Three root causes, all fixed and verified on the Pixel 9 Pro: 1. Present phase (backend + renderer): VSYNC_LOCKED_RENDER defers the render to the vsync wake; RENDER_AHEAD presents the previous frame at the start of render() (phase = wake + ~1.1 ms) and holds the new frame one slot. Crash fix: a held wgpu frame must be PRESENTED, never merely dropped, before the next acquire (AlreadyAcquired panic at launch otherwise); discard_pending_frame presents too. 2. Full-res prefetch churn (src/lib.rs): the 8-slot full cache cycled through a ~20-cell viewport forever (137 decodes/20 s) and each eviction free()'d a 50 MB Vec on the UI thread (20-52 ms CPU spikes, ~7/s = the residual SLOWEV NonMain jank). Fix: 60 s tombstone cooldown on evicted paths (idle prefetch skips, urgent tap bypasses) + off-thread reaper for the freed blobs (insert: 21 ms -> 4 us). 3. (earlier) Skia final flush + Mailbox present mode (vendor, M3). Instrumentation (all behind --features perf): OTHR/INVK/INVK_TAG/FLCK lines for cross-thread closure timing and push-site tagging. Warm measured swipe, 8580-file grid: cadence median 8.33 ms (exact 120 Hz), p99 15.5 ms, 5/552 gaps >16.7 ms (0.9%, max 28.3 ms, zero >33 ms); PRES phase median ~994 us, zero late frames. Docs updated (docs/BUGS/scroll-jank-120hz.md, full scorecard + line reference). Also: vendored i-slint-core + wgpu-hal (vkshim interposition patch), vkshim profiling tooling, backend made a non-optional dep, debuggable flag for simpleperf (REMOVE before shipping).
72 lines
2.5 KiB
Rust
72 lines
2.5 KiB
Rust
// Copyright © SixtyFPS GmbH <info@slint.dev>
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// SPDX-License-Identifier: GPL-3.0-only OR LicenseRef-Slint-Royalty-free-2.0 OR LicenseRef-Slint-Software-3.0
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#![warn(missing_docs)]
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//! This module defines a `ComponentFactory` and related code.
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use crate::api::ComponentHandle;
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use crate::item_tree::{ItemTreeRc, ItemTreeVTable, ItemTreeWeak};
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use alloc::boxed::Box;
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use alloc::rc::Rc;
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use core::fmt::Debug;
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/// The `FactoryContext` provides extra information to the ComponentFactory
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pub struct FactoryContext {
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/// The item tree to embed the factory product into
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pub parent_item_tree: ItemTreeWeak,
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/// The index in the parent item tree with the dynamic node to connect
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/// the factories product to.
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pub parent_item_tree_index: u32,
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}
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#[derive(Clone)]
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struct ComponentFactoryInner(Rc<dyn Fn(FactoryContext) -> Option<ItemTreeRc> + 'static>);
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impl PartialEq for ComponentFactoryInner {
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fn eq(&self, other: &Self) -> bool {
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Rc::ptr_eq(&self.0, &other.0)
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}
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}
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impl Debug for ComponentFactoryInner {
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fn fmt(&self, f: &mut core::fmt::Formatter<'_>) -> core::fmt::Result {
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f.debug_tuple("ComponentFactoryData").finish()
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}
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}
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/// A `ComponentFactory` can be used to create new Components at runtime,
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/// taking a factory function returning a [`ComponentHandle`].
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///
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/// The `FactoryContext` is passed to that factory function.
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///
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/// A `ComponentFactory` implements the `component-factory` type for
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/// properties in the Slint language.
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///
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/// The `component-factory` is used by an `ComponentContainer` element in Slint
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/// files to embed UI elements based on the produced component within the
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/// `ComponentContainer` element.
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#[derive(Clone, Debug, Default, PartialEq)]
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pub struct ComponentFactory(Option<ComponentFactoryInner>);
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impl ComponentFactory {
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/// Create a new `ComponentFactory`
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pub fn new<
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X: vtable::HasStaticVTable<ItemTreeVTable> + 'static,
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T: ComponentHandle<WeakInner = vtable::VWeak<ItemTreeVTable, X>> + 'static,
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>(
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factory: impl Fn(FactoryContext) -> Option<T> + 'static,
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) -> Self {
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let factory = Box::new(factory) as Box<dyn Fn(FactoryContext) -> Option<T> + 'static>;
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Self(Some(ComponentFactoryInner(Rc::new(move |ctx| -> Option<ItemTreeRc> {
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let product = (factory)(ctx);
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product.map(|p| vtable::VRc::into_dyn(p.as_weak().inner().upgrade().unwrap()))
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}))))
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}
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/// Build a `Component`
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pub(crate) fn build(&self, ctx: FactoryContext) -> Option<ItemTreeRc> {
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self.0.as_ref().and_then(move |b| (b.0)(ctx))
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}
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}
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