Pad/internal/editor/logic.go
Greg Pomerantz 7240b62a61 WIP baseline: Termux open-file bridge + word-wrap-aware viewport/scroll
- JNI: open_file_in_termux via ACTION_SEND intent (text/plain + file:// uri),
  global context ref kept from registerFragment
- impl_android.go: OpenFile(path) attaches current thread if needed
- NewLogic takes openfunc; State.open + ui.OpenFile now func(string)
- ChunkedBuffer.VisibleByteRange: word-wrap path using
  GlyphLayout.VisualLineStarts (+byteOffset, lineHeight, visual index param)
- GlyphLayout gains LineHeight; drawWrappedText records VisualLineStarts
- WordWrap default true; State.ByteOffset tracks first visible line
- types: VisualLineIndex
- scroll_fix_test.go (new)
- debug prints left in place (WIP; cleanup in later phase)
2026-08-16 00:31:26 -04:00

422 lines
13 KiB
Go

package editor
import (
"log"
"sync"
"time"
"pad/internal/browser"
"pad/internal/io/pool"
"pad/internal/io/pool/mock"
"pad/internal/io/pool/types"
"pad/internal/ui"
)
// ConfigEvent represents a window configuration change (resize, orientation).
// PixelWidth and PixelHeight are the raw pixel dimensions from Gio.
type ConfigEvent struct {
PixelWidth int
PixelHeight int
}
// ScaleEvent represents a metric change (HiDPI scale factor).
type ScaleEvent struct {
Scale float32
}
// ConfigUpdate is a common interface for all configuration updates.
// Both ConfigEvent and ScaleEvent implement this interface.
type ConfigUpdate interface {
apply(*State)
}
func (e ConfigEvent) apply(s *State) {
s.PixelWidth = e.PixelWidth
s.PixelHeight = e.PixelHeight
}
func (e ScaleEvent) apply(s *State) {
s.SetScale(e.Scale)
}
// ResultEvent represents a completed async task result.
type ResultEvent struct {
// Future: add result fields here
}
// Logic runs the logic goroutine and provides channels for communication.
type Logic struct {
state *State
browserManager *browser.BrowserManager
configChan chan ConfigUpdate
frameChan chan []ui.Element
inputChan chan []ui.InputEvent
layoutChan chan ui.GlyphLayout
resultChan chan ResultEvent
searchQueryChan chan string
openFileChan chan string
retryChan chan string // Added for auto-save retries
workerPool *pool.WorkerPool
mockFS pool.FileSystem
mu sync.Mutex
done chan struct{}
saveTimer *time.Timer // Added for auto-save debounce
saveGeneration int // Added for stale timer filtering
}
// NewLogic creates a new Logic instance, accepting an optional mockFS.
func NewLogic(mfs pool.FileSystem, path string, openfunc func(string)) *Logic {
state := NewState()
TheState = state
TheState.open = openfunc
ui.OpenFile = openfunc
// Initialize mock filesystem if nil
mockFS := mfs
if mockFS == nil {
mockFS = mock.NewFileSystem()
populateMockFileSystem(mockFS)
}
// Initialize worker pool
wp := pool.NewWorkerPool(8) // Increased worker pool size to 8
wp.Start()
state.Browser.CurrentPath = path
bm, _ := browser.NewBrowserManager(&state.Browser, wp, mockFS)
TheLogic = &Logic{
state: state,
browserManager: bm,
configChan: make(chan ConfigUpdate),
frameChan: make(chan []ui.Element, 1),
inputChan: make(chan []ui.InputEvent),
layoutChan: make(chan ui.GlyphLayout),
resultChan: make(chan ResultEvent),
searchQueryChan: make(chan string),
openFileChan: make(chan string),
retryChan: make(chan string, 1), // Buffered channel
workerPool: wp,
mockFS: mockFS,
done: make(chan struct{}),
}
return TheLogic
}
// ConfigChan returns the unified config channel for the logic goroutine.
