Commit Graph

28 Commits

Author SHA1 Message Date
ac1c32e4c0 Add pre-release frame-regression profiling
Ensures the app never generates frames without a cause (frame emission
is event-driven; a spinner would burn CPU/battery for the app's entire
idle life). Verified on the emulator and the phone: healthy runs show
ZERO frames across all idle windows (PERF-PRESENT fps < 1).

- perf: rows whose previous frame is >= 100ms away are idle gaps, not
  slow frames — flagged in the CSV (new gap column) and kept out of the
  logcat summary's latency percentiles (reported as gaps=N maxGap=...).
  A frame >= 2s after the previous one flushes the CSV, so a burst's
  rows are persisted the moment the next burst starts (an idle tail or
  force-stop no longer loses the last burst).
- editor: debug 'open <path>' command (cmd-file poller, perf mode):
  opens a file from any page via the same OpenFile path as a browser
  tap — deterministic, no pixel tapping.
- e2e: TestNoFramesWhileIdle (browser + editor after load/scroll/find)
  asserts the logic emits ZERO frames across an idle window once
  settled — the headless contract, in the regular go-test suite.
- scripts/profile_emulator.sh: drives launch, 8s idle, open (seeded
  4000-line file), 16s idle, 3 scrolls on a device/emulator; groups the
  CSV into phases at idle gaps >= 2s and FAILs on a phase over its frame
  budget (1/s spinner exceeds a 16s idle budget; faster ones balloon a
  phase or show in PERF-PRESENT). Validated both ways: PASS on a healthy
  build (emulator + phone), FAIL on an injected 500ms frame spinner.
- doc: architecture.md §11 updated (gap handling, burst flush, debug
  open, frame-regression guard, 2026-08 measurements).
2026-08-20 14:18:08 -04:00
d726ea7244 Find bar X clears the query instead of closing the bar
The X was redundant with the top-bar search icon (both closed the bar).
Now the X empties the query and results but leaves the bar open; closing
is the search icon's toggle.

- editor: new findClear (empties query/matches, bumps Gen so an in-flight
  scan of the old query is dropped, disarms the settle) and FindClear
  handler; the X icon now runs FindClear.
- main: mirrors the logic-side clear into the main-owned widget input
  (frame.FindQuery=="" while the widget still has text -> SetText("")).
- tests: unit findClear (stays open, supersedes in-flight scan); e2e X
  clears but keeps the bar open and focus, close now via ToggleFind.
- doc: spec updated (clear button vs icon toggle).
2026-08-20 13:00:21 -04:00
1cbb367b1f Hide the editor caret while another input has focus
The caret was drawn unconditionally, so it kept showing in the main edit
window while key focus sat in the find bar's search input — reading as
if the editor still had focus. drawWrappedText now takes the field's
focus state and draws the caret only when the field is focused
(editorElem.Focused follows FocusedElementID, which is find_bar while
the find bar is open); the caret returns when focus comes back on close.

