package giowrap import ( "image" "image/color" //"log" "sync" "gioui.org/ui" "gioui.org/ui/app" "gioui.org/ui/input" "gioui.org/ui/layout" "gioui.org/ui/measure" "gioui.org/ui/text" "gioui.org/ui/f32" "gioui.org/ui/gesture" "gioui.org/ui/paint" "gioui.org/ui/pointer" ) type Extra struct { cur, max int sync.Mutex data []interface{} } var extra Extra func (e *Extra) New() int { e.Lock() if e.data == nil { e.data = make([]interface{}, 0) } ret := e.max e.max = e.max + 1 e.data = append(e.data, nil) e.Unlock() return ret } type Context struct { Faces measure.Faces w *app.Window c *app.Config q input.Queue ops *ui.Ops cs layout.Constraints dims layout.Dimensions container Widget } func NewContext(w *app.Window) *Context { return &Context{ w: w, ops: new(ui.Ops), q: w.Queue(), } } func (ctx *Context) Reset(e *app.UpdateEvent) { Mallocs("ctx.Reset() ctx.c") ctx.c = &e.Config ctx.ops.Reset() ctx.cs = layout.RigidConstraints(e.Size) ctx.Faces.Reset(ctx.c) Mallocs("ctx.Reset() done") } func (ctx *Context) Update() { ctx.w.Update(ctx.ops) } type Layout func(*Context) type Widget interface { Layout(*Context) } type WidgetCombinator func(...Widget) Widget type Label struct { l *text.Label } type FaceOpt struct{ face text.Face } func Face(x text.Face) FaceOpt { return FaceOpt{x} } type AlignOpt struct{ alignment text.Alignment } func Align(x text.Alignment) AlignOpt { return AlignOpt{x} } type LabelOpts struct { FaceOpt c *color.RGBA AlignOpt } type LabelOption interface{ DoLabelOption(*LabelOpts) } func (x FaceOpt) DoLabelOption(o *LabelOpts) { o.face = x.face } func (x AlignOpt) DoLabelOption(o *LabelOpts) { o.alignment = x.alignment } func (x ColorOpt) DoLabelOption(o *LabelOpts) { o.c = &x.c } func NewLabel(t string, lops ...LabelOption) *Label { ret := &Label{} opts := &LabelOpts{} for _, o := range lops { o.DoLabelOption(opts) } ret.l = &text.Label{ Face: opts.face, Text: t, Alignment: opts.alignment, } if opts.c != nil { // got a color option... ops := new(ui.Ops) ret.l.Material.Record(ops) paint.ColorOp{Color: *opts.c}.Add(ops) ret.l.Material.Stop() } return ret } func (l *Label) Layout(ctx *Context) { Mallocs("Label.Layout()") ctx.dims = l.l.Layout(ctx.ops, ctx.cs) } func (l *Label) SetText(t string) { l.l.Text = t } type Editor struct { e *text.Editor } type SinglelineOpt struct{ singleline bool } func Singleline(x bool) SinglelineOpt { return SinglelineOpt{x} } type EditorOpts struct { FaceOpt SinglelineOpt } type EditorOption interface{ DoEditorOption(*EditorOpts) } func (x FaceOpt) DoEditorOption(o *EditorOpts) { o.face = x.face } func (x SinglelineOpt) DoEditorOption(o *EditorOpts) { o.singleline = x.singleline } func NewEditor(t string, eops ...EditorOption) *Editor { ret := &Editor{} opts := &EditorOpts{} for _, o := range eops { o.DoEditorOption(opts) } ret.e = &text.Editor{Face: opts.face, SingleLine: opts.singleline} ret.SetText(t) return ret } func (e *Editor) Layout(ctx *Context) { Mallocs("Editor.Layout()") ctx.dims = e.e.Layout(ctx.c, ctx.q, ctx.ops, ctx.cs) } func (e *Editor) Text() string { return e.e.Text() } func (e *Editor) SetText(s string) { e.e.SetText(s) } func (e *Editor) Focus() { e.e.Focus() } type Stack WidgetCombinator type stackWidget struct { s layout.Stack scs []layout.StackChild ws []Widget } func NewStack() Stack { ret := &stackWidget{} ret.s = layout.Stack{Alignment: layout.Center} ret.scs = make([]layout.StackChild, 0) return func(ws ...Widget) Widget { ret.ws = ws return ret } } func (sw *stackWidget) Layout(ctx *Context) { sw.s.Init(ctx.ops, ctx.cs) for _, w := range sw.ws { ctx.cs = sw.s.Rigid() w.Layout(ctx) sw.scs = append(sw.scs, sw.s.End(ctx.dims)) } ctx.dims = sw.s.Layout(sw.scs...) sw.scs = sw.scs[0:0] } type List = WidgetCombinator type AxisOpt struct{ axis layout.Axis } func Axis(x layout.Axis) AxisOpt { return AxisOpt{x} } var Horizontal = AxisOpt{layout.Horizontal} var Vertical = AxisOpt{layout.Vertical} type ListOpts struct { AxisOpt } type ListOption interface{ DoListOption(*ListOpts) } func (x AxisOpt) DoListOption(o *ListOpts) { o.axis = x.axis } type listWidget struct { l layout.List ws []Widget } func NewList(los ...ListOption) List { ret := &listWidget{} opts := &ListOpts{} for _, o := range los { o.DoListOption(opts) } ret.l = layout.List{Axis: opts.axis} return func(ws ...Widget) Widget { ret.ws = ws return ret } } func (lw *listWidget) Layout(ctx *Context) { for lw.l.Init(ctx.c, ctx.q, ctx.ops, ctx.cs, len(lw.ws)); lw.l.More(); lw.l.Next() { ctx.cs = lw.l.Constraints() lw.ws[lw.l.Index()].Layout(ctx) lw.l.End(ctx.dims) } ctx.dims = lw.l.Layout() } func HScroll(c WidgetCombinator) WidgetCombinator { return NewList(Axis(layout.Horizontal)) } func VScroll(c WidgetCombinator) WidgetCombinator { return NewList(Axis(layout.Vertical)) } type Flex = WidgetCombinator type AlignmentOpt struct{ alignment layout.Alignment } func Alignment(x layout.Alignment) AlignmentOpt { return AlignmentOpt{x} } type FlexOpts struct { AxisOpt AlignmentOpt flexible float32 } type FlexOption interface{ DoFlexOption(*FlexOpts) } func (x AxisOpt) DoFlexOption(o *FlexOpts) { o.axis = x.axis } func (x AlignmentOpt) DoFlexOption(o *FlexOpts) { o.alignment = x.alignment } type flexWidget struct { f func(*Context) flexible float32 } type flexOptWidget struct { flexible float32 } func (fo flexOptWidget) Layout(ctx *Context) { Mallocs("flexOptWidget.Layout()") ctx.container.(*flexWidget).flexible = fo.flexible } // This "Widget" does nothing except set the Flexible field of a FlexOpts // struct within the Extra data structure func Flexible(v float32) Widget { return flexOptWidget{v} } func Rigid() Widget { return flexOptWidget{0} } // NewFlex returns a WidgetCombinator that wraps the layout.Flex element. func (fw *flexWidget) Layout(ctx *Context) { fw.f(ctx) } func NewFlex(fos ...FlexOption) Flex { opts := &FlexOpts{} for _, o := range fos { o.DoFlexOption(opts) } f := layout.Flex{ Axis: opts.axis, Alignment: opts.alignment, } fcs := make([]layout.FlexChild, 0) return func(ws ...Widget) Widget { ret := &flexWidget{} ret.f = func(ctx *Context) { oldContainer := ctx.container ctx.container = ret f.Init(ctx.ops, ctx.cs) for _, w := range ws { ctx.cs = f.Rigid() w.Layout(ctx) fcs = append(fcs, f.End(ctx.dims)) } ctx.dims = f.Layout(fcs...) fcs = fcs[0:0] ctx.container = oldContainer } return ret } } type InsetOpts struct { top, right, bottom, left ui.Value } type InsetOption interface{ DoInsetOption(*InsetOpts) } type TopOpt struct{ top ui.Value } func Top(x ui.Value) TopOpt { return TopOpt{x} } type RightOpt struct{ right ui.Value } func Right(x ui.Value) RightOpt { return RightOpt{x} } type BottomOpt struct{ bottom ui.Value } func Bottom(x ui.Value) BottomOpt { return BottomOpt{x} } type LeftOpt struct{ left ui.Value } func Left(x ui.Value) LeftOpt { return LeftOpt{x} } func (x TopOpt) DoInsetOption(o *InsetOpts) { o.top = x.top } func (x RightOpt) DoInsetOption(o *InsetOpts) { o.right = x.right } func (x BottomOpt) DoInsetOption(o *InsetOpts) { o.bottom = x.bottom } func (x LeftOpt) DoInsetOption(o *InsetOpts) { o.left = x.left } type SizeOpt struct{ size ui.Value } func Size(x ui.Value) SizeOpt { return SizeOpt{x} } func (x SizeOpt) DoInsetOption(o *InsetOpts) { o.top = x.size o.right = x.size o.bottom = x.size o.left = x.size } type insetWidget func(*Context) func (iw insetWidget) Layout(ctx *Context) { iw(ctx) } //NewInset returns a WidgetCombinator that wraps the layout.Inset element. func NewInset(insos ...InsetOption) func(...Widget) Widget { opts := InsetOpts{} for _, o := range insos { o.DoInsetOption(&opts) } ins := layout.Inset{Top: opts.top, Right: opts.right, Bottom: opts.bottom, Left: opts.left} return func(ws ...Widget) Widget { Mallocs("NewInset() return") var ret insetWidget ret = func(ctx *Context) { oldContainer := ctx.container ctx.container = ret ctx.cs = ins.Begin(ctx.c, ctx.ops, ctx.cs) for _, w := range ws { w.Layout(ctx) } ctx.dims = ins.End(ctx.dims) ctx.container = oldContainer } return ret } } type Background struct { Color color.RGBA Radius ui.Value Inset layout.Inset macro ui.MacroOp } type Enclosure interface { Begin(*Context) End(*Context) } type encloseWidget struct { enc Enclosure ws []Widget } func Enclose(e Enclosure, ws ...Widget) Widget { return &encloseWidget{e, ws} } func (e *encloseWidget) Layout(ctx *Context) { oldContainer := ctx.container ctx.container = e e.enc.Begin(ctx) for _, w := range e.ws { w.Layout(ctx) } e.enc.End(ctx) ctx.container = oldContainer } type BackgroundOpts struct { c color.RGBA radius ui.Value } type BackgroundOption interface{ DoBackgroundOption(*BackgroundOpts) } type ColorOpt struct{ c color.RGBA } func Color(x color.RGBA) ColorOpt { return ColorOpt{x} } func (x ColorOpt) DoBackgroundOption(o *BackgroundOpts) { o.c = x.c } type RadiusOpt struct{ radius ui.Value } func Radius(x ui.Value) RadiusOpt { return RadiusOpt{x} } func (x RadiusOpt) DoBackgroundOption(o *BackgroundOpts) { o.radius = x.radius } func NewBackground(bos ...BackgroundOption) WidgetCombinator { opts := &BackgroundOpts{} for _, o := range bos { o.DoBackgroundOption(opts) } bg := &Background{ Color: opts.c, Radius: opts.radius, Inset: layout.UniformInset(opts.radius), } return func(ws ...Widget) Widget { return Enclose(bg, ws...) } } func (bg *Background) Begin(ctx *Context) { Mallocs("Background.Begin()") bg.macro.Record(ctx.ops) ctx.cs = bg.Inset.Begin(ctx.c, ctx.ops, ctx.cs) Mallocs("Background.Begin() done") } func (bg *Background) End(ctx *Context) { Mallocs("Background.End()") ctx.dims = bg.Inset.End(ctx.dims) bg.macro.Stop() var stack ui.StackOp stack.Push(ctx.ops) w, h := float32(ctx.dims.Size.X), float32(ctx.dims.Size.Y) if r := float32(ctx.c.Px(bg.Radius)); r > 0 { if r > w/2 { r = w / 2 } if r > h/2 { r = h / 2 } Rrect(ctx.ops, w, h, r, r, r, r) } paint.ColorOp{Color: bg.Color}.Add(ctx.ops) paint.PaintOp{Rect: f32.Rectangle{Max: f32.Point{X: w, Y: h}}}.Add(ctx.ops) bg.macro.Add(ctx.ops) stack.Pop() Mallocs("Background.End() done") } // https://pomax.github.io/bezierinfo/#circles_cubic. func Rrect(ops *ui.Ops, width, height, se, sw, nw, ne float32) { Mallocs("Rrect() start") w, h := float32(width), float32(height) Mallocs("Rrect() const") const c = 0.55228475 // 4*(sqrt(2)-1)/3 var b paint.PathBuilder Mallocs("Rrect() init") b.Init(ops) Mallocs("Rrect() move") b.Move(f32.Point{X: w, Y: h - se}) b.Cube(f32.Point{X: 0, Y: se * c}, f32.Point{X: -se + se*c, Y: se}, f32.Point{X: -se, Y: se}) // SE b.Line(f32.Point{X: sw - w + se, Y: 0}) b.Cube(f32.Point{X: -sw * c, Y: 0}, f32.Point{X: -sw, Y: -sw + sw*c}, f32.Point{X: -sw, Y: -sw}) // SW b.Line(f32.Point{X: 0, Y: nw - h + sw}) b.Cube(f32.Point{X: 0, Y: -nw * c}, f32.Point{X: nw - nw*c, Y: -nw}, f32.Point{X: nw, Y: -nw}) // NW b.Line(f32.Point{X: w - ne - nw, Y: 0}) b.Cube(f32.Point{X: ne * c, Y: 0}, f32.Point{X: ne, Y: ne - ne*c}, f32.Point{X: ne, Y: ne}) // NE b.End() Mallocs("Rrect() end") } type fillWidget struct { axis layout.Axis } func FillWidth(ws ...Widget) Widget { return Enclose(fillWidget{layout.Horizontal}, ws...) } func FillHeight(ws ...Widget) Widget { return Enclose(fillWidget{layout.Vertical}, ws...) } func (fw fillWidget) Begin(ctx *Context) { switch fw.axis { case layout.Horizontal: ctx.cs.Width.Min = ctx.cs.Width.Max case layout.Vertical: ctx.cs.Height.Min = ctx.cs.Height.Max } } func (fw fillWidget) End(*Context) { } type Clickable interface { Widget Clicked(*Context) bool } //cWidget is a clickable Widget that provides the Clicked() method. type cWidget struct { w Widget click *gesture.Click } func (w *cWidget) Layout(ctx *Context) { Mallocs("cWidget.Layout()") w.w.Layout(ctx) pointer.RectAreaOp{image.Rect(0, 0, ctx.dims.Size.X, ctx.dims.Size.Y)}.Add(ctx.ops) w.click.Add(ctx.ops) } func (w cWidget) Clicked(ctx *Context) bool { Mallocs("cWidget.Clicked()") for e, ok := w.click.Next(ctx.q); ok; e, ok = w.click.Next(ctx.q) { if e.Type == gesture.TypeClick { ctx.w.Invalidate() return true } } return false } //Clickable converts any Widget into a clickable Widget. func AsClickable(w Widget) *cWidget { return &cWidget{w: w, click: new(gesture.Click)} }