// Accepts ConfigEvent (size) and ScaleEvent (scale factor).
func (l *Logic) ConfigChan() chan<- ConfigUpdate {
return l.configChan
}
// FrameChan returns the frame channel for the logic goroutine.
func (l *Logic) FrameChan() <-chan []ui.Element {
return l.frameChan
}
// InputChan returns the input channel for the logic goroutine.
func (l *Logic) InputChan() chan<- []ui.InputEvent {
return l.inputChan
}
// LayoutChan returns the glyph layout feedback channel.
func (l *Logic) LayoutChan() chan<- ui.GlyphLayout {
return l.layoutChan
}
// ResultChan returns the result channel for the logic goroutine.
func (l *Logic) ResultChan() chan<- ResultEvent {
return l.resultChan
}
// SearchQueryChan returns the search query channel for the logic goroutine.
// The main goroutine sends updated search text here when it detects a change.
func (l *Logic) SearchQueryChan() chan<- string {
return l.searchQueryChan
}
var TheState *State
var TheLogic *Logic
// Scale returns the current scale factor (pixels per DP).
func (l *Logic) Scale() float32 {
return l.state.Scale()
}
// Run runs the logic goroutine loop.
func (l *Logic) Run() {
// Dispatch initial directory index build on startup
log.Printf("Logic: Dispatching BuildIndexTask")
l.workerPool.Dispatch(pool.NewBuildIndexTask(l.state.Browser.CurrentPath, l.mockFS))
for {
select {
case <-l.done:
return
case update := <-l.configChan:
log.Printf("Logic: ConfigEvent")
update.apply(l.state)
l.frameChan <- l.state.layout(l.browserManager)
case layout := <-l.layoutChan:
// Store the full GlyphLayout on editor state.
// Derive LastLineY from it for scroll clamping.
l.state.Editor.GlyphLayout = layout
log.Printf("LOGIC received GlyphLayout: ByteOffsets=%d, VisualLineStarts=%d", len(layout.ByteOffsets), len(layout.VisualLineStarts))
var derivedLastLineY ui.Dp
if len(layout.Y) > 0 {
derivedLastLineY = layout.Y[len(layout.Y)-1]
}
if derivedLastLineY != l.state.LastLineY {
l.state.LastLineY = derivedLastLineY
l.frameChan <- l.state.layout(l.browserManager)
}
case events := <-l.inputChan:
log.Printf("Logic: InputEvents")
for _, evt := range events {
evt.Handler(evt.Data)
}
l.frameChan <- l.state.layout(l.browserManager)
case query := <-l.searchQueryChan:
log.Printf("Logic: SearchQuery")
if query != l.state.Browser.Query {
l.state.Browser.Query = query
if l.state.page == BrowserPage {
browser.HandleSearch(&l.state.Browser, query)
}
}
l.frameChan <- l.state.layout(l.browserManager)
case path := <-l.openFileChan:
log.Printf("Logic: OpenFileChan %s", path)
// Create chunked buffer for virtual scrolling
chunkSize := DefaultChunkSize
cb := NewChunkedBuffer(path, chunkSize, l.mockFS, "")
cb.SetWorkerPool(l.workerPool)
TheState.Editor.ChunkedBuffer = cb
// Dispatch stat task to get file size
l.workerPool.Dispatch(pool.NewStatFileTask(path, l.mockFS))
case filename := <-l.retryChan:
log.Printf("Logic: Retrying save for %s", filename)
if filename == l.state.Editor.Filename {
// Reconstruct full content from chunked buffer for saving
var content []byte
if l.state.Editor.ChunkedBuffer != nil {
fullContent, err := l.state.Editor.ChunkedBuffer.FullContent()
if err != nil {
log.Printf("Error reconstructing full content for saving %s: %v", filename, err)
return
}
content = []byte(fullContent)
} else {
content = []byte(l.state.Editor.Buffer)
}
l.workerPool.DispatchNonBlocking(
pool.NewWriteFileTask(filename, content, l.mockFS),
)
}
case res := <-l.workerPool.ResultChan():
l.handleWorkerResult(res)
case <-l.resultChan:
l.frameChan <- l.state.layout(l.browserManager)
}
}
}
// markDirty triggers the auto-save debounce timer.