e2e: the editor TextField reports unfocused while the find bar is open
and focused again after close.
2026-08-20 12:52:31 -04:00
5716d208b8 Highlight search matches in the text view
- ui: TextField gains MatchRanges (window-relative byte ranges) +
  CurrentMatch; drawWrappedText draws a per-glyph highlight pass (same
  tiling as the selection, so wrapped lines are covered): all matches in
  translucent yellow, the selection in blue as before, and the current
  match in stronger orange on top so it stands out.
- editor: EditorLayout windows the absolute FindState matches into the
  visible content (binary search on the sorted ranges, clamp to the
  window) and stamps them on the editor TextField.
- e2e: poll the captured frames until the highlight data lands; assert
  all matches are windowed, each highlights a "needle", and
  CurrentMatch follows FindNext.
2026-08-20 06:29:09 -04:00
153f555a23 Shrink the text area while the find bar is open
The find bar (32..72) used to be drawn over the top of the text area,
covering the first visible line. EditorLayout now lowers the text area
top by FindBarHeight (new shared constant) while the find bar is visible;
it snaps back on close. e2e: assert the editor region top moves to
32+FindBarHeight while open.
2026-08-20 05:19:58 -04:00
78d240eedb Add in-file search (find bar)
- pool: SearchTask + FindSubstring (case-insensitive substring scan with
  query generation for stale-result dropping)
- editor: FindState on EditorState; find bar handlers (ToggleFind/FindNext/
  FindPrev/FindClose); worker-pool scan of the in-memory content; edit-aware
  offset remapping (shift after, drop overlapping); next/prev with
  wrap-around, selection + scroll to match; main-owned find_bar input
  forwarded via FindQueryChan (browser search_bar precedent)
- ui: find-bar layout below the margin-free top bar; search icon on the top
  bar right; new search/close/chevron_up/chevron_down icons
- logic: findQueryChan, TypeSearch result handling, findReset on open
- frame: FindQuery field (main syncs the widget text like Query)
- tests: pool scan tests, find-state unit tests (remap, nav, gen gate,
  focus), e2e find bar + navigation + edit-survival on real files
- docs: spec/architecture/development_plan updated (search implemented,
  channel/task tables)
2026-08-20 00:02:54 -04:00
49b60a79e8 Make editor top/bottom bars full-width; keep margin on the text area
The 10dp margin used to surround the top and bottom bars, leaving a gap
around them. The bars now span the full screen width and sit flush with
the top/bottom edges (merging with the system UI); their inner content
(icons, labels) keeps the margin so it still aligns with the text area.
The editor text area and the browser file list keep the margin, as before,
and the editor gains the 20dp of height the bar margins used to occupy.

Tests: menu-geometry expectations shifted with editorRegion.Y 42 -> 32;
the below-placement clamp test now expects the window-top clamp; the
stable-end test anchors at line 3 (less headroom above line 2 now).
2026-08-19 22:36:05 -04:00
d8b5bc704b Handle drags: 1:1 finger tracking with cross-flip; fix caret/taps on empty lines
Selection handles now track the finger 1:1 (anchor grab point + displacement)
instead of snapping by whole lines, and crossing the opposite handle flips
the selection (native behaviour) instead of clearing it.

Caret and tap/handle line resolution use VisualLineStarts instead of the
min-Y baseline: the window's first visual line may be an empty line with no
recorded glyphs, which used to draw boundary carets one line too low per
leading empty line and land taps/dragged handles one line below the finger.
New exported ui.CaretPoint centralises byte->insertion-point mapping.

The off-screen caret no longer clamps to the window edge: EditorLayout ships
the true (possibly negative / past-end) window-relative cursor and the
renderer skips the caret when the cursor is outside the shaped window, so
scrolling past the caret no longer makes it jump onto the top/bottom line.

IME/router replay fixes: key.FocusCmd is issued only on a focus transition
(a per-frame no-op still takes the immediate-command path and re-queues all
pointer events), and the key.SelectionCmd IME sync is deferred while a
handle drag is in progress (each push re-injected the drag into every
gesture). Handle drags forward only Grabbed events; a tap inside a handle
grab box is a no-op.

Also: key.FocusEvent no longer logs as unexpected in main; dead code removed
(worker taskWrapper, browser applyXxxResult stubs, scrollIndex, mock_setup
sortModeKey/lineSpan helpers); mock FileSystem.ListPaths prefix match uses
strings.HasPrefix; build scripts run the new scripts/check.sh static gate
(go vet + staticcheck). Tests: caret_point_test, touch_selection updates
(flip/empty-line cases), off-window caret e2e, selection drag e2e grab step.
2026-08-19 22:34:12 -04:00
2b7c9cd3eb Collapse editor top bar to one row (back + filename)
The cut/copy/paste icons were dead placeholders (no handlers);
clipboard actions live in the floating selection menu, so the second
icon row is removed. The bar goes from two rows at 52dp to one row at
32dp, giving the editor 20dp more height.

