nswrap/examples/gc/main.go

230 lines
5.6 KiB
Go

package main
import "C"
import (
"fmt"
"runtime"
"time"
"git.wow.st/gmp/nswrap/examples/gc/ns"
)
func releaseX(x int) func (ns.MyClassSupermethods) {
return func(super ns.MyClassSupermethods) {
//fmt.Printf("--release %d\n", x)
super.Release() // comment out for leak
}
}
func memtest1() {
fmt.Println("memtest1 started")
for {
arr := make([]*ns.MyClass,1000)
for i := 0; i < 1000; i++ {
// Alloc methods set a finalizer that causes the Go GC to
// Release these objects.
arr[i] = ns.MyClassAlloc()
arr[i].ReleaseCallback(releaseX(i))
// You can still manually retain objects, but that will cause
// them to stick around after their Go pointers are collected.
//arr[i].Retain() // uncomment for leak
}
// Manually run the Go GC at every loop iteration. May not be needed
// in a real program.
runtime.GC()
time.Sleep(time.Second/50)
//fmt.Printf("Loop complete\n")
}
}
func memtest2() {
fmt.Println("memtest2 started")
i := 0
for {
o1 := ns.NSStringAlloc().InitWithGoString(fmt.Sprintf("two string %d",i))
o2 := ns.NSStringWithGoString(fmt.Sprintf("two string %d",i))
// NSWrap runs object constructors inside an @autoreleasepool block,
// and then calls "retain" on them before returning to Go. A Go
// finalizer is set allowing the Go GC to call Release().
o3 := ns.NSStringWithString(o1)
o4 := ns.NSStringAlloc()
_ = o4
a1 := ns.NSArrayAlloc()
// init methods in Objective-C always return a retained object.
// init may or may not return the same object that was sent in.
a1 = a1.InitWithObjects(o1,o2,o3,o4)
a2 := ns.NSArrayWithObjects(o1,o2,o3,o4)
// you can always nest alloc and init.
a3 := ns.NSMutableArrayAlloc().Init()
a3.AddObject(o1)
a3.AddObject(o2)
a3.AddObject(o3)
a3.AddObject(o4)
_ = a1
_ = a2
_ = a3
runtime.GC()
time.Sleep(time.Second/50)
}
}
func addStr(arr *ns.NSMutableArray) {
// temporary strings made by the 'WithGoString' methods should be released
// automatically by the GC.
s1 := ns.NSStringAlloc().InitWithGoString("a string")
arr.AddObject(s1)
// s1 should be eligible for Go garbage collection here, but is still referenced
// on the Objective-C side. By adding s1 to an array, the array automatically
// calls 'retain' on the underlying Objective-C string.
}
func memtest3() {
fmt.Println("memtest3 started")
for {
// arr will be garbage collected by Go
arr := ns.NSMutableArrayAlloc().Init()
addStr(arr)
runtime.GC()
time.Sleep(time.Second)
// check that our string was retained.
s1 := arr.ObjectAtIndex(0)
gstr := s1.NSString().String()
_ = gstr
}
}
func memtest4() {
fmt.Println("memtest4 started")
for {
o1 := ns.NSStringAlloc().InitWithGoString("red string")
// conversions to UTF8String internally create autoreleased strings
// in the Objective-C runtime. NSWrap runs these in a mini-
// @autoreleasepool block.
c1 := o1.UTF8String()
_ = o1
_ = c1
runtime.GC()
time.Sleep(time.Second/50)
c1.Free() // you need to manually free UTF8Strings
}
}
func memtest5() {
fmt.Println("memtest5 started")
i := 0
for {
// by incrementing i we can ensure that Objective-C needs to create
// a new NSString object at each loop iteration and cannot be reusing
// the same string object.
str := ns.NSStringWithGoString(fmt.Sprintf("blue string %d",i))
// SubstringFromIndex should be returning a newly allocated NSString,
// which is getting retained by NSWrap and released by a Go GC
// finalizer.
sub := str.SubstringFromIndex(5)
sub2 := sub.Copy().NSString()
sub3 := sub2.MutableCopy().NSString()
u := sub.UTF8String()
u2 := sub2.UTF8String()
u3 := sub3.UTF8String()
time.Sleep(time.Second/50)
runtime.GC()
i++
u.Free()
u2.Free()
u3.Free()
_ = u
_ = u2
_ = u3
//fmt.Printf("loop completed\n")
}
}
func tmpdict(i int) *ns.NSString {
o1 := ns.NSStringWithGoString(fmt.Sprintf("temp string 1-%d",i))
o2 := ns.NSStringWithGoString(fmt.Sprintf("temp string 2-%d",i))
k1 := ns.NSStringWithGoString(fmt.Sprintf("temp key 1-%d",i))
k2 := ns.NSStringWithGoString(fmt.Sprintf("temp key 2-%d",i))
dict := ns.NSDictionaryWithObjectsAndKeys(o1,k1,o2,k2)
ret := dict.ValueForKey(k1)
//fmt.Printf("tmpdict(): string = %s\n",ret.NSString())
defer runtime.GC() // o1, o2, k1, k2, and dict can be released after we return
return ret.NSString() // should be retained by NSDictionary.ValueForKey()
}
func tmparr(i int) *ns.NSString {
o1 := ns.NSStringWithGoString(fmt.Sprintf("temp string 3-%d",i))
o2 := ns.NSStringWithGoString(fmt.Sprintf("temp string 4-%d",i))
arr := ns.NSArrayWithObjects(o1,o2)
os := make([]*ns.Id,0,2)
arr.GetObjects(&os, ns.NSMakeRange(0,2))
defer runtime.GC() // collect o1, o2 and arr
return os[1].NSString() // should have been retained by NSArray.GetObjects()
}
func memtest6() {
fmt.Println("memtest6 started")
i := 0
for {
s1 := tmpdict(i)
s2 := tmparr(i)
time.Sleep(time.Second / 5)
u1 := s1.String() // make sure s1 and s2 are still available
u2 := s2.String()
e1 := fmt.Sprintf("temp string 1-%d",i)
if u1 != e1 {
fmt.Printf("tmpdict() error: %s != %s\n",u1,e1)
}
e2 := fmt.Sprintf("temp string 4-%d",i)
if u2 != e2 {
fmt.Printf("tmparr() error: %s != %s\n",u2,e2)
}
i++
}
}
func main() {
fmt.Printf("MultiThreaded? %t\n", ns.NSThreadIsMultiThreaded())
th := ns.NSThreadNew()
th.Start()
fmt.Printf("MultiThreaded? %t\n", ns.NSThreadIsMultiThreaded())
go memtest1()
go memtest2()
go memtest3()
go memtest4()
go memtest5()
go memtest6()
go func() {
for {
// print a progress indicator
fmt.Printf("t = %s\n",time.Now())
time.Sleep(time.Second * 10)
}
}()
select {}
}