Pad/cmd/pad
Greg Pomerantz 68437c32a7 Store scale in State, use it everywhere instead of gtx.Metric.PxPerDp
- State.Scale stores the scale factor (default 1.0)
- ScaleEvent applies SetScale() which updates State.Scale
- Logic.Scale() accessor returns current scale
- Renderer.SetScale() updates renderer's scale from State
- main.go: uses logic.Scale() to get scale, calls renderer.SetScale()
- No more references to gtx.Metric.PxPerDp in render.go or main.go
2026-05-09 20:23:02 -04:00
..
main.go Store scale in State, use it everywhere instead of gtx.Metric.PxPerDp 2026-05-09 20:23:02 -04:00
pad Fix BottomBar X positioning to use visible window width 2026-05-09 18:01:24 -04:00