From c4d4b1fa60e60e6b99cf2085e4a5f05d62fec227 Mon Sep 17 00:00:00 2001 From: Greg Date: Wed, 27 Nov 2019 11:06:42 -0500 Subject: [PATCH] Documentation --- README.md | 54 ++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 54 insertions(+) create mode 100644 README.md diff --git a/README.md b/README.md new file mode 100644 index 0000000..7490888 --- /dev/null +++ b/README.md @@ -0,0 +1,54 @@ +# BLE + +A modern, cross-platform Go library for Bluetooth Low Energy + +This package is a working but incomplete interface for access to Bluetooth +Low Energy. It is intended to support multiple operating systems with a +uniform API. Currently, MacOS and Android are supported. Android support +requires the use of [Gio](https://gioui.org). + +The API is asyncrhonous and event driven. To access Bluetooth hardware, +first create a `BLE` variable with `NewBLE()`. On Android, you must also +call `Enable` with a pointer to your Gio Window. + +```go +import ( + ... + "git.wow.st/gmp/ble" + "gioui.org/app" +) + +func runloop() { + b := ble.NewBle() + w := app.NewWindow() + b.Enable(w) + ... +``` + +Once enabled, you can call the primary API functions, `Scan`, `StopScan`, +`Connect`, and `CancelConnection`. You can also query the state of the +Bluetooth hardware by calling `State`. + +Calling `Events` on your `BLE` object returns a channel on which API events +are be delivered. These events notify your program when the state of the +BLE hardware changes (e.g. powered on or off), peripherals are connected, +services or characteristics are discovered, or values for characteristics +are updated. + +Using Gio, your main event loop will look something like this: + +``` + for { + select { + case e := <-b.Events(): + switch e := e.(type) { + // Handle BLE Events + } + } + case e := <-w.Events(): + switch e := e.(type) { + // Handle Gio events + } + } + } +```