Commit Graph

169 Commits

Author SHA1 Message Date
941285e7cc Fix scroll-anchored selection (shadowing) + IME insets keyboard handling
Two user-reported bugs in the post-wrap build:

1. Selection 'jumped' when scrolling: frameOf's chunked branch shadowed the
   outer start/end with 'start, end, winLine := cb.VisibleByteRange(...)',
   leaving IMEWindowStartByte at 0 for chunked files while scrolled, so the
   window-relative selection highlight (and IME commits) mis-mapped near the
   file top. Fix: declare winLine outside, assign. Mutation-verified
   regression tests: real_file_scroll_selection_test.go.

2. Bottom bar hidden behind the keyboard: GioView extends SurfaceView, which
   unconditionally marks the window FORMAT_TRANSLUCENT; translucent windows
   are never IME-resized, so adjustResize is dead. Fix (build scripts):
   smali-patch a PadInsetsListener OnApplyWindowInsetsListener onto the
   GioView (shrinks it by the IME inset bottom) + setDecorFitsSystemWindows
   (false) on API 30+ so insets are dispatched. targetSdk kept at 34.

3. (Found while fixing 2) Keyboard could not be dismissed: TextField.Draw
   issued SoftKeyboardCmd{Show:true} every frame; with insets-driven
   resizes, the hide animation triggered redraws that re-showed the keyboard
   mid-animation. Fix: ShowIMESeq pulse from the logic layer (open/tap/
   double-tap); renderer shows only on pulse change, re-arming on focus
   loss — matching widget.Editor.

On-device (emulator): BACK dismisses and stays down; tap re-shows; typing
works; bottom bar above keyboard; word selection anchored across flick
scroll. go test -race ./... green. Phone APK rebuilt with the same patch.
2026-08-17 21:52:53 -04:00
83f7affee9 Fix word-wrap scroll jump: visual-line mapping via WrapIndex
Every scroll<->content mapping site (window start, sub-line shift, tap
mapping, max-scroll clamp, selection menu/handle positions) assumed
1 logical line = 1 visual line. When the viewport top crossed the
bottom of a wrapped line, the view jumped past the wrapped remainder
(jump magnitude (count-1)*lh) instead of moving pixel-by-pixel.

- WrapIndex (internal/editor/wrap_index.go): Fenwick tree of
  per-logical-line visual-line counts, parallel to the LineIndex;
  built at index-build time, bookkept by the same
  UpdateLineIndexAfter{Insert,Delete} hooks (never under-stale: every
  touched line resets to the estimate, the next shaping pass
  re-corrects it).
- scrollVisualDecompose: the scroll offset lives in visual-line space:
  k = LineForVisual(floor(s/lh)), r = s - V(k)*lh. All mapping sites
  go through it, so the viewport top is always exactly s into the
  document's visual space (V(k)*lh + r = s) — the jump invariant.
  All-ones index reduces to the legacy 1:1 mapping (pre-shaping and
  non-wrapped behavior unchanged by construction).
- Correction pipeline: the renderer's per-frame VisualLineStarts are
  grouped per logical line and written back (applyWrapCounts). The
  layout feedback now carries the exact window text the layout was
  shaped for (carried in the frame) plus the window start line and the
  content-edit counter; corrections apply only on edit-counter match,
  and grouping over the current window text (wrong after a scroll moved
  the window) is no longer possible.
- bytePosToScreenXY now applies the sub-line shift and the scaled line
  pitch: the selection menu/handles were off by up to a full line.
- maxScroll uses TotalVisuals() with the effective (font-scaled) line
  height; the bottom clamp lands exactly on the file end for wrapped
  content.
- VisibleByteRange returns the real start line (was hardcoded 0).
- emitFrame: replace the unread handoff frame with the newer snapshot
  instead of dropping it — a dropped final frame was never re-emitted
  (emission is event-driven), leaving the consumer one state behind
  forever; fixes the pre-existing TestRealFile_ShiftSelectionInsert
  failure. Still non-blocking.

Tests (mutation-verified where practical): wrap_index_test.go (Fenwick
vs naive model, 3000 ops), wrap_bookkeeping_test.go (edit hooks vs
shadow-string oracle, 400 ops — caught a real m=0 under-marking),
wrap_mapping_test.go (the jump regression: V(k)*lh + r == s over sweeps
+ random offsets; legacy-identity pin; boundary sweep), wrap_apply_test.go
(VisualLineStarts grouping + guards — the first version exposed the
always-true WindowStartByte guard that blocked all post-scroll
corrections). go test -race ./... green.

On-device (emulator, 60 wrapped lines): dp sweep 0/17/50/67/134/340
lands on LINE000-vl0/1/3, LINE001-vl0, LINE002-vl0, LINE005-vl0 —
pixel-exact 1:1, no jump (dp 134 is where the old code jumped to
LINE008); bottom clamp exact.

Docs: architecture.md §6.2 (visual-line space invariant),
development_plan.md (Phase 13), spec.md (wrap + clamp lines).
2026-08-17 19:46:47 -04:00
95a2143e16 Add scripts/build_phone.sh: real-phone APK build (arm64+arm)
Same pipeline as build_emu.sh (gogio -> apktool MANAGE_EXTERNAL_STORAGE
injection -> debug-sign) for a real phone: -arch arm64,arm (covers any
phone from the last decade; gogio accepts a comma-separated arch list)
and output cmd/pad/pad-phone.apk. Notes in the header: on Android 11+
the user must grant 'All files access' in system settings after
installing (MANAGE_EXTERNAL_STORAGE is app-restricted; the emulator AVD
had it granted, phones do not).
2026-08-17 17:03:35 -04:00
6c6a0c1a27 Fix write-concurrency race: per-file write protocol + unique temps
The review-identified race: saves are async (owner snapshots content,
worker pool writes), nothing serialized per file, and every write of a
file used the SAME deterministic temp ('.<name>.tmp'). Two overlapping
writes (autosave x autosave, retry x autosave, or the synchronous
FlushAll on GoToBrowser/Shutdown x a worker write) interleaved on the
shared temp and could rename a byte-mixture into place; even without
interleaving, last-rename-wins could promote a STALE snapshot.