- filename_test.go now finds the label by type (back icon precedes it)
- menu tracking tests updated for the new editorY (reg.Y = 10+32)
- scroll_cursor e2e simulation updated to match
- On-device verified: back button works, floating menu places above
  with room and flips below on the first lines, handles unaffected.
2026-08-18 08:32:19 -04:00
941285e7cc Fix scroll-anchored selection (shadowing) + IME insets keyboard handling
Two user-reported bugs in the post-wrap build:

1. Selection 'jumped' when scrolling: frameOf's chunked branch shadowed the
   outer start/end with 'start, end, winLine := cb.VisibleByteRange(...)',
   leaving IMEWindowStartByte at 0 for chunked files while scrolled, so the
   window-relative selection highlight (and IME commits) mis-mapped near the
   file top. Fix: declare winLine outside, assign. Mutation-verified
   regression tests: real_file_scroll_selection_test.go.

2. Bottom bar hidden behind the keyboard: GioView extends SurfaceView, which
   unconditionally marks the window FORMAT_TRANSLUCENT; translucent windows
   are never IME-resized, so adjustResize is dead. Fix (build scripts):
   smali-patch a PadInsetsListener OnApplyWindowInsetsListener onto the
   GioView (shrinks it by the IME inset bottom) + setDecorFitsSystemWindows
   (false) on API 30+ so insets are dispatched. targetSdk kept at 34.

3. (Found while fixing 2) Keyboard could not be dismissed: TextField.Draw
   issued SoftKeyboardCmd{Show:true} every frame; with insets-driven
   resizes, the hide animation triggered redraws that re-showed the keyboard
   mid-animation. Fix: ShowIMESeq pulse from the logic layer (open/tap/
   double-tap); renderer shows only on pulse change, re-arming on focus
   loss — matching widget.Editor.

On-device (emulator): BACK dismisses and stays down; tap re-shows; typing
works; bottom bar above keyboard; word selection anchored across flick
scroll. go test -race ./... green. Phone APK rebuilt with the same patch.
2026-08-17 21:52:53 -04:00
6c6a0c1a27 Fix write-concurrency race: per-file write protocol + unique temps
The review-identified race: saves are async (owner snapshots content,
worker pool writes), nothing serialized per file, and every write of a
file used the SAME deterministic temp ('.<name>.tmp'). Two overlapping
writes (autosave x autosave, retry x autosave, or the synchronous
FlushAll on GoToBrowser/Shutdown x a worker write) interleaved on the
shared temp and could rename a byte-mixture into place; even without
interleaving, last-rename-wins could promote a STALE snapshot.

Owner-side protocol (logic.go, requestSave + result handler):
- at most one write in flight per file (writeInFlight maps filename ->
  the file version whose content the in-flight write carries);
- a save requested while one is in flight is deferred (savePending) and
  re-issued by the write's result handler with a FRESH snapshot, so
  'last rename wins' coincides with 'newest snapshot wins';
- on success the SNAPSHOT version (not the current one) is recorded as
  written, so an edit that arrived during the write leaves the file
  dirty and triggers the re-issue;
- FlushAll (GoToBrowser, Shutdown) defers via the same protocol instead
  of writing concurrently on the shared temp;
- shutdown drain: on done the owner waits (bounded 5 s) for in-flight
  writes and armed retries to settle before exiting, so the post-exit
  synchronous FlushAll and workerPool.Stop cannot race a straggling
  worker write;
- retry timer now sends a non-blocking token (no timer-goroutine stall
  on a full channel); emitFrame no longer blocks on a slow/gone main
  (frames are snapshots; the next emission wins) - also required so the
  drain can never deadlock on frame delivery.

Mechanism (real/filesystem.go):
- WriteFileAtomic uses a unique per-call temp ('.<name>.tmp.<pid>.<seq>'),
  making same-file staging-file interleaving structurally impossible even
  if the serialization regressed (defense in depth);
- each successful write best-effort removes stale temps of the same file
  (crash leftovers, plus the legacy deterministic name for upgraded
  installs); a failed write removes its own temp.

