Three root causes, all fixed and verified on the Pixel 9 Pro: 1. Present phase (backend + renderer): VSYNC_LOCKED_RENDER defers the render to the vsync wake; RENDER_AHEAD presents the previous frame at the start of render() (phase = wake + ~1.1 ms) and holds the new frame one slot. Crash fix: a held wgpu frame must be PRESENTED, never merely dropped, before the next acquire (AlreadyAcquired panic at launch otherwise); discard_pending_frame presents too. 2. Full-res prefetch churn (src/lib.rs): the 8-slot full cache cycled through a ~20-cell viewport forever (137 decodes/20 s) and each eviction free()'d a 50 MB Vec on the UI thread (20-52 ms CPU spikes, ~7/s = the residual SLOWEV NonMain jank). Fix: 60 s tombstone cooldown on evicted paths (idle prefetch skips, urgent tap bypasses) + off-thread reaper for the freed blobs (insert: 21 ms -> 4 us). 3. (earlier) Skia final flush + Mailbox present mode (vendor, M3). Instrumentation (all behind --features perf): OTHR/INVK/INVK_TAG/FLCK lines for cross-thread closure timing and push-site tagging. Warm measured swipe, 8580-file grid: cadence median 8.33 ms (exact 120 Hz), p99 15.5 ms, 5/552 gaps >16.7 ms (0.9%, max 28.3 ms, zero >33 ms); PRES phase median ~994 us, zero late frames. Docs updated (docs/BUGS/scroll-jank-120hz.md, full scorecard + line reference). Also: vendored i-slint-core + wgpu-hal (vkshim interposition patch), vkshim profiling tooling, backend made a non-optional dep, debuggable flag for simpleperf (REMOVE before shipping).
338 lines
11 KiB
Rust
338 lines
11 KiB
Rust
// Copyright © SixtyFPS GmbH <info@slint.dev>
|
|
// SPDX-License-Identifier: GPL-3.0-only OR LicenseRef-Slint-Royalty-free-2.0 OR LicenseRef-Slint-Software-3.0
|
|
|
|
// cSpell: ignore bitmapfont glversion
|
|
#![allow(unsafe_code)]
|
|
#![warn(missing_docs)]
|
|
/*!
|
|
Graphics Abstractions.
|
|
|
|
This module contains the abstractions and convenience types used for rendering.
|
|
*/
|
|
extern crate alloc;
|
|
use crate::Coord;
|
|
use crate::SharedString;
|
|
use crate::api::PlatformError;
|
|
use crate::lengths::LogicalLength;
|
|
use alloc::boxed::Box;
|
|
|
|
pub use euclid;
|
|
/// 2D Rectangle
|
|
pub type Rect = euclid::default::Rect<Coord>;
|
|
/// 2D Rectangle with integer coordinates
|
|
pub type IntRect = euclid::default::Rect<i32>;
|
|
/// 2D Point
|
|
pub type Point = euclid::default::Point2D<Coord>;
|
|
/// 2D Size
|
|
pub type Size = euclid::default::Size2D<Coord>;
|
|
/// 2D Size in integer coordinates
|
|
pub type IntSize = euclid::default::Size2D<u32>;
|
|
/// 2D Transform
|
|
pub type Transform = euclid::default::Transform2D<Coord>;
|
|
|
|
pub(crate) mod color;
|
|
pub use color::*;
|
|
|
|
#[cfg(feature = "shared-fontique")]
|
|
use i_slint_common::sharedfontique::{self, fontique};
|
|
#[cfg(feature = "path")]
|
|
mod path;
|
|
#[cfg(feature = "path")]
|
|
pub use path::*;
|
|
|
|
mod brush;
|
|
pub use brush::*;
|
|
|
|
pub(crate) mod image;
|
|
pub use self::image::*;
|
|
|
|
pub(crate) mod bitmapfont;
|
|
pub use self::bitmapfont::*;
|
|
|
|
pub mod rendering_metrics_collector;
|
|
|
|
#[cfg(feature = "box-shadow-cache")]
|
|
pub mod boxshadowcache;
|
|
|
|
pub mod border_radius;
|
|
pub use border_radius::*;
|
|
|
|
#[cfg(feature = "wgpu-29")]
|
|
pub mod wgpu_29;
|
|
#[cfg(feature = "wgpu-30")]
|
|
pub mod wgpu_30;
|
|
|
|
/// Adjusts a rectangle and a border width for drawing the border entirely inside the
|
|
/// rectangle's geometry: renderers stroke a border centered on the path, so the rectangle
|
|
/// is inset by half the border width. If the border width exceeds half of the rectangle's
|
|
/// width, it is clamped so that the border just fills the rectangle.