Owner-side protocol (logic.go, requestSave + result handler):
- at most one write in flight per file (writeInFlight maps filename ->
  the file version whose content the in-flight write carries);
- a save requested while one is in flight is deferred (savePending) and
  re-issued by the write's result handler with a FRESH snapshot, so
  'last rename wins' coincides with 'newest snapshot wins';
- on success the SNAPSHOT version (not the current one) is recorded as
  written, so an edit that arrived during the write leaves the file
  dirty and triggers the re-issue;
- FlushAll (GoToBrowser, Shutdown) defers via the same protocol instead
  of writing concurrently on the shared temp;
- shutdown drain: on done the owner waits (bounded 5 s) for in-flight
  writes and armed retries to settle before exiting, so the post-exit
  synchronous FlushAll and workerPool.Stop cannot race a straggling
  worker write;
- retry timer now sends a non-blocking token (no timer-goroutine stall
  on a full channel); emitFrame no longer blocks on a slow/gone main
  (frames are snapshots; the next emission wins) - also required so the
  drain can never deadlock on frame delivery.

Mechanism (real/filesystem.go):
- WriteFileAtomic uses a unique per-call temp ('.<name>.tmp.<pid>.<seq>'),
  making same-file staging-file interleaving structurally impossible even
  if the serialization regressed (defense in depth);
- each successful write best-effort removes stale temps of the same file
  (crash leftovers, plus the legacy deterministic name for upgraded
  installs); a failed write removes its own temp.

Tests:
- write_serialization_test.go (e2e): a counting FS wrapper proves the
  peak concurrent same-file saves is 1 across two deliberately
  overlapping autosaves (2 s saves; the second edit lands inside the
  first save's window and its token is deferred, then re-issued with the
  newer content), and that a Flush during an in-flight save adds no
  concurrent writer and the newest snapshot still wins. Mutation-verified:
  disabling the deferral fails it with peak = 2. (The pool's WriteFileTask
  calls FS.WriteFile, not WriteFileAtomic - the real FS is atomic only
  because WriteFile delegates to WriteFileAtomic; the wrapper mirrors that
  delegation or the overlap window does not exist.)
- filesystem_test.go: stale-temp test updated to the new pattern, also
  covering the legacy name and asserting a different file's temp is
  untouched.
- real_file_fuzz_test.go: stray-temp check matches both patterns.

Docs: architecture.md 6.5 rewritten (protocol invariants), spec.md
autosave line, development_plan.md v11 + Phase 12.

On-device smoke: open, type, autosave lands exact content on disk, no
temp files left, clean relaunch. Full suite green under -race.

Residuals (documented): no fsync before rename (power-loss window only);
external-change detection absent; a drain-deadline exit with a straggling
write can only lose freshness (unique temps keep every rename a complete
snapshot).
2026-08-17 16:29:47 -04:00
5205906de4 Data-corruption test suite: differential fuzz + atomicity contract
Adds the corruption-proofing layer for the edit/persist path:

- chunked_buffer_fuzz_test.go: differential fuzz of ChunkedBuffer
  Insert/Delete against a plain []byte shadow model (arbitrary byte
  positions/text, chunk sizes 1..64KB, 500-2000 ops each) verifying
  FileLen, FullContent, Content probes and the chunk-size invariant
  after every op; rune-aligned variant adds UTF-8 validity and an
  independent RuneIndexToByte oracle.
- line_index_fuzz_test.go: differential fuzz of the incremental
  LineIndex updates against a full-recomputation oracle (mixed,
  no-newline, single-line, CRLF, trailing-newline shapes), plus a
  trailing-empty-line structural invariant test.
- state_api_fuzz_test.go: differential fuzz of the production edit
  entry points (HandleInsert/Backspace/Delete/ReplaceRange, incl.
  selection variants) checking content, UTF-8 validity, chunk
  invariant, line index and exact cursor after every op.
- real_file_fuzz_test.go (e2e): random edit sequences (incl.
  window-relative IME replaces) against the REAL filesystem with
  per-batch IME-window-consistency checks, forced-flush disk
  byte-comparison, then a second logic instance (restart simulation)
  must reload byte-identical content with a fresh line index;
  asserts no stray temp files.
- filesystem_test.go (real): atomicity contract - exact round trip
  at edge sizes, concurrent reader never sees a torn file across 150
  alternating 2MB writes, failed write (read-only dir) leaves the
  original byte-identical, stale temp file is consumed.

Fixes a real invariant violation the fuzzing exposed: Insert halved
an oversized spliced result once, so a large paste into a non-empty
buffer left chunks up to ~P/2 (8x target at 1MB/64KB), breaking the
documented 'no chunk > 2x target' invariant. Insert now re-chunks the
oversized result into pieces of at most chunkSize, making the
invariant hold after every edit. Mutation-tested: dropping one byte
in Insert and one entry in UpdateLineIndexAfterInsert are both
caught by the fuzz suite.
2026-08-17 12:43:17 -04:00
b24aa26446 Track Android user font scale in all line-height geometry (Phase 11)
Density (pure hi-DPI) was already scale-free: all bookkeeping is in
density-dp and the scale enters only at the px<->dp boundary. But Android
also has a second axis, the user font-size setting (PxPerSp = fontScale *
PxPerDp), and the shaper draws baselines in sp. At a non-default font
scale the rendered line pitch is 16.8*fontScale dp while every logic-side
consumer used the raw 16.8 dp: taps would misplace by up to (fontScale-1)
viewportfuls of lines and scroll clamping would stop short of the bottom.

