Greg
eced251710
method. Multiple bug fixes in type system, fixed parsing of id, instancename and instancetype, allow NullableAnnotations after generic lists (e.g. "id<ObjectType> _Nullable"). Helper function to identify types that are function pointers.
388 lines
7.8 KiB
Go
388 lines
7.8 KiB
Go
package types
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import (
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"fmt"
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"regexp"
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"strings"
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)
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//super is a map recording which class is the parent of each other class
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var super map[string]string
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//wrapped is a map recording whether a given GoType is to be "wrapped" in a
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//go struct.
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var wrapped map[string]bool
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func shouldWrap(gt string) bool {
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return gt != "" && gt[0] == '*' && wrapped[gt[1:]]
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}
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//goInterfaces records the names of top level Go interfaces. Pointers to these
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//are dereferenced to bare interface names.
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var goInterfaces map[string]bool
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func IsGoInterface(gt string) bool {
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return goInterfaces[gt]
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}
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//TypeParameters maps, for each class, a TypedefName to a type, representing
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//the Objective-C type parameters for that class
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var TypeParameters map[string]map[string]string
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//Typedefs maps from C types to the Type of a typedef with that name.
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var typedefs map[string]*Type
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func (t *Type) Typedef() *Type {
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//return typedefs[t.BaseType().CType()]
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return typedefs[t.CType()]
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}
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var (
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r_id *regexp.Regexp
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r_instancename *regexp.Regexp
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r_instancetype *regexp.Regexp
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)
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func init() {
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super = make(map[string]string)
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wrapped = make(map[string]bool)
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goInterfaces = make(map[string]bool)
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TypeParameters = make(map[string]map[string]string)
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typedefs = make(map[string]*Type)
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r_id = regexp.MustCompile(`\bid\b`)
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r_instancename = regexp.MustCompile(`\binstancename\b`)
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r_instancetype = regexp.MustCompile(`\binstancetype\b`)
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}
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func Super(c string) string {
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return super[c]
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}
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func SetSuper(c, p string) {
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super[c] = p
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}
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func SetTypeParam(c, n, t string) {
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if TypeParameters[c] == nil {
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TypeParameters[c] = make(map[string]string)
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}
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TypeParameters[c][n] = t
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}
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func AddTypedef(n,t string) {
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//fmt.Printf("AddTypedef(): %s -> %s\n",n,t)
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typedefs[n] = NewTypeFromString(t,"")
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}
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type Type struct {
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Node *Node
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Class string
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ctype string
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Variadic bool
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}
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func (t *Type) CloneToClass(c string) *Type {
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return &Type{
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Node: t.Node,
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Class: c,
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Variadic: t.Variadic,
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}
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}
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func clean(n *Node,c string) (*Node,bool) {
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if n == nil {
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return nil,false
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}
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ret := NewNode(n.Kind,n.Content)
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ret.Children = n.Children
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//fmt.Printf("clean(%s,%s)\n",n.Ctype(),c)
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recur := false
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if TypeParameters[c] != nil {
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for k,v := range TypeParameters[c] {
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recur = ret.renameTypedefs(k,v)
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}
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}
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// recur = recur || ret.renameTypedefs("instancename",c)
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// recur = recur || ret.renameTypedefs("instancetype",c + "*")
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if recur {
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clean(n, c)
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return ret,true
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}
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return n,false
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}
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func NewType(n *Node, c string) *Type {
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n2,_ := clean(n, c)
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return &Type{
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Node: n2,
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Class: c,
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}
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}
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func NewTypeFromString(t,c string) *Type {
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//fmt.Printf("t/c: %s/%s\n",t,c)
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n,err := Parse(t)
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//fmt.Printf("%p %s",n,n.String())
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if err != nil {
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return &Type{}
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}
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if n2,ok := clean(n, c); ok {
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//found type parameters, re-parse
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return NewTypeFromString(n2.Ctype(),c)
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}
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return &Type{
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Node: n,
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Class: c,
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}
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}
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func (t *Type) String() string {
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return t.Node.String()
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}
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func (t *Type) PointsTo() *Type {
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if td := t.Typedef(); td != nil {
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return td.PointsTo()
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}
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if pt := t.Node.PointsTo(); pt != nil {
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return NewType(t.Node.PointsTo(), t.Class)
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} else {
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return nil
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}
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}
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func Wrap(s string) {
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wrapped[s] = true
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}
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func (t *Type) BaseType() *Type {
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if t == nil {
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return nil
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}
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ret := NewType(
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t.Node.BaseType(),
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t.Class,
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)
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return ret
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}
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func swapstars(s string) string {
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for i := len(s) - 1; i > 0 && s[i] == '*'; {
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s = "*" + s[:i]
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}
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return strings.TrimSpace(s)
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}
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func (t *Type) CGoType() string {
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ct := swapstars("C." + t.CType())
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ct = strings.ReplaceAll(ct,"unsigned ","u")
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ct = strings.ReplaceAll(ct,"signed ","u")
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ct = strings.ReplaceAll(ct,"long ","long")
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ct = strings.ReplaceAll(ct,"complex ","complex")
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ct = strings.ReplaceAll(ct," ","_")
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return ct
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}
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func (t *Type) GoType() string {
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return _goType(t.CType())
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}
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func _goType(ct string) string {
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ct = swapstars(ct)
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ct = strings.Title(ct)
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ct = strings.ReplaceAll(ct," ","")
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ct = strings.ReplaceAll(ct,"Struct","")
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if len(ct) > 0 && ct[0] == '*' && IsGoInterface(ct[1:]) {
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return ct[1:]
