Report average frame time.
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parent
07ba8917e0
commit
93e199bd33
16
fast/main.go
16
fast/main.go
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@ -39,6 +39,8 @@ func loop(w *app.Window) error {
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q := w.Queue()
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face := faces.For(regular, ui.Sp(16))
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lst := layout.List{Axis: layout.Vertical}
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times := make([]int64, 100)
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timesIndex := 0
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for {
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e := <-w.Events()
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switch e := e.(type) {
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@ -54,7 +56,19 @@ func loop(w *app.Window) error {
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}
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lst.Layout()
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w.Update(ops)
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log.Printf("Frame time: %s\n", time.Since(stime))
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dur := time.Since(stime)
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//fmt.Printf("Frame time: %s\n", dur)
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times[timesIndex] = dur.Nanoseconds()
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timesIndex++
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if timesIndex == 100 {
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timesIndex = 0
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var avg int64
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for i := 0; i < 100; i++ {
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avg += times[i]
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}
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avg = avg / 100000
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fmt.Printf("Average frame time: %d microseconds\n", avg)
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}
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}
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}
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}
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16
slow/main.go
16
slow/main.go
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@ -37,6 +37,8 @@ func loop(w *app.Window) error {
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family := &shape.Family{Regular: regular}
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gtx := &layout.Context{Queue: w.Queue()}
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lst := &layout.List{Axis: layout.Vertical}
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times := make([]int64, 100)
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timesIndex := 0
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for {
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e := <-w.Events()
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switch e := e.(type) {
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@ -51,7 +53,19 @@ func loop(w *app.Window) error {
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})
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}
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w.Update(gtx.Ops)
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log.Printf("Frame time: %s\n", time.Since(stime))
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dur := time.Since(stime)
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//fmt.Printf("Frame time: %s\n", dur)
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times[timesIndex] = dur.Nanoseconds()
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timesIndex++
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if timesIndex == 100 {
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timesIndex = 0
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var avg int64
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for i := 0; i < 100; i++ {
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avg += times[i]
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}
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avg = avg / 100000
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fmt.Printf("Average frame time: %d microseconds\n", avg)
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}
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}
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}
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}
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