Pad/internal/ui/layout.go
Greg Pomerantz ef54486683 Make the editor top and bottom bars ~30% taller for bigger tap targets
The top bar's back/search icons (24dp in a 32dp bar) and the bottom
bar's wrap toggle (a text label in a 24dp bar) were fiddly to hit.
Top bar: 32 -> 42dp (new TopBarHeight const, which buildFindBar and
the editor text area already hang off); its icons 24 -> 31dp (new
TopBarIconSize; the find bar keeps the smaller ui.IconSize). Bottom
bar: BottomBarHeight 24 -> 31dp, labels re-centred.

While verifying, a relaunch into an app-unreadable saved directory
(/storage/emulated is media_rw:media_rw 0750 on device; only
/storage/emulated/0 is app-exposed) showed an empty browser: os.Stat
passes for such dirs, so the restore guard now probes with a real
os.ReadDir — the same operation the browser index does.

Test expectations that hard-coded the old 32dp top bar now use
TopBarHeight. Verified on emulator and phone: back/search/wrap all
tappable, find bar still docks under the taller top bar.
2026-09-03 12:34:18 -04:00

21 lines
728 B
Go

package ui
const (
// Standard dimensions in Dp
StatusBarLineHeight = Dp(24)
StatusBarFilenameLine = Dp(24)
StatusBarIconsLine = Dp(24)
BottomBarHeight = Dp(31) // ~30% taller than the old 24dp: the bar's only tap target (the wrap toggle) is a text label, so the bar doubles as its hit area
IconSize = Dp(24)
IconGap = Dp(36)
Padding = Dp(8)
ButtonPadding = Dp(8)
)
// LineHeightScale is the baseline-to-baseline spacing multiplier for editor text.
// Fixed at 1.2 — independent of which glyphs appear on a given line.
const LineHeightScale = 1.2
// NOTE: EditorLayout is defined in internal/editor/state.go.
// This file contains layout constants only.