tools/jank_eval.py: strict PASS/FAIL jank evaluator (the referee).
- slot grid from VSYNC ftn edges (hardware truth); anchor fallback only
- PASS iff per active window: no dropped slot, no same-slot double, no
present past the SF latch, no >20ms present gap, phase spread <=0.5ms
- self-test: 7 synthetic log files through the same main() path, all
classified correctly; validated on the emulator (60 Hz emu display
detected, active windows found)
- re-judges slt4 honestly: my 'clean' drag-1 window is FAIL (30.6ms +
21ms stalls, 20 past-latch presents, 1.1ms spread) — the user saw it
lib.rs/stg.rs: slot-based wake guard replaces the interval freshness
guard (0.2ms false-reject margin). A wake renders iff its edge-grid slot
is strictly after the last rendered slot; a gap of >=2 slots emits
MISS {mon, slots, nowake} — the missing evidence for stall slots
(wakes lost vs loop blocked vs guard).
sltest: log drain batch-flush (64 lines) — per-line FUSE flush stalled
the drain thread for minutes (file frozen, process alive).
gallery: MISS lines added to the perf-log allowlist.
|
||
|---|---|---|
| docs/BUGS | ||
| scripts | ||
| shim | ||
| src | ||
| tools | ||
| vendor | ||
| .gitignore | ||
| build.rs | ||
| Cargo.lock | ||
| Cargo.toml | ||
| HANDOFF.md | ||
| LICENSE | ||
| README.md | ||
gallery
A high-performance image gallery for Android (primary), Linux and macOS — Rust + Slint 1.18.
Status: M1 (metadata scan + DB) done. See HANDOFF.md — the development hand-off with the full plan: architecture, thumbnail pipeline, milestones M1–M7, Slint gotchas, permission flow, and performance targets. Next: M2 (thumbnail engine).
Build
./scripts/build.sh debug # debug x86_64 APK + install on emulator
./scripts/build.sh # release x86_64 (emulator)
./scripts/build.sh aarch64 # release aarch64 (device)
cargo run # desktop (Linux needs libfontconfig1 + pkg-config)
Requires: Rust (rustup), cargo-apk2, Android SDK + NDK 27 (see HANDOFF.md §3
for exact paths/env).
License
GPL-3.0 (see LICENSE). Built on Slint, used under the Slint royalty-free license for proprietary apps (see HANDOFF.md §10.4).