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}
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if ct == "Id" {
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ct = "*Id"
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}
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return ct
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}
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func (t *Type) CType() string {
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return t._CType(false)
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}
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func (t *Type) CTypeAttrib() string {
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return t._CType(true)
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}
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func (t *Type) _CType(attrib bool) string {
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if t == nil {
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//fmt.Println("nil sent to _CType()")
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return ""
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}
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//if !attrib && t.ctype != "" { // cache
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// return t.ctype
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//}
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var ct string
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if attrib {
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ignore := map[string]bool { "GenericList": true }
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ct = t.Node._Ctype(ignore)
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} else {
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ct = t.Node.CtypeSimplified()
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}
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ct = r_id.ReplaceAllString(ct,"NSObject*")
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ct = r_instancename.ReplaceAllString(ct,t.Class)
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ct = r_instancetype.ReplaceAllString(ct,t.Class + "*")
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if attrib {
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t._CType(false)
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} else {
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t.ctype = ct
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}
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return ct
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}
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func (t *Type) GoTypeDecl() string {
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if wrapped[t.GoType()] {
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return t.GoInterfaceDecl()
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}
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tp := t.BaseType()
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if tp.Node.IsId() {
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return ""
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}
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gt := tp.GoType()
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switch gt {
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case "", "Void":
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return ""
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default:
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extra := t.Node.CtypeSimplified()
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var cgt string
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if td := tp.Typedef(); td != nil {
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cgt = td.CGoType()
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extra = "typedef " + td.Node.Ctype()
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} else {
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cgt = tp.CGoType()
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}
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return fmt.Sprintf(`
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//%s (%s)
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type %s %s
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`,t.Node.Ctype(),extra,gt,cgt)
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}
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}
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func (t *Type) GoInterfaceDecl() string {
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ct := t.CType()
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gt := t.GoType()
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if gt[0] == '*' {
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gt = gt[1:] // dereference wrapped types
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ct = ct[:len(ct)-1]
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}
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super := Super(ct)
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if super == "" {
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goInterfaces[gt] = true
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return fmt.Sprintf(`
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//%s (%s)
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type %s interface {
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Ptr() unsafe.Pointer
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}
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`,t.Node.Ctype(),t.BaseType().GoType(),gt)
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}
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if IsGoInterface(super) {
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super = "Id"
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}
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return fmt.Sprintf(`
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//%s (%s)
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type %s struct { %s }
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func (o *%s) Ptr() unsafe.Pointer { return unsafe.Pointer(o) }
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func (o *Id) %s() *%s { return (*%s)(unsafe.Pointer(o)) }
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`,t.Node.Ctype(),t.BaseType().GoType(),gt,super,gt,gt,gt,gt)
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}
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func (t *Type) IsFunctionPtr() bool {
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if t == nil {
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return false
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}
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if td := t.Typedef(); td != nil {
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return td.IsFunctionPtr()
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}
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for pt := t.PointsTo(); pt != nil; pt = pt.PointsTo() {
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return pt.IsFunction()
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}
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return false
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}
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func (t *Type) IsFunction() bool {
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if t == nil {
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fmt.Println("nil sent to IsFunction()")
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return false
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}
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if td := t.Typedef(); td != nil {
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return td.IsFunction()
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}
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return t.Node.IsFunction()
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}
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func (t *Type) ReturnType() *Type {
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if rt := t.Node.ReturnType(); rt != nil {
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return NewType(rt,t.Class)
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}
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return nil
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}
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func (t *Type) IsPointer() bool {
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if td := t.Typedef(); td != nil {
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return td.IsPointer()
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}
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return t.Node.IsPointer()
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}
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func (t *Type) CToGo(cval string) string { // cast C value to CGo
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if t.IsPointer() {
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cval = "unsafe.Pointer(" + cval + ")"
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}
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return fmt.Sprintf("(%s)(%s)",t.GoType(),cval)
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}
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// Call a C function from Go with a given return type and parameter types
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func GoToC(name string, pnames []string, rtype *Type, ptypes []*Type) string {
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if rtype == nil {
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fmt.Println("nil sent to GoToC")
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return ""
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}
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var ret strings.Builder
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rt := rtype.CType()
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if rt != "void" {
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rtgt := rtype.GoType()
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if IsGoInterface(rtgt) {
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rtgt = "*Id"
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}
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ret.WriteString("return (" + rtgt + ")(")
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if rtype.IsPointer() {
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ret.WriteString("unsafe.Pointer(")
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}
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}
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ret.WriteString("C." + name + "(")
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parms := []string{}
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for i := 0; i < len(pnames); i++ {
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pn,pt := pnames[i],ptypes[i]
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p := pn
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if (shouldWrap(pt.GoType()) || IsGoInterface(pt.GoType())) && !pt.Variadic {
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p = pn + ".Ptr()"
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} else {
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switch {
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case pt.Variadic:
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p = "unsafe.Pointer(&" + p + ")"
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case pt.IsPointer():
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p = "unsafe.Pointer(" + pn + ")"
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default:
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p = "(" + pt.CGoType() + ")(" + pn + ")"
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}
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}
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parms = append(parms,p)
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}
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ret.WriteString(strings.Join(parms,", "))
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ret.WriteString(")")
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if rt != "void" {
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ret.WriteString(")")
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if rtype.IsPointer() {
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ret.WriteString(")")
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}
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}
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return ret.String()
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}
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