|
|
pub fn adjust_rect_and_border_for_inner_drawing<U>(
|
|
rect: &mut euclid::Rect<f32, U>,
|
|
border_width: &mut euclid::Length<f32, U>,
|
|
) {
|
|
use crate::lengths::RectLengths;
|
|
// If the border width exceeds the width, just fill the rectangle.
|
|
*border_width = border_width.min(rect.width_length() / 2.);
|
|
// adjust the size so that the border is drawn within the geometry
|
|
rect.origin += euclid::Size2D::from_lengths(*border_width / 2., *border_width / 2.);
|
|
rect.size -= euclid::Size2D::from_lengths(*border_width, *border_width);
|
|
}
|
|
|
|
/// CachedGraphicsData allows the graphics backend to store an arbitrary piece of data associated with
|
|
/// an item, which is typically computed by accessing properties. The dependency_tracker is used to allow
|
|
/// for a lazy computation. Typically, back ends store either compute intensive data or handles that refer to
|
|
/// data that's stored in GPU memory.
|
|
pub struct CachedGraphicsData<T> {
|
|
/// The backend specific data.
|
|
pub data: T,
|
|
/// The property tracker that should be used to evaluate whether the primitive needs to be re-created
|
|
/// or not.
|
|
pub dependency_tracker: Option<core::pin::Pin<Box<crate::properties::PropertyTracker>>>,
|
|
}
|
|
|
|
impl<T> CachedGraphicsData<T> {
|
|
/// Creates a new TrackingRenderingPrimitive by evaluating the provided update_fn once, storing the returned
|
|
/// rendering primitive and initializing the dependency tracker.
|
|
pub fn new(update_fn: impl FnOnce() -> T) -> Self {
|
|
let dependency_tracker = Box::pin(crate::properties::PropertyTracker::default());
|
|
let data = dependency_tracker.as_ref().evaluate(update_fn);
|
|
Self { data, dependency_tracker: Some(dependency_tracker) }
|
|
}
|
|
}
|
|
|
|
/// FontRequest collects all the developer-configurable properties for fonts, such as family, weight, etc.
|
|
/// It is submitted as a request to the platform font system (i.e. CoreText on macOS) and in exchange the
|
|
/// backend returns a `Box<dyn Font>`.
|
|
#[derive(Debug, Clone, PartialEq, Default)]
|
|
pub struct FontRequest {
|
|
/// The name of the font family to be used, such as "Helvetica". An empty family name means the system
|
|
/// default font family should be used.
|
|
pub family: Option<SharedString>,
|
|
/// If the weight is None, the system default font weight should be used.
|
|
pub weight: Option<i32>,
|
|
/// If the pixel size is None, the system default font size should be used.
|
|
pub pixel_size: Option<LogicalLength>,
|
|
/// The additional spacing (or shrinking if negative) between glyphs. This is usually not submitted to
|
|
/// the font-subsystem but collected here for API convenience
|
|
pub letter_spacing: Option<LogicalLength>,
|
|
/// The line height as a factor applied to the font's natural line height.
|
|
/// `None` uses the natural line height unchanged (a factor of 1).
|
|
pub line_height_factor: Option<f32>,
|
|
/// Whether to select an italic face of the font family.
|
|
pub italic: bool,
|
|
}
|
|
|
|
impl FontRequest {
|
|
/// Returns the configured line height given the font's natural line height
|
|
/// (in any unit), or `None` when the natural line height applies unchanged.
|
|
pub fn line_height_for_natural_height(&self, natural_line_height: f32) -> Option<f32> {
|
|
self.line_height_factor.map(|factor| natural_line_height * factor)
|
|
}
|
|
}
|
|
|
|
#[cfg(feature = "shared-fontique")]
|
|
impl FontRequest {
|
|
/// Attempts to query the fontique font collection for a matching font.
