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Greg Pomerantz 02d1f097ac gtauri: fix deep-scroll stall + instant viewer
Root causes found via per-event tracing (trace.log) + heartbeats:

1. Decode backlog: single worker at ~300ms/photo could not keep up with
   fast long scrolls — phone session ended with a 2400-deep queue
   draining at ~3 cells/s (13+ min to catch up). That was the
   'scroll far down and nothing loads no matter how long I wait' zone.
   - 4 parallel decode workers (~12 photos/s)
   - viewport-aware stale drops: prefetch jobs more than 60 rows behind
     the viewport are dropped, not decoded (fleeing leaves no backlog)
   - Q_CAP bounds the queue; JS 1.5s safety net re-requests
   - queue peak in repro test: 42 (was 2405); all 850 decodable
     emulator images now load (708 before)

2. Stale-anchor bug: sendAnchor was leading-edge throttled with no
   trailing call — if a scroll ended inside the 150ms window the Rust
   anchor stayed stale forever, and the worker then dropped fresh
   URGENT jobs (tap → full read) as 'off-screen'. Fix: trailing
   anchor send; and URGENT jobs are never stale-dropped (only
   prefetch work is droppable).

3. Viewer latency: full-res read ran on Chromium's main thread
   (wry shouldInterceptRequest is synchronous) — 30-50MB flash read
   froze the whole WebView. Now: thumb shown instantly (mem cache,
   ~1ms), full read queued urgent and done off-main; full-ready event
   swaps in the full-res (256MB full-res LRU makes re-opens instant).
   Measured click→full-res: 4ms on emulator.

4. Scan: skip OS junk (._* AppleDouble forks, dotfiles) — the phone's
   DCIM carried 72 of them, rendering as permanent gray cells.

5. Viewer for a corrupt file now shows 'image unavailable' instead of
   'loading…' forever; grid retry timers skip far-off-screen cells.
2026-11-01 09:11:11 -05:00
docs/BUGS 120Hz: jank_eval referee + slot-based wake guard + MISS ledger 2026-10-30 13:29:50 -04:00
harnesses gtauri: fix deep-scroll stall + instant viewer 2026-11-01 09:11:11 -05:00
scripts Port the gallery from Slint to egui (egui 0.31 / egui_glow / winit 0.30 / glow 0.16) 2026-10-31 13:50:46 -04:00
shim/out Port the gallery from Slint to egui (egui 0.31 / egui_glow / winit 0.30 / glow 0.16) 2026-10-31 13:50:46 -04:00
src Port the gallery from Slint to egui (egui 0.31 / egui_glow / winit 0.30 / glow 0.16) 2026-10-31 13:50:46 -04:00
tools Port the gallery from Slint to egui (egui 0.31 / egui_glow / winit 0.30 / glow 0.16) 2026-10-31 13:50:46 -04:00
.gitignore Port the gallery from Slint to egui (egui 0.31 / egui_glow / winit 0.30 / glow 0.16) 2026-10-31 13:50:46 -04:00
Cargo.lock Port the gallery from Slint to egui (egui 0.31 / egui_glow / winit 0.30 / glow 0.16) 2026-10-31 13:50:46 -04:00
Cargo.toml Port the gallery from Slint to egui (egui 0.31 / egui_glow / winit 0.30 / glow 0.16) 2026-10-31 13:50:46 -04:00
HANDOFF.md docs: HANDOFF §8.12 (egui port + tttest harness), README reflects the egui stack 2026-10-31 13:54:56 -04:00
LICENSE Initial commit 2026-10-27 12:13:22 -04:00
README.md docs: HANDOFF §8.12 (egui port + tttest harness), README reflects the egui stack 2026-10-31 13:54:56 -04:00

gallery

A high-performance image gallery for Android (primary), Linux and macOS — Rust + egui 0.31 (egui_glow / winit 0.30 / glow 0.16). Ported from Slint 1.18 after the zero-jank campaign showed Slint-on-Mali janky at its base level while egui measured 3–7× cleaner (HANDOFF.md §8.11–8.12). The Slint tree is preserved in git history and docs/BUGS/.

Status: M0–M4 ported to egui, zero-jank tuning in progress. See HANDOFF.md — the development hand-off: architecture, thumbnail pipeline, milestones M1–M7, the Slint jank campaign, the egui port, and the sltest/egtest/tttest harnesses (A/B/C: Slint/egui/WebView).

Build

./scripts/build.sh debug     # debug x86_64 APK + install on emulator
./scripts/build.sh           # release x86_64 (emulator)
./scripts/build.sh aarch64   # release aarch64 (device)
cargo run                    # desktop (Linux needs libfontconfig1 + pkg-config)

Requires: Rust (rustup), cargo-apk2, Android SDK + NDK 27 (see HANDOFF.md §3 for exact paths/env).

License

GPL-3.0 (see LICENSE). Built on egui (MIT/Apache-2.0).