- ScaleEvent.FontScale + Frame.FontScale closed loop (main reads
  gtx.Metric, logic tracks it in State.fontScale).
- EffectiveLineHeight()/EffectiveLineHeightAt(): the font-scale-applied
  line height, now used by every consumer (window start, sub-line
  remainder, tap mapping, scroll clamp, page size, cursor vertical move,
  menu position, chunk-prefetch fallbacks).
- Renderer: GlyphLayout.LineHeight, caret, selection handles, and
  highlight all use the scaled ascent/line-height from gtx.Metric.
- font_scale_test.go: 2000-pair tap property test at fontScale 1.3 with
  the glyph layout fabricated at the scaled pitch (independent ground
  truth), plus EffectiveLineHeight unit test.
- On-device: tap markers landed on exactly the tapped line at font_scale
  1.3 (fsline060/080/081) and 0.8 (fsline039); rendered pitch measured
  57/35/44 px at 1.3/0.8/1.0 (matches 16.8*fs*2.625); settled-position
  window start k = floor(s/lh_eff) verified against the visible top line.
- Docs: architecture.md 6.2 font-scale axis, README two-scale note +
  profiler 2s flush staleness note, development plan v10 Phase 11.
2026-08-17 10:59:34 -04:00
e761436908 Prove tap-to-position is scroll-offset independent; fix float32 decomposition bug
The screen->line tap mapping only needs the sub-line scroll remainder
(tapLocalY adds r, never the full scroll) because the visible glyph
layout is window-relative and IMEWindowStartByte re-anchors it to the
file. That holds for every scroll offset IF the window start line
k=floor(s/lh) and the sub-line remainder r stay consistent.

Property test (4000 random scroll/tap pairs, asserting against an
independent drawn-geometry ground truth, not the tap code's own math)
exposed a real bug: int(s/lh) in the Dp float32 domain rounds the
quotient to nearest and can round UP across an integer boundary while
the float64 mod still reflects the line below. In a sub-pixel-wide
band of scroll offsets the window started one line too far while the
draw shift lagged by one line - the whole rendered window (and every
tapped line) shifted by one.

Fix: one shared float64 floor decomposition (scrollDecompose) used by
the window start (visibleByteRangePrecise/Estimate), the renderer's
sub-line shift (visibleScrollOffset), the tap mapping (tapLocalY), and
chunk prefetching. Also route the shaper's line height (previously
ignored by visibleByteRangePrecise) through VisibleByteRange.

On-device cross-check: at s=4246.9 (r=13.3) and s=4210.7 (r=10.7),
taps on visually identified lines typed markers that landed on exactly
those lines in the file on disk; profiler ScrollDP, screenshot,
formula, and disk all agreed.

Docs: scroll decomposition invariant in architecture.md §6.2, pipeline
hop 2 in doc/README.md, Phase 10 in development_plan.md.
2026-08-17 09:57:21 -04:00
7f2d3144eb Docs: full coordinate pipeline reference (screen px -> file byte)
doc/README.md §Screen coordinates: add the complete 4-hop pipeline
(screen px -> app dp -> text-local dp -> window-relative glyph byte ->
absolute file byte), the tapLocalY sub-line-remainder rule, the
glyphBase window-base rule, and the selection/menu/IME coordinate
spaces (absolute file bytes vs window-relative TextField selection vs
app-dp drag events vs menu-local MenuItem offsets). Cross-reference
the architecture.md invariants.

doc/architecture.md §8: state that CheckGestures input-event positions
are app-local Dp (same space as element Regions / MenuRect) and that
logic converts them to text coordinates.
2026-08-17 09:06:22 -04:00
2a16c0017c Touch selection (v1): long-press/double-tap word selection, drag handles, floating copy/cut/paste menu
Implement the Android-native touch selection model, verified on-device:
- long-press selects the word under the finger (blank -> caret + paste-only
  menu); double-tap selects the word; drag handles resize the selection,
  drag the highlighted body to move it; floating menu offers copy/cut/paste
  (selection) or paste (bare caret), closing on any item tap.
- Renderer reports finger positions (app-local Dp) as tap/double-tap/
  long-press/selection-drag events; the logic goroutine owns all geometry
  (EditorRegion, menu rect, hit-testing, handles) and the renderer only
  draws the frame snapshot.
- Long press: 400 ms still-press on the editor, cancelled by movement
  (non-grabbing raw pointer probe) or by a scroll/handle grab. The main
  loop keeps invalidating while a press is pending (Gio renders on demand;
  a stationary finger produces no frames).
- Clipboard crosses the goroutine boundary via buffered channels
  (clipboardSetChan/pasteReqChan logic->main, pasteChan main->logic);
  main executes the Gio ops and, on Android, invalidates after ReadCmd
  because a queued transfer.DataEvent schedules no frame of its own.

Renderer fixes found while validating on-device:
- clickReg was stored by value in a map; range yielded copies so per-frame
  press bookkeeping (long-press state) was silently discarded. Now pointers.
- On Android a tap's press+release arrive in the same frame and
  gesture.Click/Drag return one event per Update call; without draining
  each gesture's queue every frame the release was lost on an idle window
  and every menu tap was swallowed (needed a second tap to 'rescue' it).
  Click and drag loops now drain to exhaustion (scroll already does).
- pointer.Filter queries must name Kinds: a zero-kinds filter matches
  nothing (the press-probe query was dead).
- Menu.Draw offsets items by the menu origin; the clippable drawElement
  branch registers SelDrag (handles now draw for the TextField).

