emulator, NDK), gogio@v0.10.0 in ~/go/bin, debug keystore at ~/.android/debug.keystore. Env vars are set in ~/.bashrc.

Build + install with ./scripts/build_emu.sh (add --no-install to build only). It is self-contained: checks the prereqs, auto-downloads apktool v3.0.3 to ~/android-sdk/tools/apktool.jar if missing, and uses a temporary work dir. Output: cmd/pad/pad-emu.apk.

What it does, and why (gogio cannot inject manifest permissions):

  1. gogio -target android -targetsdk 35 -arch amd64 → raw APK (from cmd/pad/)
  2. apktool d → decode
  3. Inject <uses-permission android:name="android.permission.MANAGE_EXTERNAL_STORAGE"/> (without it, Android 11+ blocks listing /storage/emulated/0)
  4. apktool b → rebuild
  5. apksigner sign with the debug key → cmd/pad/pad-emu.apk
  6. adb install -r (skipped with --no-install)

Run the emulator (headless, AVD pad_avd, API 35):

nohup emulator -avd pad_avd -no-window -no-audio -no-boot-anim \
  -gpu swiftshader_indirect >/tmp/emulator.log 2>&1 &

App package/activity: pad.pad / org.gioui.GioActivity. Default root directory: /storage/emulated/0/Notes (push test files there with adb push file /storage/emulated/0/Notes/).

On-device observation loop (quick reference)

Gio renders into one GL surface, so the authoritative debug signals are data, not pixels:

  • adb logcat -s pad.pad — app log (IME commits, open-file timing, errors).
  • adb shell input tap|swipe|text — drive the UI (see development_plan.md for the tap coordinates and IME-tap cadence that works).
  • Autosave debounce is 1 s: wait ~1.6 s before reading a file back from disk after typing.
  • Memory: adb shell dumpsys meminfo pad.pad (watch PSS/RSS; the 3.8 GB emulator OOMs the app above ~2.5 GB RSS).
  • Screenshots (adb exec-out screencap -p > /tmp/x.png) are an auxiliary check only — state, logcat, and file diffs are authoritative.