Tests:
- write_serialization_test.go (e2e): a counting FS wrapper proves the
  peak concurrent same-file saves is 1 across two deliberately
  overlapping autosaves (2 s saves; the second edit lands inside the
  first save's window and its token is deferred, then re-issued with the
  newer content), and that a Flush during an in-flight save adds no
  concurrent writer and the newest snapshot still wins. Mutation-verified:
  disabling the deferral fails it with peak = 2. (The pool's WriteFileTask
  calls FS.WriteFile, not WriteFileAtomic - the real FS is atomic only
  because WriteFile delegates to WriteFileAtomic; the wrapper mirrors that
  delegation or the overlap window does not exist.)
- filesystem_test.go: stale-temp test updated to the new pattern, also
  covering the legacy name and asserting a different file's temp is
  untouched.
- real_file_fuzz_test.go: stray-temp check matches both patterns.

Docs: architecture.md 6.5 rewritten (protocol invariants), spec.md
autosave line, development_plan.md v11 + Phase 12.

On-device smoke: open, type, autosave lands exact content on disk, no
temp files left, clean relaunch. Full suite green under -race.

Residuals (documented): no fsync before rename (power-loss window only);
external-change detection absent; a drain-deadline exit with a straggling
write can only lose freshness (unique temps keep every rename a complete
snapshot).
2026-08-17 16:29:47 -04:00
5205906de4 Data-corruption test suite: differential fuzz + atomicity contract
Adds the corruption-proofing layer for the edit/persist path:

- chunked_buffer_fuzz_test.go: differential fuzz of ChunkedBuffer
  Insert/Delete against a plain []byte shadow model (arbitrary byte
  positions/text, chunk sizes 1..64KB, 500-2000 ops each) verifying
  FileLen, FullContent, Content probes and the chunk-size invariant
  after every op; rune-aligned variant adds UTF-8 validity and an
  independent RuneIndexToByte oracle.
- line_index_fuzz_test.go: differential fuzz of the incremental
  LineIndex updates against a full-recomputation oracle (mixed,
  no-newline, single-line, CRLF, trailing-newline shapes), plus a
  trailing-empty-line structural invariant test.
- state_api_fuzz_test.go: differential fuzz of the production edit
  entry points (HandleInsert/Backspace/Delete/ReplaceRange, incl.
  selection variants) checking content, UTF-8 validity, chunk
  invariant, line index and exact cursor after every op.
- real_file_fuzz_test.go (e2e): random edit sequences (incl.
  window-relative IME replaces) against the REAL filesystem with
  per-batch IME-window-consistency checks, forced-flush disk
  byte-comparison, then a second logic instance (restart simulation)
  must reload byte-identical content with a fresh line index;
  asserts no stray temp files.
- filesystem_test.go (real): atomicity contract - exact round trip
  at edge sizes, concurrent reader never sees a torn file across 150
  alternating 2MB writes, failed write (read-only dir) leaves the
  original byte-identical, stale temp file is consumed.

Fixes a real invariant violation the fuzzing exposed: Insert halved
an oversized spliced result once, so a large paste into a non-empty
buffer left chunks up to ~P/2 (8x target at 1MB/64KB), breaking the
documented 'no chunk > 2x target' invariant. Insert now re-chunks the
oversized result into pieces of at most chunkSize, making the
invariant hold after every edit. Mutation-tested: dropping one byte
in Insert and one entry in UpdateLineIndexAfterInsert are both
caught by the fuzz suite.
2026-08-17 12:43:17 -04:00
2a16c0017c Touch selection (v1): long-press/double-tap word selection, drag handles, floating copy/cut/paste menu
Implement the Android-native touch selection model, verified on-device:
- long-press selects the word under the finger (blank -> caret + paste-only
  menu); double-tap selects the word; drag handles resize the selection,
  drag the highlighted body to move it; floating menu offers copy/cut/paste
  (selection) or paste (bare caret), closing on any item tap.
- Renderer reports finger positions (app-local Dp) as tap/double-tap/
  long-press/selection-drag events; the logic goroutine owns all geometry
  (EditorRegion, menu rect, hit-testing, handles) and the renderer only
  draws the frame snapshot.
- Long press: 400 ms still-press on the editor, cancelled by movement
  (non-grabbing raw pointer probe) or by a scroll/handle grab. The main
  loop keeps invalidating while a press is pending (Gio renders on demand;
  a stationary finger produces no frames).
- Clipboard crosses the goroutine boundary via buffered channels
  (clipboardSetChan/pasteReqChan logic->main, pasteChan main->logic);
  main executes the Gio ops and, on Android, invalidates after ReadCmd
  because a queued transfer.DataEvent schedules no frame of its own.