Tests: internal/editor/touch_selection_test.go (word range, long-press,
double-tap, tap/menu guards, handle drags, menu actions, selection edits)
and internal/test/e2e/touch_selection_e2e_test.go; full suite green under
-race. Docs: spec.md §2.2 + §7, architecture.md §6.3a, development_plan.md
Phases 8-9.
2026-08-17 08:57:55 -04:00
ec11abf8f1 Add text selection, real-file e2e tests, and Android arrow-key support
Selection: shift+arrow extends a selection (absolute byte offsets,
anchor/caret model); insert/backspace/delete replace the selection; the
IME unions its reported range with the active selection; the highlight
is drawn in the TextField and the selection is pushed to the IME.

Android key input (the blocker found during on-device validation):
Gio v0.10 on Android (a) drops modifier state in the JNI bridge and
(b) wraps plain arrow-key presses in input.SystemEvent for focus
navigation, so arrow keys never reached the editor. main.go now
registers explicit named key.Filters for the four arrows (delivers the
press and suppresses the focus jump) and tracks the shift key itself.
Verified on the emulator: plain arrows move the caret, shift+arrow
shows a highlight, typing replaces the selection.

Real-file e2e tests (real on-disk files via the real FileSystem,
multi-chunk 256KB files, chunk-boundary and multi-byte edits) found
and fixed two real bugs:
  1. Line index: UpdateLineIndexAfterEdit only shifted offsets; edits
     involving newlines left it permanently inconsistent. Replaced with
     newline-aware UpdateLineIndexAfterInsert/UpdateLineIndexAfterDelete.
  2. Rune granularity: HandleBackspace/HandleDelete deleted one byte,
     corrupting multi-byte UTF-8 characters (e.g. a 2-byte char
     straddling a chunk boundary). Now rune-granular.

Also: airtight e2e harness load-wait (StatFile/ReadFile/BuildLineIndex
interleaving could satisfy the old condition early).

Full suite green under -race; on-device verified.
2026-08-17 00:32:53 -04:00
3c8017f871 editor: split oversized chunks on insert (bound per-edit copy cost)
The chunked buffer was the right structure for this workload, but the
implementation let the edited chunk grow without bound (the type comment
even admitted 'not rebalanced'): sustained typing at one spot made that
chunk grow monotonically, so each subsequent insert copied the whole
grown chunk -- quadratic total copy work for sustained typing.

Insert now splits any chunk that grows past 2x the target size in half,
and the empty-buffer path chunks a large first paste directly instead of
creating one oversized chunk. The per-edit copy cost is now bounded by
O(chunkSize) by construction. The split cut is an arbitrary byte offset
(like SetContent boundaries): chunk edges may fall inside multi-byte
sequences, which is fine because readers reassemble whole line-aligned
windows from chunk bytes.

Shrunken/empty chunks from deletes are left in place: chunk count never
grows with deletes, all readers walk actual lengths, and removal would be
pure churn with no reader-side benefit.

No behavior change visible to readers (Content/FullContent/LineIndex all
walk actual chunk lengths); covered by three new tests: sustained-typing
chunk-size invariant + content, large paste into empty buffer, and
content integrity across newly created split boundaries. Full suite green
under -race.
2026-08-16 22:36:15 -04:00
ab60bb7f16 doc: screen coordinate reference (screen vs display vs app-local px)
The coordinate-space confusion (screen px 1080x2400 for input tap/
screencap, display px 900x2000 for reading PNGs, app-local px offset by
the 128px status bar, pt at density 2.625) cost real debugging time.
Wrote it down in doc/README.md as the permanent reference:

- the four spaces + conversions (display x1.2 = screen; screen Y-128 =
  app-local; /2.625 = pt)
- the practical tap rule: read (x,y) off the PNG, x1.2, input tap --
  screenshot px ARE screen px, no 128 offset for tap-what-you-see
- fixed geometry (status/nav bars, Gboard rows, editor region in pt),
  with re-measure guidance
- tap-test pitfalls (first-tap-swallowed, first input text can fail,
  wrong-place text = cursor/selection suspect not tap math, don't
  memorize drifting content positions)

All keyboard row values re-measured from a fresh screenshot and verified
live: tapping the Q key at (62, 1712) and backspace at (990, 2020) both
landed first try (file content confirmed). This also exposed that the
old notes had mixed display-px row values with screen-px key values in
the same list -- exactly the confusion this section eliminates.

Also fixed the stale Phase 6 'letterboxed window' note in
development_plan.md (window is full-screen; only the 128px status-bar
offset is real; content positions drift; the OpenFileChan logcat line
was removed) and pointed emu.sh's tap help at the x1.2 rule.
2026-08-16 22:19:40 -04:00
b1a1719f17 scripts: emu.sh — reliable emulator lifecycle + on-device debug helpers
Replaces the ad-hoc adb/nohup sequences used throughout verification with
one self-contained script: up/down/status, app start|stop|restart, shot,
log, tap, type, cmd (one-shot editor debug command), perf on|off|pull,
push/pull of Notes test files. Encodes the machine-local paths
(Notes/, PadPerf/ profiler + cmd file) in one auditable place.