func (l *Logic) markDirty() {
if l.state.Editor.Filename == "" {
return
}
l.state.Editor.fileVersion[l.state.Editor.Filename]++
// 1s debounce
if l.saveTimer != nil {
l.saveTimer.Stop()
}
gen := l.saveGeneration
l.saveGeneration++
filename := l.state.Editor.Filename
l.saveTimer = time.AfterFunc(1*time.Second, func() {
log.Printf("Logic: Auto-save timer fired for %s, gen=%d, current=%d", filename, gen+1, l.saveGeneration)
if l.saveGeneration == gen+1 {
// Reconstruct full content from chunked buffer for saving
var content []byte
if l.state.Editor.ChunkedBuffer != nil {
fullContent, err := l.state.Editor.ChunkedBuffer.FullContent()
if err != nil {
log.Printf("Error reconstructing full content for auto-save: %v", err)
return
}
content = []byte(fullContent)
} else {
content = []byte(l.state.Editor.Buffer)
}
log.Printf("Logic: Dispatching WriteFileTask for %s, content len=%d", filename, len(content))
l.workerPool.DispatchNonBlocking(
pool.NewWriteFileTask(filename, content, l.mockFS),
)
}
})
}
// handleWorkerResult processes results from the worker pool.
func (l *Logic) handleWorkerResult(res pool.Result) {
if res.IsBrowserResult() {
l.browserManager.HandleResult(res)
} else if res.TaskType == pool.TypeReadFile {
log.Printf("Logic: TypeReadFile result success=%v", res.Success)
if res.Success {
if content, ok := res.Data.([]byte); ok {
if l.state.Editor.ChunkedBuffer != nil {
// Always populate the chunked buffer and ensure its size is set.
l.state.Editor.ChunkedBuffer.SetFileSize(int64(len(content)))
l.state.Editor.ChunkedBuffer.Insert(0, string(content))
// Also update the Buffer field for backward compatibility and for tests checking it.
l.state.Editor.Buffer = string(content)
} else {
// Fallback: populate the deprecated Buffer field
l.state.Editor.Buffer = string(content)
}
}
}
} else if res.TaskType == pool.TypeReadChunk {
if cb := l.state.Editor.ChunkedBuffer; cb != nil {
delete(cb.loadingChunks, res.ChunkIdx) // Use explicit ChunkIdx field
if res.Success {
if chunk, ok := res.Data.([]byte); ok {
cb.chunks[res.ChunkIdx] = chunk
log.Printf("Logic: Loaded chunk %d for %s (%d bytes)", res.ChunkIdx, res.FilePath, len(chunk))
}
} else {
log.Printf("Logic: ReadChunkTask failed for %s chunk %d: %v", res.FilePath, res.ChunkIdx, res.Error)
}
}
} else if res.TaskType == pool.TypeStatFile {
log.Printf("Logic: TypeStatFile result success=%v", res.Success)
if res.Success {
if stat, ok := res.Data.(*pool.FileStat); ok {
if l.state.Editor.ChunkedBuffer != nil {
l.state.Editor.ChunkedBuffer.SetFileSize(stat.Size)
// Load the chunk containing the cursor (position 0 at open)
l.state.Editor.ChunkedBuffer.LoadChunk(0)
// Prefetch adjacent chunks
l.state.Editor.ChunkedBuffer.Prefetch(0, 1)
// Dispatch line index build task
l.workerPool.Dispatch(pool.NewBuildLineIndexTask(l.state.Editor.Filename, l.mockFS))
}
}
}
} else if res.TaskType == pool.TypeBuildLineIndex {
log.Printf("Logic: TypeBuildLineIndex result success=%v", res.Success)
if res.Success {
if idx, ok := res.Data.(*types.LineIndex); ok {
if l.state.Editor.ChunkedBuffer != nil {