Renderer fixes found while validating on-device:
- clickReg was stored by value in a map; range yielded copies so per-frame
  press bookkeeping (long-press state) was silently discarded. Now pointers.
- On Android a tap's press+release arrive in the same frame and
  gesture.Click/Drag return one event per Update call; without draining
  each gesture's queue every frame the release was lost on an idle window
  and every menu tap was swallowed (needed a second tap to 'rescue' it).
  Click and drag loops now drain to exhaustion (scroll already does).
- pointer.Filter queries must name Kinds: a zero-kinds filter matches
  nothing (the press-probe query was dead).
- Menu.Draw offsets items by the menu origin; the clippable drawElement
  branch registers SelDrag (handles now draw for the TextField).

Tests: internal/editor/touch_selection_test.go (word range, long-press,
double-tap, tap/menu guards, handle drags, menu actions, selection edits)
and internal/test/e2e/touch_selection_e2e_test.go; full suite green under
-race. Docs: spec.md §2.2 + §7, architecture.md §6.3a, development_plan.md
Phases 8-9.
2026-08-17 08:57:55 -04:00
ec11abf8f1 Add text selection, real-file e2e tests, and Android arrow-key support
Selection: shift+arrow extends a selection (absolute byte offsets,
anchor/caret model); insert/backspace/delete replace the selection; the
IME unions its reported range with the active selection; the highlight
is drawn in the TextField and the selection is pushed to the IME.

Android key input (the blocker found during on-device validation):
Gio v0.10 on Android (a) drops modifier state in the JNI bridge and
(b) wraps plain arrow-key presses in input.SystemEvent for focus
navigation, so arrow keys never reached the editor. main.go now
registers explicit named key.Filters for the four arrows (delivers the
press and suppresses the focus jump) and tracks the shift key itself.
Verified on the emulator: plain arrows move the caret, shift+arrow
shows a highlight, typing replaces the selection.

Real-file e2e tests (real on-disk files via the real FileSystem,
multi-chunk 256KB files, chunk-boundary and multi-byte edits) found
and fixed two real bugs:
  1. Line index: UpdateLineIndexAfterEdit only shifted offsets; edits
     involving newlines left it permanently inconsistent. Replaced with
     newline-aware UpdateLineIndexAfterInsert/UpdateLineIndexAfterDelete.
  2. Rune granularity: HandleBackspace/HandleDelete deleted one byte,
     corrupting multi-byte UTF-8 characters (e.g. a 2-byte char
     straddling a chunk boundary). Now rune-granular.

Also: airtight e2e harness load-wait (StatFile/ReadFile/BuildLineIndex
interleaving could satisfy the old condition early).

Full suite green under -race; on-device verified.
2026-08-17 00:32:53 -04:00
58725a5e6c Make state single-owner and stabilize race detector
Frame now carries view state (scale/focus/query) to the main goroutine,
which reads only the frame-receiver-stored snapshot. Renderer owns Gio
widget editors (registered by ID) and the draw scale. Autosave timer
sends a token to the logic goroutine instead of touching state;
Shutdown waits for the owner to exit before FlushAll.

Tests access state only through owner-side Inspect/WithState helpers
(harness + in-package). Fixed double-Harness.Run race in two e2e tests,
made TestWorkerPool_PriorityPreemption deterministic, and raised the
lazy-loading test timeout that was too short under -race.

go test -race ./... is now green.
2026-08-16 01:32:27 -04:00
03fb63863c Fix test build after NewLogic signature change; add development plan draft
NewLogic now takes (FileSystem, path, openfunc); update the e2e harness
and editor tests accordingly. The harness uses a no-op openfunc, matching
impl_other.go (the real app's OpenFile is a platform bridge, no-op off
Android).