Reliability findings baked in (each hit during testing):
- The AVD auto-saves a 'default_boot' instant-boot snapshot on clean
  shutdown; a corrupted one makes the emulator segfault during restore
  (device never comes online). up() detects it (process death / no adb
  device within PAD_ONLINE_TIMEOUT) and falls back to a cold boot with
  -no-snapshot-load; the next clean down() re-saves a good snapshot, so
  this self-heals. down() is the only sanctioned stop (clean kill saves
  the snapshot; SIGKILL corrupts it).
- The emulator process identity is ambiguous (launcher vs
  qemu-system-*-headless), and crashpad/netsimd children carry the AVD
  name in their command lines. Liveness and kill therefore use a tight
  signature: comm matches qemu-system-* AND cmdline contains ' -avd
  <AVD>' (never a broad pkill -f pattern — one matched and killed the
  calling shell during testing).
- Before any launch, orphaned qemu instances are cleared (they hold the
  AVD lock and make new launches fail silently); before starting a
  replacement, the old one must be fully gone (lingering device/lock
  causes false success).
- Timeouts: short online window for the snapshot attempt, full
  BOOT_TIMEOUT for the fallback cold boot (~20 s).

Tested: idempotent up, 10 s snapshot-restore boot, forced fallback
(30 s end-to-end, verified correct instance), orphan cleanup, perf/cmd/
push/pull/shot/log on-device. doc/README.md now documents it.
2026-08-16 22:00:56 -04:00
3a39fb8126 scripts: self-contained in-repo build_emu.sh (replaces /tmp recipe)
The Android build recipe lived at /tmp/build_pad.sh and depended on
/tmp/apktool.jar; /tmp gets wiped between sessions (both were lost once
mid-project and had to be rebuilt). Move the recipe into the repo as
scripts/build_emu.sh:

- checks prerequisites (java, gogio, apksigner, adb, debug keystore) with
  actionable error messages
- auto-downloads apktool v3.0.3 to the stable ~/android-sdk/tools/ if
  missing (never /tmp)
- uses a mktemp work dir cleaned via trap; no /tmp clutter
- --no-install flag; verifies an adb device is present before installing
- verifies the permission injection actually took effect

Tested end-to-end (build + install + app relaunch) and idempotent on
re-run. doc/README.md and development_plan.md now point here.
2026-08-16 21:14:25 -04:00
c22c21c872 editor: add HandleEnd window-base regression test
Cover the base-offset conversion in HandleEnd (the path that slices the full
file content by the end-of-line offset), mirroring the tap-to-position
regression test.
2026-08-16 21:03:03 -04:00
16c39f4221 doc: note GlyphLayout window-relative offset invariant
Add the invariant that GlyphLayout offsets are relative to
IMEWindowStartByte and that cursor positioning must add/subtract the window
base. Record the second tap-to-cursor fix (base offset) alongside the earlier
tapLocalY fix in the development plan.
2026-08-16 20:59:42 -04:00
3bc3ed3530 editor: add window base offset to tap/cursor positioning
The GlyphLayout is shaped from the visible window alone, so its
ByteOffsets are relative to the window start (IMEWindowStartByte). But
SetCursorFromPoint, HandleHome, HandleEnd and HandleVerticalCursorMove
treated them as absolute file offsets. On a large file scrolled deep, the
cursor was set to a window-relative offset (near the file start), so the
next EditorLayout computed visibleCursorPos = CursorPosition - start as a
small/negative value and the IME selection snapped to the window top
(regardless of where the user tapped).

Add glyphBase() and convert at the four cursor boundaries: subtract the
base before searching the window-relative offsets, add it back before
storing the absolute CursorPosition. For small files (window == whole
file) the base is 0 and the change is a no-op.

Add TestTapToPosition_WindowBaseOffset, a regression test that sets a
non-zero IMEWindowStartByte and asserts the cursor lands at base + window
byte (fails on the pre-fix window-relative assignment).

Verified on-device: with a 6 MB file scrolled to ~line 1200, a tap now
places the cursor on the tapped line (typed text lands ~16 lines below the
window top), where before it always landed on the window top.
2026-08-16 20:59:06 -04:00
e11d705196 chore: remove per-event debug logging from the normal path
Drop the log.Printf/fmt.Printf traces that fired on every config/input/
click/scroll/open/worker-result during IME and tap debugging. These were
noise (and some were commented out). Error, limit, and recovery logs are
kept; the default-off profiler and gated IME debug remain untouched.
2026-08-16 20:58:49 -04:00
6dedffcba7 editor: fix tap-to-position-cursor clamping on large files
Tapping in the editor repositions the cursor, but it was never actually
verified (the old unit test only checked in-bounds/no-panic). On-device
verification found that on a large file scrolled deep, the cursor clamped to
the bottom of the viewport regardless of tap position.

Root cause: the tap handler computed the tap's text-local Y in content space
(pt.Y - region.Y + full ScrollOffset) and passed it to SetCursorFromPoint,
whose visualLine = y/lineHeight then produced a huge content-line number
(e.g. 91,640). But the GlyphLayout is window-relative (layout.Y==0 is the top
of the visible window), so the number far exceeded the window's line count and
clamped to the last group (bottom line). The Phase 3 windowing refactor
introduced the windowed layout without updating the tap handler.

Fix: tapLocalY() converts the tap Y to window-relative space by adding only the
sub-line remainder (ScrollOffset mod lineHeight), never the full scroll.
Extracted as a named helper so it is unit-testable. Added two regression tests
that fail on the pre-fix formula (cursor clamps to the bottom line) and pass on
the fix. Verified on-device: taps now map linearly across the viewport.

