167 lines
3.8 KiB
Go
167 lines
3.8 KiB
Go
package main
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import "C"
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import (
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"fmt"
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"runtime"
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"time"
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"git.wow.st/gmp/nswrap/examples/gc/ns"
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)
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func releaseX(x int) func (ns.MyClassSupermethods) {
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return func(super ns.MyClassSupermethods) {
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//fmt.Printf("--release %d\n", x)
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super.Release() // comment out for leak
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}
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}
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func memtest1() {
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fmt.Println("memtest1 started")
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for {
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arr := make([]*ns.MyClass,1000)
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for i := 0; i < 1000; i++ {
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// Alloc methods set a finalizer that causes the Go GC to
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// Release these objects.
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arr[i] = ns.MyClassAlloc()
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arr[i].ReleaseCallback(releaseX(i))
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// You can still manually retain objects, but that will cause
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// them to stick around after their Go pointers are collected.
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//arr[i].Retain() // uncomment for leak
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}
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// Manually run the Go GC at every loop iteration. May not be needed
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// in a real program.
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runtime.GC()
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time.Sleep(time.Second/50)
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//fmt.Printf("Loop complete\n")
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}
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}
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func memtest2() {
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fmt.Println("memtest2 started")
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i := 0
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for {
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o1 := ns.NSStringAlloc().InitWithGoString(fmt.Sprintf("two string %d",i))
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o2 := ns.NSStringWithGoString(fmt.Sprintf("two string %d",i))
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// NSWrap runs object constructors inside an @autoreleasepool block,
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// and then calls "retain" on them before returning to Go. A Go
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// finalizer is set allowing the Go GC to call Release().
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o3 := ns.NSStringWithString(o1)
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o4 := ns.NSStringAlloc()
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_ = o4
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a1 := ns.NSArrayAlloc()
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// init methods in Objective-C always return a retained object.
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// init may or may not return the same object that was sent in.
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a1 = a1.InitWithObjects(o1,o2,o3,o4)
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a2 := ns.NSArrayWithObjects(o1,o2,o3,o4)
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// you can always nest alloc and init.
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a3 := ns.NSMutableArrayAlloc().Init()
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a3.AddObject(o1)
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a3.AddObject(o2)
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a3.AddObject(o3)
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a3.AddObject(o4)
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_ = a1
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_ = a2
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_ = a3
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runtime.GC()
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time.Sleep(time.Second/50)
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}
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}
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func addStr(arr *ns.NSMutableArray) {
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// temporary strings made by the 'WithGoString' methods should be released
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// automatically by the GC.
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s1 := ns.NSStringAlloc().InitWithGoString("a string")
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arr.AddObject(s1)
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// s1 should be eligible for Go garbage collection here, but is still referenced
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// on the Objective-C side. By adding s1 to an array, the array automatically
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// calls 'retain' on the underlying Objective-C string.
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}
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func memtest3() {
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fmt.Println("memtest3 started")
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for {
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// arr will be garbage collected by Go
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arr := ns.NSMutableArrayAlloc().Init()
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addStr(arr)
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runtime.GC()
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time.Sleep(time.Second)
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// check that our string was retained.
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s1 := arr.ObjectAtIndex(0)
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gstr := s1.NSString().UTF8String().String()
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_ = gstr
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}
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}
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func memtest4() {
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fmt.Println("memtest4 started")
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for {
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o1 := ns.NSStringAlloc().InitWithGoString("red string")
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// conversions to UTF8String internally create autoreleased strings
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// in the Objective-C runtime. NSWrap runs these in a mini-
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// @autoreleasepool block.
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c1 := o1.UTF8String()
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_ = o1
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_ = c1
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runtime.GC()
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time.Sleep(time.Second/50)
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}
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}
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func memtest5() {
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fmt.Println("memtest5 started")
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i := 0
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for {
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// by incrementing i we can ensure that Objective-C needs to create
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// a new NSString object at each loop iteration and cannot be reusing
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// the same string object.
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str := ns.NSStringWithGoString(fmt.Sprintf("blue string %d",i))
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// SubstringFromIndex should be returning a newly allocated NSString,
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// which is getting retained by NSWrap and released by a Go GC
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// finalizer.
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sub := str.SubstringFromIndex(5)
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_ = sub
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u := sub.UTF8String()
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_ = u
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time.Sleep(time.Second/50)
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runtime.GC()
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i++
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}
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}
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func main() {
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go memtest1()
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go memtest2()
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go memtest3()
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go memtest4()
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go memtest5()
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go func() {
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for {
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// print a progress indicator
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fmt.Printf("t = %s\n",time.Now())
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time.Sleep(time.Second * 10)
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}
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}()
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select {}
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}
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