Also adds doc/development_plan.md (draft, with corrections note re: the
live repo state).
2026-08-15 22:18:04 -04:00
be123cf48d Fix redundant file loading and buffer insertion bugs
- Fix ChunkedBuffer.Insert to always update file length.
- Fix UpdateLineIndexAfterEdit to not shift the first line offset.
- Remove redundant ReadFileTask dispatch in HandleBrowserTap.
- Add end-to-end test for typing at start of buffer.
2026-06-05 10:45:48 -04:00
615957196e feat: virtual scrolling with chunked buffer for large files
- Add ChunkedBuffer for 64KB chunked file access with dirty-chunk
  eviction protection
- Add LineIndex for precise byte-offset-to-line-number mapping
- Refactor IO task system with context cancellation, typed priorities,
  and new task types (ReadChunk, BuildLineIndex, StatFile)
- Add ReadFileAt to FileSystem interface (mock + real implementations)
- Integrate virtual scrolling into editor layout
- Add comprehensive tests for chunked buffer eviction, dirty-chunk
  safety, and full edit lifecycle
2026-06-05 09:11:32 -04:00
672dcbe6b3 Fix cursor movement bug in scrolled editor and add regression test 2026-06-04 13:53:42 -04:00
ca828569f7 Fix deadlock when opening files and update E2E tests 2026-06-04 13:06:30 -04:00
bef3929f40 fix: update tests and fix SetCursorFromPoint panic
- Rewrite cursor_test.go to use the current GlyphLayout-based API
  instead of the deleted byteOffsetToLineCol function
- Add guard for empty/missing layout slices in SetCursorFromPoint
  to prevent index-out-of-range panic on empty documents
- Add missing Advance field to e2e test GlyphLayout initialization
- Add cmd/pad/pad binary to .gitignore
2026-06-04 07:24:44 -04:00
bab239a38a Implement click-to-move cursor in the editor 2026-06-03 22:04:16 -04:00
0dac354f2a fix(editor): wire key events to cursor movement
- Replace gtx.Event(nil) with key.Filter{Focus: focusedID} and
  key.FocusFilter{Target: focusedID} so Gio correctly routes key
  and edit events to the focused editor text field.

- Convert EditorState.CursorPosition (byte offset) to line/column
  coordinates for accurate cursor rendering.

- Add debug logging in HandleKeyDown and HandleCursorMove.
2026-06-03 07:41:18 -04:00
57a185fa36 Fix bugs in e2e tests and remove list item selection highlight 2026-06-02 13:30:09 -04:00
6709f52e0f Fix browser page scrolling by initializing EntryHeight and correcting scroll handler type assertion 2026-06-01 10:57:34 -04:00
ce8dd82bb0 Remove duplicate browser state and fix sort mode toggle
- Remove currentBrowserState global and SetBrowserState from browser package
- Browser now receives sortHandler as a parameter instead of using global state
- Fix sort mode toggle: reload pages after clearing cache (was showing 'Loading...')
- Add String() methods to all UI element types for debugging
- Add e2e tests for sort mode functionality (5 tests)

The editor now owns all state; the browser is a pure function receiving
state and handlers through parameters.
2026-05-31 23:20:21 +00:00
3f1c881a06 browser: document lazy loading implementation plan
- Add detailed §15 lazy loading plan with 7 implementation steps
- Update Phase 2 checklist with specific tasks
- Add E2E test harness for browser files
- Refactor browser layout and handler structure
- Add .gitignore for common patterns

WIP: Actual lazy loading not yet implemented.
2026-05-31 18:43:46 +00:00
6a43e3c0db Add e2e test harness for testing editor logic without Gio display
- internal/test/e2e/: FrameCapture, Harness, ElementAssertions, helpers
- internal/editor/logic.go: Add done channel and Done() method for graceful shutdown
- internal/editor/mock_setup.go: Mock filesystem for tests
- internal/browser/: Browser layout and search logic
- internal/io/: Worker pool for async tasks
- Update architecture docs and spec
2026-05-31 08:56:30 -04:00