Also removed the per-tap/per-glyph log.Printf debug lines in SetCursorFromPoint.
2026-08-16 17:38:24 -04:00
be48ad8157 perf: default-off in-app profiler + debug scroll jumps; verify scroll perf & clamping
internal/perf: single-goroutine profiler (no locks). When enabled by the
/storage/emulated/0/PadPerf/enable marker it records one CSV row per logic
frame (seq, ms, frame delta, page, scroll Dp, max-scroll Dp, total lines,
visible byte range), logs a rolling ~1/s summary, and on Stop reports
nearest-rank p50/p90/p99/max. Flushes per row-batch but never fsyncs per
flush (avoids periodic hitches in the logic path).

editor: PerfRecord package-level hook (nil when off) + ProbeRecord;
Logic.emitFrame() now centralizes every frame emission so the profiler sees
each logic frame exactly once, on the owner goroutine. State gains
VisibleStart/VisibleEnd so the probe can confirm shaping stays
viewport-bounded.

logic: optional debug cmd poller (off by default) watches <dir>/cmd as a
one-shot file (top/bottom/frac <0..1>/dp <int>) and the owner applies a
clamped [0,MaxScroll] jump + frame. Enables deterministic large-offset scroll
tests without pixel taps.

main: wires the profiler when the marker file exists; logs present-fps
every 2s; stops the profiler on Destroy.

docs: README package inventory (add internal/perf); architecture §11
profiler facility; spec §5 invariant 7 (scroll always clamped to
[0,maxScroll]) + §6 measured rows; development_plan v5 + Phase 6 results.

Verified: go build/vet + full -race green. On-device 10 MB file:
logic-frame cadence flat across offsets 0.02->1.0 (no large-offset
degradation), visible byte range <=4.3 KB at every offset, clamping exact
across 2->130,955-line files, PSS plateaus ~250 MB (bounded, no leak);
profiler overhead negligible.
2026-08-16 16:53:28 -04:00
5271092c21 Doc: correct frame-timing tooling — gfxinfo unusable (SurfaceView), use in-app frame deltas 2026-08-16 13:31:10 -04:00
d3d11b5d20 Doc: reorganize — delete over-detailed docs, rewrite spec + architecture to match code
- Deleted (drift-prone point-in-time plans / dead specs):
  browser_implementation_plan.md, editor_implementation_plan.md,
  virtual_scroll_render_optimization.md, conflict_resolution.md,
  touch.md, element_model.md, layout_rendering.md, bugs.txt
- Rewrote architecture.md: single-owner/no-lock model, channel topology,
  Frame handoff contract, ownership rules, editor/browser/render internals,
  active vs dead task types, testing hooks.
- Rewrote spec.md: actual behavior (browser, editor, IME, autosave, 50 MB
  limit with measured numbers), actual code layout, invariants to preserve,
  explicit deferred-features table (undo, restoration, sync awareness).
- Added doc/README.md: doc index, documentation policy, build/install
  recipe, on-device observation loop.
- Updated development_plan.md: Phase 5 mostly done; §7 spec deltas written
  with two corrections (no undo at all; no external-change detection).
2026-08-16 13:22:21 -04:00
c2918fa7c1 Doc: mark IME rapid-commit desync fixed (snippet/selection dedup) 2026-08-16 13:01:02 -04:00
46383c1fc1 ui: dedup IME snippet/selection to fix rapid-commit desync
TextField.Draw re-pushed key.SnippetCmd and key.SelectionCmd every frame
while focused. Re-pushing an unchanged snippet resets the IME's composition
and caret, so commits arriving faster than a frame interleaved with those
resets and desynced the cursor (garbled/duplicated text).

Mirror widget.Editor's updateSnippet/selection gating: track the last-pushed
snippet and caret in the main-owned Renderer (keyed by field ID, reset on
focus (re)gain), and only emit the ops when they actually change. A fresh
push is forced whenever the field (re)gains focus so the IME always starts
from a known state. Also drop a leftover per-frame 'Focused:' debug print.

On-device: rapid back-to-back commits (0.08-0.1s cadence, faster than a
frame) now land cleanly - type HELLO, append+backspace, and a
browser->editor navigation round-trip all produce exact content.
go test -race ./... green.
2026-08-16 13:00:25 -04:00
4ee72cf848 Doc: mark Phase 3 complete (10 MB validated, shaper leak fixed, 50 MB limit) 2026-08-16 12:18:01 -04:00
c79c142397 editor: fix whole-file shaper leak + LineIndex mismatch (Phase 3)
Root cause of the ~1GB 'Unknown' memory on large files: with word wrap
on (the default), VisibleByteRange used the previously-shaped
GlyphLayout.VisualLineStarts to bound the visible byte range. That layout
only covers the visible window (~50 lines), not the whole document, so
whenever the viewport's line count exceeded the window's visual-line count
the range fell back to end=fileLen. The text shaper then laid out the ENTIRE
file each frame; its internal line/glyph buffers grow to the largest layout
ever shaped and are never released (document.reset() keeps the backing cap),
so memory ballooned to the file size (~1.1 GB for 10 MB) and OOM-killed the
process under scroll.

Fix: always derive the visible range from the real-line LineIndex (or the
heuristic estimate before it is ready). Word wrap needs no separate path:
each real line yields >= 1 visual line, so shaping viewportHeight/lineHeight
real lines always fills the viewport, and the range can never collapse to the
whole file.

Also fixed the pre-existing LineIndex storage mismatch: EditorLayout read
TheState.Editor.LineIndex (never set; SetLineIndex had zero callers) for
maxScroll and scrollByteOffset, so it always used the huge pre-index estimate.
It now reads cb.LineIndex, the single source of truth; the dead
EditorState.LineIndex field and SetLineIndex are removed.