|
|
pub fn query_fontique(
|
|
&self,
|
|
collection: &mut fontique::Collection,
|
|
source_cache: &mut fontique::SourceCache,
|
|
) -> Option<fontique::QueryFont> {
|
|
let mut query = collection.query(source_cache);
|
|
query.set_families(
|
|
self.family
|
|
.as_ref()
|
|
.map(|family| fontique::QueryFamily::from(family.as_str()))
|
|
.into_iter()
|
|
.chain(
|
|
sharedfontique::FALLBACK_FAMILIES
|
|
.into_iter()
|
|
.map(fontique::QueryFamily::Generic),
|
|
),
|
|
);
|
|
|
|
query.set_attributes(fontique::Attributes {
|
|
weight: self
|
|
.weight
|
|
.as_ref()
|
|
.map(|&weight| fontique::FontWeight::new(weight as f32))
|
|
.unwrap_or_default(),
|
|
style: if self.italic {
|
|
fontique::FontStyle::Italic
|
|
} else {
|
|
fontique::FontStyle::Normal
|
|
},
|
|
..Default::default()
|
|
});
|
|
|
|
let mut font = None;
|
|
|
|
query.matches_with(|queried_font| {
|
|
font = Some(queried_font.clone());
|
|
fontique::QueryStatus::Stop
|
|
});
|
|
|
|
font
|
|
}
|
|
}
|
|
|
|
/// Internal enum to specify which version of OpenGL to request
|
|
/// from the windowing system.
|
|
#[derive(Debug, Clone, PartialEq)]
|
|
pub enum RequestedOpenGLVersion {
|
|
/// OpenGL
|
|
OpenGL(Option<(u8, u8)>),
|
|
/// OpenGL ES
|
|
OpenGLES(Option<(u8, u8)>),
|
|
}
|
|
|
|
/// Internal enum specify which graphics API should be used, when
|
|
/// the backend selector requests that from a built-in backend.
|
|
#[derive(Debug, Clone)]
|
|
#[allow(clippy::large_enum_variant)]
|
|
pub enum RequestedGraphicsAPI {
|
|
/// OpenGL (ES)
|
|
OpenGL(RequestedOpenGLVersion),
|
|
/// Metal
|
|
Metal,
|
|
/// Vulkan
|
|
Vulkan,
|
|
/// Direct 3D
|
|
Direct3D,
|
|
#[cfg(feature = "unstable-wgpu-29")]
|
|
/// WGPU 29.x
|
|
WGPU29(wgpu_29::api::WGPUConfiguration),
|
|
#[cfg(feature = "unstable-wgpu-30")]
|
|
/// WGPU 30.x
|
|
WGPU30(wgpu_30::api::WGPUConfiguration),
|
|
}
|
|
|
|
impl TryFrom<&RequestedGraphicsAPI> for RequestedOpenGLVersion {
|
|
type Error = PlatformError;
|
|
|
|
fn try_from(requested_graphics_api: &RequestedGraphicsAPI) -> Result<Self, Self::Error> {
|
|
match requested_graphics_api {
|
|
RequestedGraphicsAPI::OpenGL(requested_open_glversion) => {
|
|
Ok(requested_open_glversion.clone())
|
|
}
|
|
RequestedGraphicsAPI::Metal => {
|
|
Err("Metal rendering is not supported with an OpenGL renderer".into())
|
|
}
|
|
RequestedGraphicsAPI::Vulkan => {
|
|
Err("Vulkan rendering is not supported with an OpenGL renderer".into())
|
|
}
|
|
RequestedGraphicsAPI::Direct3D => {
|
|
Err("Direct3D rendering is not supported with an OpenGL renderer".into())
|
|
}
|
|
#[cfg(feature = "unstable-wgpu-29")]
|
|
RequestedGraphicsAPI::WGPU29(..) => {
|
|
Err("WGPU 29.x rendering is not supported with an OpenGL renderer".into())
|
|
}
|
|
#[cfg(feature = "unstable-wgpu-30")]
|
|
RequestedGraphicsAPI::WGPU30(..) => {
|
|
Err("WGPU 30.x rendering is not supported with an OpenGL renderer".into())
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
impl From<RequestedOpenGLVersion> for RequestedGraphicsAPI {
|
|
fn from(version: RequestedOpenGLVersion) -> Self {
|
|
Self::OpenGL(version)
|
|
}
|
|
}
|
|
|
|
/// Private API exposed to just the renderers to create GraphicsAPI instance with
|
|
/// non-exhaustive enum variant.
