passgo/cmd/passgo-gui/main.go

242 lines
5.5 KiB
Go

// +build darwin linux
package main
import (
//"fmt"
"image"
"image/color"
"path"
"strings"
"sync"
"gioui.org/ui"
"gioui.org/ui/app"
"gioui.org/ui/f32"
"gioui.org/ui/gesture"
"gioui.org/ui/input"
"gioui.org/ui/key"
"gioui.org/ui/layout"
"gioui.org/ui/measure"
"gioui.org/ui/paint"
"gioui.org/ui/pointer"
"gioui.org/ui/text"
"github.com/fsnotify/fsnotify"
"golang.org/x/image/font/gofont/goregular"
"golang.org/x/image/font/sfnt"
"git.wow.st/gmp/passgo"
)
func main() {
var err error
store, err = passgo.GetStore()
if err != nil {
log(Fatal, err)
}
updated = make(chan struct{})
go Updater()
log(Info, "Staring event loop")
go eventLoop()
app.Main()
log(Info, "Event loop returned")
}
var (
l []passgo.Pass
mux sync.Mutex
store *passgo.Store
updated chan struct{}
)
func Updater() {
update := func() {
ltmp, err := store.List()
if err != nil {
log(Fatal, err)
}
mux.Lock()
l = ltmp
mux.Unlock()
updated <- struct{}{}
}
update()
watcher, err := fsnotify.NewWatcher()
if err != nil {
log(Fatal, err)
}
watcher.Add(store.Dir)
for {
select {
case <-watcher.Events:
update()
case e := <-watcher.Errors:
log(Info, "Watcher error: ", e)
}
}
}
type Button struct {
Face text.Face
Label string
Click gesture.Click
Color color.RGBA
clicked bool
}
func layoutRRect(col color.RGBA, c ui.Config, ops *ui.Ops, cs layout.Constraints) layout.Dimensions {
r := float32(c.Px(ui.Dp(4)))
sz := image.Point{X: cs.Width.Min, Y: cs.Height.Min}
w, h := float32(sz.X), float32(sz.Y)
rrect(ops, w, h, r, r, r, r)
paint.ColorOp{Color: col}.Add(ops)
paint.PaintOp{Rect: f32.Rectangle{Max: f32.Point{X: w, Y: h}}}.Add(ops)
return layout.Dimensions{Size: sz}
}
// https://pomax.github.io/bezierinfo/#circles_cubic.
func rrect(ops *ui.Ops, width, height, se, sw, nw, ne float32) {
w, h := float32(width), float32(height)
const c = 0.55228475 // 4*(sqrt(2)-1)/3
var b paint.PathBuilder
b.Init(ops)
b.Move(f32.Point{X: w, Y: h - se})
b.Cube(f32.Point{X: 0, Y: se * c}, f32.Point{X: -se + se*c, Y: se}, f32.Point{X: -se, Y: se}) // SE
b.Line(f32.Point{X: sw - w + se, Y: 0})
b.Cube(f32.Point{X: -sw * c, Y: 0}, f32.Point{X: -sw, Y: -sw + sw*c}, f32.Point{X: -sw, Y: -sw}) // SW
b.Line(f32.Point{X: 0, Y: nw - h + sw})
b.Cube(f32.Point{X: 0, Y: -nw * c}, f32.Point{X: nw - nw*c, Y: -nw}, f32.Point{X: nw, Y: -nw}) // NW
b.Line(f32.Point{X: w - ne - nw, Y: 0})
b.Cube(f32.Point{X: ne * c, Y: 0}, f32.Point{X: ne, Y: ne - ne*c}, f32.Point{X: ne, Y: ne}) // NE
b.End()
}
func (b *Button) Layout(c ui.Config, ops *ui.Ops, q input.Queue, cs layout.Constraints) layout.Dimensions {
b.clicked = false
for ev, ok := b.Click.Next(q); ok; ev, ok = b.Click.Next(q) {
if ev.Type == gesture.TypeClick {
b.clicked = true
}
}
ins := layout.UniformInset(ui.Dp(1))
cs = ins.Begin(c, ops, cs)
var dims layout.Dimensions
st := layout.Stack{}
st.Init(ops, cs)
{
cs = st.Rigid()
l := text.Label{
Face: b.Face,
Text: b.Label,
}
ins := layout.UniformInset(ui.Dp(4))
dims = ins.End(l.Layout(ops, ins.Begin(c, ops, cs)))
pointer.RectAreaOp{image.Rect(0, 0, dims.Size.X, dims.Size.Y)}.Add(ops)
b.Click.Add(ops)
}
c2 := st.End(dims)
c1 := st.End(layoutRRect(b.Color, c, ops, st.Expand()))
dims = st.Layout(c1, c2)
return ins.End(dims)
}
func (b *Button) Clicked() bool {
return b.clicked
}
func eventLoop() {
w := app.NewWindow(app.WithWidth(ui.Dp(250)))
q := w.Queue()
_ = q
ops := new(ui.Ops)
var faces measure.Faces
regular, err := sfnt.Parse(goregular.TTF)
if err != nil {
log(Fatal, "Cannot parse font.")
}
face := faces.For(regular, ui.Sp(16))
margin := layout.UniformInset(ui.Dp(10))
passInput := &text.Editor{Face: face, SingleLine: true}
passInput.SetText("passphrase")
passSubmit := &Button{Face: face, Label: "submit"}
lst := &layout.List{Axis: layout.Vertical}
passBtns := make([]*Button, 0)
_ = passInput
_ = passSubmit
pathnames := make([]string, 0)
updateBtns := func() {
passBtns = passBtns[:0]
pathnames = pathnames[:0]
mux.Lock()
for _, x := range l {
_, n := path.Split(x.Pathname)
s := strings.Repeat(" /", x.Level)
z := ""
if x.Dir {
z = "/"
}
passBtns = append(passBtns, &Button{
Face: face,
Label: strings.Join([]string{s, n, z}, ""),
Color: color.RGBA{A: 0xff, R: 0xf0, G: 0xf0, B: 0xf0},
})
pathnames = append(pathnames, x.Pathname)
}
mux.Unlock()
}
updateBtns()
for {
select {
case <-updated:
log(Info, "UPDATE")
updateBtns()
w.Invalidate()
case e := <-w.Events():
switch e := e.(type) {
case app.DestroyEvent:
return
case app.UpdateEvent:
c := &e.Config
ops.Reset()
faces.Reset(c)
var dims layout.Dimensions
cs := layout.RigidConstraints(e.Size)
cs = margin.Begin(c, ops, cs)
mux.Lock()
if lst.Dragging() {
key.HideInputOp{}.Add(ops)
}
for lst.Init(c, q, ops, cs, len(passBtns)); lst.More(); lst.Next() {
btn := passBtns[lst.Index()]
dims = btn.Layout(c, ops, q, lst.Constraints())
lst.End(dims)
if btn.Clicked() {
// don't block UI thread on decryption attempt
log(Info, "Clicked ", btn.Label)
go func(name string) {
//p,err := store.Decrypt(name, prompt)
p, err := store.Decrypt(name)
if err == nil {
passgo.Clip(p)
} else {
log(Info, "Can't decrypt ", name)
log(Info, err)
}
}(pathnames[lst.Index()])
}
}
mux.Unlock()
dims = lst.Layout()
dims = margin.End(dims)
w.Update(ops)
}
}
}
}