Three root causes, all fixed and verified on the Pixel 9 Pro: 1. Present phase (backend + renderer): VSYNC_LOCKED_RENDER defers the render to the vsync wake; RENDER_AHEAD presents the previous frame at the start of render() (phase = wake + ~1.1 ms) and holds the new frame one slot. Crash fix: a held wgpu frame must be PRESENTED, never merely dropped, before the next acquire (AlreadyAcquired panic at launch otherwise); discard_pending_frame presents too. 2. Full-res prefetch churn (src/lib.rs): the 8-slot full cache cycled through a ~20-cell viewport forever (137 decodes/20 s) and each eviction free()'d a 50 MB Vec on the UI thread (20-52 ms CPU spikes, ~7/s = the residual SLOWEV NonMain jank). Fix: 60 s tombstone cooldown on evicted paths (idle prefetch skips, urgent tap bypasses) + off-thread reaper for the freed blobs (insert: 21 ms -> 4 us). 3. (earlier) Skia final flush + Mailbox present mode (vendor, M3). Instrumentation (all behind --features perf): OTHR/INVK/INVK_TAG/FLCK lines for cross-thread closure timing and push-site tagging. Warm measured swipe, 8580-file grid: cadence median 8.33 ms (exact 120 Hz), p99 15.5 ms, 5/552 gaps >16.7 ms (0.9%, max 28.3 ms, zero >33 ms); PRES phase median ~994 us, zero late frames. Docs updated (docs/BUGS/scroll-jank-120hz.md, full scorecard + line reference). Also: vendored i-slint-core + wgpu-hal (vkshim interposition patch), vkshim profiling tooling, backend made a non-optional dep, debuggable flag for simpleperf (REMOVE before shipping).
58 lines
1.7 KiB
Rust
58 lines
1.7 KiB
Rust
// Copyright © SixtyFPS GmbH <info@slint.dev>
|
|
// SPDX-License-Identifier: GPL-3.0-only OR LicenseRef-Slint-Royalty-free-2.0 OR LicenseRef-Slint-Software-3.0
|
|
|
|
//! This module contains various physics simulations which can be used as animation (internally only yet).
|
|
//! Currently it is used in the flickable to animate the content position of the Flickable
|
|
//!
|
|
//! Currently it contains two simulations:
|
|
//! - `ConstantDeceleration`
|
|
//! - `ConstantDecelerationSpringDamper` with spring damper simulation when reaching the limit
|
|
|
|
pub mod constant_deceleration;
|
|
pub mod constant_deceleration_spring_damper;
|
|
pub mod spring;
|
|
|
|
use crate::animations::Instant;
|
|
|
|
/// The direction the simulation is running
|
|
#[derive(Debug)]
|
|
enum Direction {
|
|
/// The start value is smaller than the limit value
|
|
Increasing,
|
|
/// The start value is larger than the limit value
|
|
Decreasing,
|
|
}
|
|
|
|
/// Common simulation trait
|
|
/// All simulations must implement this trait
|
|
pub trait Simulation {
|
|
fn step(&mut self, current: &mut f32, new_tick: Instant) -> bool;
|
|
}
|
|
|
|
/// Trait to convert parameter objects into a simulation
|
|
/// All parameter objects must implement this trait!
|
|
pub trait Parameter {
|
|
type Output;
|
|
fn simulation(
|
|
self,
|
|
start_value: f32,
|
|
limit_value: core::pin::Pin<alloc::boxed::Box<crate::Property<f32>>>,
|
|
) -> Self::Output;
|
|
}
|
|
|
|
#[cfg(test)]
|
|
macro_rules! assert_approx_eq {
|
|
($a:expr, $b:expr) => {
|
|
assert!(($a - $b).abs() < 1e-4, "{} != {}", $a, $b);
|
|
};
|
|
}
|
|
#[cfg(test)]
|
|
pub(crate) use assert_approx_eq;
|
|
|
|
#[cfg(test)]
|
|
pub(crate) fn test_limit_property(
|
|
value: f32,
|
|
) -> core::pin::Pin<alloc::boxed::Box<crate::Property<f32>>> {
|
|
alloc::boxed::Box::pin(crate::Property::new(value))
|
|
}
|