On-device (emulator/SwiftShader), a 10 MB file now uses ~150 MB PSS / ~230 MB
RSS at steady state and stays flat under scroll (was 1.13 GB PSS / 1.5 GB RSS,
growing, OOM-killed). go test -race ./... green.
2026-08-16 12:16:52 -04:00
3460ef3993 editor: fix viewport-on-open, chunked-buffer drift, add size guard (Phase 3 code)
- Viewport: swallow the opening tap/scroll (justOpenedAt window) and
  re-clamp ScrollOffset to [0,MaxScroll] in EditorLayout so a short file
  never opens past its content (blank viewport).
- Chunked buffer: replace the fixed i*chunkSize slot model (which drifted
  after length-changing edits and could re-read stale disk for shifted
  tail chunks) with an ordered chunk slice + prefix-sum byte offsets.
  In-range files now load fully on open (SetContent), so there is no lazy
  load and no stale-disk re-read. Edits splice only the affected chunk(s).
- Size guard: files > MaxEditableFileSize (50 MB) show a 'too large to
  edit' notice instead of loading; the browser still lists them. Edit
  handlers (KeyDown/ReplaceRange) are no-ops for too-large files.
- Tests: rewrite chunked_buffer_test.go for prefix-sum correctness (insert/
  delete across chunk boundaries, rune->byte after edit); fix the large-file
  e2e expectation to the shift-correct ground truth.
2026-08-16 10:35:10 -04:00
4cfabec7a4 Doc: record Phase 2 on-device IME validation (PASSING) + 3 bugs found
- IME commit path validated on emulator (Gboard/API 35): single-char,
  multi-char (human cadence), deletion (deleteSurroundingText->EditEvent),
  and Unicode all commit correctly with cursor in sync; autosave persists.
- Build recipe scripted (gogio + apktool MANAGE_EXTERNAL_STORAGE + apksigner).
- Bugs: (1) open-file crash via Termux bridge -> fixed (c9c0d47); (2) viewport
  opens at EOF because the opening tap leaks into the editor (open, Phase 3);
  (3) rapid synthetic IME commits desync via per-frame snippet re-push (edge).
2026-08-16 09:45:51 -04:00
c9c0d47f2a editor: route file taps to in-app editor; add gated IME commit logging
- ui.OpenFile now calls the in-app editor OpenFile(path) instead of the
  external openfunc (Android Termux bridge). The old wiring sent every
  browser-row tap through the Termux bridge, which crashed on Android 7+
  with FileUriExposedException (file:// Intent URI) and bypassed the editor.
- OpenFile no longer invokes TheState.open; it is retained as a dormant
  external hook for a future 'open externally' action.
- Add imeDebugLog (off by default) verbose per-commit IME logging in
  HandleReplaceRange, plus currentEditorText helper, to aid on-device
  IME commit/cursor-sync debugging.
2026-08-16 09:44:36 -04:00
92d8a6b7f0 Doc: mark Phase 1 (IME) done; record chunked-buffer fixed-slot drift risk 2026-08-16 02:45:09 -04:00
72b3c3f9c1 editor+ui: complete Android IME wiring (SelectionCmd, SnippetCmd, InputHintOp)
Finish Phase 1 items 1, 2, 4, on top of the range-handling done in 9b78219:

- TextField.Draw now emits, when focused:
  * key.InputHintOp{HintText}        (item 4: enable text keyboard/autocorrect)
  * key.SnippetCmd (the visible window as the snippet, Range {0,len})
                                              (item 2: swipe/autocorrect source)
  * key.SelectionCmd (caret, window-relative rune index)
                                              (item 1: IME selection sync)
  The snippet is the visible window (not the whole file), so the IME treats
  the window as the document and reports EditEvent.Range window-relative.

- HandleReplaceRange now resolves the window-relative range against
  IMEWindowText and offsets by IMEWindowStartByte to address the buffer
  (string and chunked paths). Falls back to the whole buffer when layout
  has not set the window (tests).

- EditorState gains IMEWindowStartByte / IMEWindowText, set during layout.

- Add runeCount helper (utf8 leading-byte scan) in the ui package.

- Fix a data race in three editor e2e/integration tests: they called
  OpenFile from the test goroutine while the logic goroutine ran layout;
  now wrapped in withState so the state write happens on the owner.

Tests: ime_range_test.go gains windowed-path coverage (string+chunked).
go build, go test, go vet, and go test -race are all green.
2026-08-16 02:43:58 -04:00
9b782190fa editor: honor key.EditEvent.Range in HandleReplaceRange (IME swipe/autocorrect)
The IME commit path (swipe-to-type, autocorrect replacement) sends a
key.EditEvent with a Range that the editor ignored, causing the replaced
region to be duplicated. Add Logic.HandleReplaceRange which deletes the
rune range [start,end) and inserts text, converting rune indices to byte
offsets (string path: utf8.DecodeRuneInString; chunked path: leading-byte
scan). HandleKeyDown now routes key.EditEvent through it.

Also fixes two pre-existing ChunkedBuffer correctness bugs the tests
exposed:
- Delete mis-computed the per-chunk end using a shrinking 'remaining'
  instead of the absolute end, corrupting multi-chunk deletes.
- FullContent derived its chunk bound solely from fileLen, truncating
  in-memory chunks grown past the old bound by an insert.

Adds ime_range_test.go covering insert/replace/delete, unicode, chunked,
and swapped bounds. go test -race ./... green.
2026-08-16 02:18:44 -04:00
21bd9fe02e Doc: mark Phase 0 done; record single-owner refactor and vision status 2026-08-16 01:33:39 -04:00
58725a5e6c Make state single-owner and stabilize race detector
Frame now carries view state (scale/focus/query) to the main goroutine,
which reads only the frame-receiver-stored snapshot. Renderer owns Gio
widget editors (registered by ID) and the draw scale. Autosave timer
sends a token to the logic goroutine instead of touching state;
Shutdown waits for the owner to exit before FlushAll.

