experimental package to reduce boilerplate when working with the Gio immediate mode GUI.
| cmd/hello | ||
| main.go | ||
| README.md | ||
GIOWrap
An experimental wrapper package for the Gio immediate mode GUI, designed to reduce boilerplate.
go run ~/go/src/git.wow.st/gmp/giowrap/cmd/hello/main.go
The basic concept is to define a Context type that contains the Gio variables
required for layout and drawing. Context contains a pointer to app.Window and
ui.Ops so that, once layout is complete, you can call Context.Draw() to draw
your objects in your window.
The following types and functions are defined in order to transform a Context
variable during layout:
type Layout func(Context) Context
type Widget interface {
Layout(Context) Context
}
type WidgetCombinator func(...Widget) Widget
type Enclosure interface {
Begin(Context) Context
End(Context) Context
}
func Enclose(e Enclosure, w ...Widget) Widget { ... }
The Context struct also contains a map[string]interface{} allowing arbitrary
data to be maintained. This can be used, for example, to define themes, and control
the operation of a WidgetCombinator during operation. For example>
type fWidget struct { l Layout }
func NewfWidget(l layout) fWidget { return fWidget{ l: l } }
func Flexible(v float32) Widget {
return NewfWidget(func(ctx Context) Context {
ctx.extra["Flexible"] = v
return ctx
})
}
...
ctx = myFlex(
w1,
giowrap.Flexible(0.5),
w2,
giowrap.Flexible(1),
w3,
).Layout(ctx)
ctx.Draw()
...