l.state.Editor.ChunkedBuffer.LineIndex = idx
log.Printf("Logic: LineIndex built with %d lines", idx.LineCount())
}
}
}
} else if res.TaskType == pool.TypeWriteFile {
if res.Success {
l.state.Editor.lastWriteVersion[res.FilePath] = l.state.Editor.fileVersion[res.FilePath]
l.state.Editor.SetWriteFailed(res.FilePath, false)
} else {
log.Printf("Auto-save failed for %s: %v", res.FilePath, res.Error)
l.state.Editor.SetWriteFailed(res.FilePath, true)
// Trigger retry logic: exponential backoff
attempts := l.state.Editor.IncrementRetryAttempts(res.FilePath)
// Simple backoff: 1s, 2s, 4s, 8s... max 30s
delay := time.Duration(1<<(attempts-1)) * time.Second
if delay > 30*time.Second {
delay = 30 * time.Second
}
filename := res.FilePath
log.Printf("Scheduling retry for %s in %v (attempt %d)", filename, delay, attempts)
time.AfterFunc(delay, func() {
log.Printf("Firing retry for %s", filename)
l.retryChan <- filename
})
}
}
l.frameChan <- l.state.layout(l.browserManager)
}
// applyBuildIndexResult applies a completed BuildIndexTask result to browser state.
func (l *Logic) applyBuildIndexResult(res pool.Result) {
// Delegated to browserManager
}
// applyLoadPagesResult applies a completed LoadPagesTask result to browser state.
func (l *Logic) applyLoadPagesResult(res pool.Result) {
// Delegated to browserManager
}
// applyReadDirResult applies a completed ReadDirTask result to browser state.
func (l *Logic) applyReadDirResult(res pool.Result) {
// Delegated to browserManager
}
// State returns the current state.
func (l *Logic) State() *State {
return l.state
}
// PruneMaps removes old entries to keep memory usage bounded.
// Keeps entries for the last 1000 files.
func (l *Logic) PruneMaps() {
if len(l.state.Editor.fileVersion) <= 1000 {
return
}
// Simply clear the maps for now. A true LRU would require
// tracking access times.
l.state.Editor.fileVersion = make(map[string]int)
l.state.Editor.lastWriteVersion = make(map[string]int)
l.state.Editor.writeFailed = make(map[string]bool)
l.state.Editor.retryAttempts = make(map[string]int)
}
// Done signals the logic goroutine to stop.
func (l *Logic) Done() {
close(l.done)
}
// FlushAll triggers synchronous writes for all dirty files.
func (l *Logic) FlushAll() {
l.mu.Lock()
defer l.mu.Unlock()
for filename := range l.state.Editor.fileVersion {
if l.state.Editor.IsDirty() && l.state.Editor.Filename == filename {
// Reconstruct full content from chunked buffer for saving
var content []byte
if l.state.Editor.ChunkedBuffer != nil {
fullContent, err := l.state.Editor.ChunkedBuffer.FullContent()
if err != nil {
log.Printf("Error reconstructing full content for flush: %v", err)
return
}
content = []byte(fullContent)
} else {
content = []byte(l.state.Editor.Buffer)
}
// In a real app, this would be a blocking call to the FS
l.mockFS.WriteFileAtomic(filename, content)
l.state.Editor.lastWriteVersion[filename] = l.state.Editor.fileVersion[filename]
}
}
}
// Shutdown gracefully shuts down the logic goroutine and worker pool.
func (l *Logic) Shutdown() {
l.FlushAll()
l.Done()
l.workerPool.Stop()
}