|
|
#[cfg(feature = "unstable-wgpu-29")]
|
|
pub fn create_graphics_api_wgpu_29(
|
|
instance: wgpu_29::wgpu::Instance,
|
|
device: wgpu_29::wgpu::Device,
|
|
queue: wgpu_29::wgpu::Queue,
|
|
) -> crate::api::GraphicsAPI<'static> {
|
|
crate::api::GraphicsAPI::WGPU29 { instance, device, queue }
|
|
}
|
|
|
|
/// Private API exposed to just the renderers to create GraphicsAPI instance with
|
|
/// non-exhaustive enum variant.
|
|
#[cfg(feature = "unstable-wgpu-30")]
|
|
pub fn create_graphics_api_wgpu_30(
|
|
instance: wgpu_30::wgpu::Instance,
|
|
device: wgpu_30::wgpu::Device,
|
|
queue: wgpu_30::wgpu::Queue,
|
|
) -> crate::api::GraphicsAPI<'static> {
|
|
crate::api::GraphicsAPI::WGPU30 { instance, device, queue }
|
|
}
|
|
|
|
/// Internal module for use by cbindgen and the C++ platform API layer.
|
|
#[cfg(feature = "ffi")]
|
|
pub mod ffi {
|
|
#![allow(unsafe_code)]
|
|
|
|
/// Expand Rect so that cbindgen can see it. ( is in fact euclid::default::Rect<f32>)
|
|
#[cfg(cbindgen)]
|
|
#[repr(C)]
|
|
struct Rect {
|
|
x: f32,
|
|
y: f32,
|
|
width: f32,
|
|
height: f32,
|
|
}
|
|
|
|
/// Expand IntRect so that cbindgen can see it. ( is in fact euclid::default::Rect<i32>)
|
|
#[cfg(cbindgen)]
|
|
#[repr(C)]
|
|
struct IntRect {
|
|
x: i32,
|
|
y: i32,
|
|
width: i32,
|
|
height: i32,
|
|
}
|
|
|
|
/// Expand Point so that cbindgen can see it. ( is in fact euclid::default::Point2D<f32>)
|
|
#[cfg(cbindgen)]
|
|
#[repr(C)]
|
|
struct Point {
|
|
x: f32,
|
|
y: f32,
|
|
}
|
|
|
|
/// Expand Box2D so that cbindgen can see it.
|
|
#[cfg(cbindgen)]
|
|
#[repr(C)]
|
|
struct Box2D<T, U> {
|
|
min: euclid::Point2D<T>,
|
|
max: euclid::Point2D<T>,
|
|
_unit: std::marker::PhantomData<U>,
|
|
}
|
|
|
|
#[cfg(feature = "std")]
|
|
pub use super::path::ffi::*;
|
|
|
|
/// Conversion function used by C++ platform API layer to
|
|
/// convert the PhysicalSize used in the Rust WindowAdapter API
|
|
/// to the ffi.
|
|
pub fn physical_size_from_api(
|
|
size: crate::api::PhysicalSize,
|
|
) -> crate::graphics::euclid::default::Size2D<u32> {
|
|
size.to_euclid()
|
|
}
|
|
|
|
/// Conversion function used by C++ platform API layer to
|
|
/// convert the PhysicalPosition used in the Rust WindowAdapter API
|
|
/// to the ffi.
|
|
pub fn physical_position_from_api(
|
|
position: crate::api::PhysicalPosition,
|
|
) -> crate::graphics::euclid::default::Point2D<i32> {
|
|
position.to_euclid()
|
|
}
|
|
|
|
/// Conversion function used by C++ platform API layer to
|
|
/// convert from the ffi to PhysicalPosition.
|
|
pub fn physical_position_to_api(
|
|
position: crate::graphics::euclid::default::Point2D<i32>,
|
|
) -> crate::api::PhysicalPosition {
|
|
crate::api::PhysicalPosition::from_euclid(position)
|
|
}
|
|
}
|