229 lines
5.7 KiB
Go
229 lines
5.7 KiB
Go
package main
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import "C"
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import (
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"fmt"
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"runtime"
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"time"
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"git.wow.st/gmp/nswrap/examples/gc/ns"
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)
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func releaseX(x int) func(ns.MyClass, ns.MyClassSupermethods) {
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return func(self ns.MyClass, super ns.MyClassSupermethods) {
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//fmt.Printf("--release %d\n", x)
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super.Release() // comment out for leak
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}
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}
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func memtest1() {
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fmt.Println("memtest1 started")
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for {
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arr := make([]*ns.MyClass, 1000)
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for i := 0; i < 1000; i++ {
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// Alloc methods set a finalizer that causes the Go GC to
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// Release these objects.
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arr[i] = ns.MyClassAlloc()
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arr[i].ReleaseCallback(releaseX(i))
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// You can still manually retain objects, but that will cause
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// them to stick around after their Go pointers are collected.
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//arr[i].Retain() // uncomment for leak
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}
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// Manually run the Go GC at every loop iteration. May not be needed
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// in a real program.
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runtime.GC()
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time.Sleep(time.Second / 50)
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//fmt.Printf("Loop complete\n")
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}
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}
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func memtest2() {
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fmt.Println("memtest2 started")
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i := 0
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for {
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o1 := ns.NSStringAlloc().InitWithGoString(fmt.Sprintf("two string %d", i))
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o2 := ns.NSStringWithGoString(fmt.Sprintf("two string %d", i))
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// NSWrap runs object constructors inside an @autoreleasepool block,
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// and then calls "retain" on them before returning to Go. A Go
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// finalizer is set allowing the Go GC to call Release().
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o3 := ns.NSStringWithString(o1)
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o4 := ns.NSStringAlloc()
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_ = o4
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a1 := ns.NSArrayAlloc()
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// init methods in Objective-C always return a retained object.
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// init may or may not return the same object that was sent in.
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a1 = a1.InitWithObjects(o1, o2, o3, o4)
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a2 := ns.NSArrayWithObjects(o1, o2, o3, o4)
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// you can always nest alloc and init.
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a3 := ns.NSMutableArrayAlloc().Init()
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a3.AddObject(o1)
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a3.AddObject(o2)
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a3.AddObject(o3)
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a3.AddObject(o4)
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_ = a1
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_ = a2
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_ = a3
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runtime.GC()
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time.Sleep(time.Second / 50)
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}
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}
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func addStr(arr *ns.NSMutableArray) {
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// temporary strings made by the 'WithGoString' methods should be released
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// automatically by the GC.
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s1 := ns.NSStringAlloc().InitWithGoString("a string")
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arr.AddObject(s1)
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// s1 should be eligible for Go garbage collection here, but is still referenced
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// on the Objective-C side. By adding s1 to an array, the array automatically
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// calls 'retain' on the underlying Objective-C string.
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}
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func memtest3() {
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fmt.Println("memtest3 started")
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for {
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// arr will be garbage collected by Go
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arr := ns.NSMutableArrayAlloc().Init()
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addStr(arr)
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runtime.GC()
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time.Sleep(time.Second)
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// check that our string was retained.
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s1 := arr.ObjectAtIndex(0)
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gstr := s1.NSString().String()
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_ = gstr
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}
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}
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func memtest4() {
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fmt.Println("memtest4 started")
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for {
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o1 := ns.NSStringAlloc().InitWithGoString("red string")
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// conversions to UTF8String internally create autoreleased strings
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// in the Objective-C runtime. NSWrap runs these in a mini-
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// @autoreleasepool block.
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c1 := o1.UTF8String()
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_ = o1
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_ = c1
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runtime.GC()
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time.Sleep(time.Second / 50)
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c1.Free() // you need to manually free UTF8Strings
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}
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}
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func memtest5() {
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fmt.Println("memtest5 started")
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i := 0
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for {
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// by incrementing i we can ensure that Objective-C needs to create
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// a new NSString object at each loop iteration and cannot be reusing
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// the same string object.
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str := ns.NSStringWithGoString(fmt.Sprintf("blue string %d", i))
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// SubstringFromIndex should be returning a newly allocated NSString,
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// which is getting retained by NSWrap and released by a Go GC
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// finalizer.
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sub := str.SubstringFromIndex(5)
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sub2 := sub.Copy().NSString()
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sub3 := sub2.MutableCopy().NSString()
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u := sub.UTF8String()
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u2 := sub2.UTF8String()
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u3 := sub3.UTF8String()
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time.Sleep(time.Second / 50)
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runtime.GC()
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i++
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u.Free()
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u2.Free()
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u3.Free()
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_ = u
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_ = u2
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_ = u3
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//fmt.Printf("loop completed\n")
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}
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}
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func tmpdict(i int) *ns.NSString {
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o1 := ns.NSStringWithGoString(fmt.Sprintf("temp string 1-%d", i))
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o2 := ns.NSStringWithGoString(fmt.Sprintf("temp string 2-%d", i))
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k1 := ns.NSStringWithGoString(fmt.Sprintf("temp key 1-%d", i))
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k2 := ns.NSStringWithGoString(fmt.Sprintf("temp key 2-%d", i))
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dict := ns.NSDictionaryWithObjectsAndKeys(o1, k1, o2, k2)
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ret := dict.ValueForKey(k1)
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//fmt.Printf("tmpdict(): string = %s\n",ret.NSString())
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defer runtime.GC() // o1, o2, k1, k2, and dict can be released after we return
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return ret.NSString() // should be retained by NSDictionary.ValueForKey()
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}
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func tmparr(i int) *ns.NSString {
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o1 := ns.NSStringWithGoString(fmt.Sprintf("temp string 3-%d", i))
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o2 := ns.NSStringWithGoString(fmt.Sprintf("temp string 4-%d", i))
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arr := ns.NSArrayWithObjects(o1, o2)
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os := make([]*ns.Id, 0, 2)
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arr.GetObjectsRange(&os, ns.NSMakeRange(0, 2))
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defer runtime.GC() // collect o1, o2 and arr
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return os[1].NSString() // should have been retained by NSArray.GetObjects()
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}
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func memtest6() {
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fmt.Println("memtest6 started")
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i := 0
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for {
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s1 := tmpdict(i)
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s2 := tmparr(i)
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time.Sleep(time.Second / 5)
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u1 := s1.String() // make sure s1 and s2 are still available
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u2 := s2.String()
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e1 := fmt.Sprintf("temp string 1-%d", i)
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if u1 != e1 {
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fmt.Printf("tmpdict() error: %s != %s\n", u1, e1)
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}
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e2 := fmt.Sprintf("temp string 4-%d", i)
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if u2 != e2 {
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fmt.Printf("tmparr() error: %s != %s\n", u2, e2)
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}
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i++
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}
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}
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func main() {
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fmt.Printf("MultiThreaded? %t\n", ns.NSThreadIsMultiThreaded())
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th := ns.NSThreadNew()
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th.Start()
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fmt.Printf("MultiThreaded? %t\n", ns.NSThreadIsMultiThreaded())
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go memtest1()
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go memtest2()
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go memtest3()
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go memtest4()
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go memtest5()
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go memtest6()
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go func() {
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for {
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// print a progress indicator
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fmt.Printf("t = %s\n", time.Now())
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time.Sleep(time.Second * 10)
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}
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}()
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select {}
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}
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