Tests access state only through owner-side Inspect/WithState helpers
(harness + in-package). Fixed double-Harness.Run race in two e2e tests,
made TestWorkerPool_PriorityPreemption deterministic, and raised the
lazy-loading test timeout that was too short under -race.

go test -race ./... is now green.
2026-08-16 01:32:27 -04:00
7240b62a61 WIP baseline: Termux open-file bridge + word-wrap-aware viewport/scroll
- JNI: open_file_in_termux via ACTION_SEND intent (text/plain + file:// uri),
  global context ref kept from registerFragment
- impl_android.go: OpenFile(path) attaches current thread if needed
- NewLogic takes openfunc; State.open + ui.OpenFile now func(string)
- ChunkedBuffer.VisibleByteRange: word-wrap path using
  GlyphLayout.VisualLineStarts (+byteOffset, lineHeight, visual index param)
- GlyphLayout gains LineHeight; drawWrappedText records VisualLineStarts
- WordWrap default true; State.ByteOffset tracks first visible line
- types: VisualLineIndex
- scroll_fix_test.go (new)
- debug prints left in place (WIP; cleanup in later phase)
2026-08-16 00:31:26 -04:00
def4cec498 Development plan v2: pivot to completing the live path (IME wiring gap)
v1 (widget rebuild) was drafted against a stale snapshot. The live repo
already has the real filesystem, the Android APK, and a chunked buffer
(the 10 MB+ approach widget.Editor cannot do). The Android IME is
reachable from the op layer with only a small, precisely-defined gap:
missing key.SelectionCmd/SnippetCmd, an EditEvent handler that ignores
Range (corrupts swipe/autocorrect replacement commits), and a missing
InputHint. Completing those is now Phase 1; the emulator (now available
on the 16 GB VM) is the verification instrument.
2026-08-15 22:44:53 -04:00
03fb63863c Fix test build after NewLogic signature change; add development plan draft
NewLogic now takes (FileSystem, path, openfunc); update the e2e harness
and editor tests accordingly. The harness uses a no-op openfunc, matching
impl_other.go (the real app's OpenFile is a platform bridge, no-op off
Android).

Also adds doc/development_plan.md (draft, with corrections note re: the
live repo state).
2026-08-15 22:18:04 -04:00
4052769813 Fix to chunk loading policy. 2026-06-05 18:06:17 -04:00
b224bbe85a Fix backspace handling on Android. 2026-06-05 14:19:01 -04:00
5a92ee9df3 Fix: restore previous directory on navigation failure
When directory navigation fails (e.g., permission denied on Android),
the browser now restores the previous path instead of staying in a
broken empty state. NavigateTo saves the current path to History, and
handleError restores it and re-builds the index for the previous
directory when a BuildIndexTask fails.
2026-06-05 13:58:20 -04:00
beae5fc026 Fix directory navigation and path initialization
- Initialize browser path to the actual startup directory instead of '/'
- Improve '..' navigation to be relative to the filesystem root
- Fix path duplication issues by avoiding redundant absolute path joining
2026-06-05 13:43:27 -04:00
80c2dfd743 Change default browser sort order to date: newest to oldest 2026-06-05 11:51:16 -04:00
1324772215 Refactor RealFileSystem to use WorkingDir, and ensure clean shutdown with FlushAll 2026-06-05 11:42:39 -04:00
ac2e0e444d Request Android permissions. 2026-06-05 10:57:53 -04:00
be123cf48d Fix redundant file loading and buffer insertion bugs
- Fix ChunkedBuffer.Insert to always update file length.
- Fix UpdateLineIndexAfterEdit to not shift the first line offset.
- Remove redundant ReadFileTask dispatch in HandleBrowserTap.
- Add end-to-end test for typing at start of buffer.
2026-06-05 10:45:48 -04:00
615957196e feat: virtual scrolling with chunked buffer for large files
- Add ChunkedBuffer for 64KB chunked file access with dirty-chunk
  eviction protection
- Add LineIndex for precise byte-offset-to-line-number mapping
- Refactor IO task system with context cancellation, typed priorities,
  and new task types (ReadChunk, BuildLineIndex, StatFile)
- Add ReadFileAt to FileSystem interface (mock + real implementations)
- Integrate virtual scrolling into editor layout
- Add comprehensive tests for chunked buffer eviction, dirty-chunk
  safety, and full edit lifecycle
2026-06-05 09:11:32 -04:00
c941a02f1a Draft virtual scroll render optimization plan. 2026-06-04 20:23:54 -04:00
93a5f879f5 feat: implement atomic writes for filesystem backend
- Add WriteFile method to mock filesystem (non-atomic path, creates files)
- Implement WriteFileAtomic in mock with temp file + rename pattern
  using .tmp/ directory, matching real filesystem semantics
- Update WriteFileTask.Execute() to use WriteFileAtomic
- Update FlushAll() to use WriteFileAtomic
- Fix mock to create files on write (matching os.WriteFile behavior)
- Update tests to match new semantics (create-if-not-exists)
2026-06-04 18:01:51 -04:00
d73cb0be2c Integrate real filesystem with interface abstraction
- Define pool.FileSystem interface in internal/io/pool/filesystem.go
- Move DirEntry interface to internal/io/pool/types/types.go to break
  the pool <-> mock import cycle
- Implement real.FileSystem with atomic writes (temp file + os.Rename)
- Update mock.FileSystem to satisfy pool.FileSystem interface
- Update worker pool tasks to accept pool.FileSystem interface
- Update main.go to use RealFileSystem by default, with -root flag
- Update all browser/editor/test references to types.DirEntry
2026-06-04 16:19:38 -04:00
672dcbe6b3 Fix cursor movement bug in scrolled editor and add regression test 2026-06-04 13:53:42 -04:00