giowrap/README.md
2019-08-16 20:31:50 -04:00

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# GIOWrap
An experimental wrapper package for the Gio immediate mode GUI, designed to reduce
boilerplate.
```
go run ~/go/src/git.wow.st/gmp/giowrap/cmd/hello/main.go
```
The basic concept is to define a `Context` type that contains the Gio variables
required for layout and drawing. `Context` contains a pointer to `app.Window` and
`ui.Ops` so that, once layout is complete, you can call `Context.Draw()` to draw
your objects in your window.
The following types and functions are defined in order to transform a `Context`
variable during layout:
```go
type Layout func(Context) Context
type Widget interface {
Layout(Context) Context
}
type WidgetCombinator func(...Widget) Widget
type Enclosure interface {
Begin(Context) Context
End(Context) Context
}
func Enclose(e Enclosure, w ...Widget) Widget { ... }
```
The giowrap package also includes a private package-global variable called
extra that is a []interface{}, allowing arbitrary data to be maintained by
UI elements. Elements can request access to the structure when they are
allocated and they are returned a unique integer index into the slice. This
can be used, for example, to define themes, and control
the operation of a `WidgetCombinator` during operation. For example:
```go
type fWidget struct { l Layout }
func NewfWidget(l layout) fWidget { return fWidget{ l: l } }
func Flexible(v float32) Widget {
return NewfWidget(func(ctx Context) Context {
extra.data[extra.cur].(*FlexOpts).flexible = v
return ctx
})
}
...
ctx = myFlex(
w1,
giowrap.Flexible(0.5),
w2,
giowrap.Flexible(1),
w3,
).Layout(ctx)
ctx.Draw()
...
```