Commit Graph

14 Commits

Author SHA1 Message Date
6c6a0c1a27 Fix write-concurrency race: per-file write protocol + unique temps
The review-identified race: saves are async (owner snapshots content,
worker pool writes), nothing serialized per file, and every write of a
file used the SAME deterministic temp ('.<name>.tmp'). Two overlapping
writes (autosave x autosave, retry x autosave, or the synchronous
FlushAll on GoToBrowser/Shutdown x a worker write) interleaved on the
shared temp and could rename a byte-mixture into place; even without
interleaving, last-rename-wins could promote a STALE snapshot.

Owner-side protocol (logic.go, requestSave + result handler):
- at most one write in flight per file (writeInFlight maps filename ->
  the file version whose content the in-flight write carries);
- a save requested while one is in flight is deferred (savePending) and
  re-issued by the write's result handler with a FRESH snapshot, so
  'last rename wins' coincides with 'newest snapshot wins';
- on success the SNAPSHOT version (not the current one) is recorded as
  written, so an edit that arrived during the write leaves the file
  dirty and triggers the re-issue;
- FlushAll (GoToBrowser, Shutdown) defers via the same protocol instead
  of writing concurrently on the shared temp;
- shutdown drain: on done the owner waits (bounded 5 s) for in-flight
  writes and armed retries to settle before exiting, so the post-exit
  synchronous FlushAll and workerPool.Stop cannot race a straggling
  worker write;
- retry timer now sends a non-blocking token (no timer-goroutine stall
  on a full channel); emitFrame no longer blocks on a slow/gone main
  (frames are snapshots; the next emission wins) - also required so the
  drain can never deadlock on frame delivery.

Mechanism (real/filesystem.go):
- WriteFileAtomic uses a unique per-call temp ('.<name>.tmp.<pid>.<seq>'),
  making same-file staging-file interleaving structurally impossible even
  if the serialization regressed (defense in depth);
- each successful write best-effort removes stale temps of the same file
  (crash leftovers, plus the legacy deterministic name for upgraded
  installs); a failed write removes its own temp.

Tests:
- write_serialization_test.go (e2e): a counting FS wrapper proves the
  peak concurrent same-file saves is 1 across two deliberately
  overlapping autosaves (2 s saves; the second edit lands inside the
  first save's window and its token is deferred, then re-issued with the
  newer content), and that a Flush during an in-flight save adds no
  concurrent writer and the newest snapshot still wins. Mutation-verified:
  disabling the deferral fails it with peak = 2. (The pool's WriteFileTask
  calls FS.WriteFile, not WriteFileAtomic - the real FS is atomic only
  because WriteFile delegates to WriteFileAtomic; the wrapper mirrors that
  delegation or the overlap window does not exist.)
- filesystem_test.go: stale-temp test updated to the new pattern, also
  covering the legacy name and asserting a different file's temp is
  untouched.
- real_file_fuzz_test.go: stray-temp check matches both patterns.

Docs: architecture.md 6.5 rewritten (protocol invariants), spec.md
autosave line, development_plan.md v11 + Phase 12.

On-device smoke: open, type, autosave lands exact content on disk, no
temp files left, clean relaunch. Full suite green under -race.

Residuals (documented): no fsync before rename (power-loss window only);
external-change detection absent; a drain-deadline exit with a straggling
write can only lose freshness (unique temps keep every rename a complete
snapshot).
2026-08-17 16:29:47 -04:00
b24aa26446 Track Android user font scale in all line-height geometry (Phase 11)
Density (pure hi-DPI) was already scale-free: all bookkeeping is in
density-dp and the scale enters only at the px<->dp boundary. But Android
also has a second axis, the user font-size setting (PxPerSp = fontScale *
PxPerDp), and the shaper draws baselines in sp. At a non-default font
scale the rendered line pitch is 16.8*fontScale dp while every logic-side
consumer used the raw 16.8 dp: taps would misplace by up to (fontScale-1)
viewportfuls of lines and scroll clamping would stop short of the bottom.

- ScaleEvent.FontScale + Frame.FontScale closed loop (main reads
  gtx.Metric, logic tracks it in State.fontScale).
- EffectiveLineHeight()/EffectiveLineHeightAt(): the font-scale-applied
  line height, now used by every consumer (window start, sub-line
  remainder, tap mapping, scroll clamp, page size, cursor vertical move,
  menu position, chunk-prefetch fallbacks).
- Renderer: GlyphLayout.LineHeight, caret, selection handles, and
  highlight all use the scaled ascent/line-height from gtx.Metric.
- font_scale_test.go: 2000-pair tap property test at fontScale 1.3 with
  the glyph layout fabricated at the scaled pitch (independent ground
  truth), plus EffectiveLineHeight unit test.
- On-device: tap markers landed on exactly the tapped line at font_scale
  1.3 (fsline060/080/081) and 0.8 (fsline039); rendered pitch measured
  57/35/44 px at 1.3/0.8/1.0 (matches 16.8*fs*2.625); settled-position
  window start k = floor(s/lh_eff) verified against the visible top line.
- Docs: architecture.md 6.2 font-scale axis, README two-scale note +
  profiler 2s flush staleness note, development plan v10 Phase 11.
2026-08-17 10:59:34 -04:00
e761436908 Prove tap-to-position is scroll-offset independent; fix float32 decomposition bug
The screen->line tap mapping only needs the sub-line scroll remainder
(tapLocalY adds r, never the full scroll) because the visible glyph
layout is window-relative and IMEWindowStartByte re-anchors it to the
file. That holds for every scroll offset IF the window start line
k=floor(s/lh) and the sub-line remainder r stay consistent.

Property test (4000 random scroll/tap pairs, asserting against an
independent drawn-geometry ground truth, not the tap code's own math)
exposed a real bug: int(s/lh) in the Dp float32 domain rounds the
quotient to nearest and can round UP across an integer boundary while
the float64 mod still reflects the line below. In a sub-pixel-wide
band of scroll offsets the window started one line too far while the
draw shift lagged by one line - the whole rendered window (and every
tapped line) shifted by one.

Fix: one shared float64 floor decomposition (scrollDecompose) used by
the window start (visibleByteRangePrecise/Estimate), the renderer's
sub-line shift (visibleScrollOffset), the tap mapping (tapLocalY), and
chunk prefetching. Also route the shaper's line height (previously
ignored by visibleByteRangePrecise) through VisibleByteRange.

On-device cross-check: at s=4246.9 (r=13.3) and s=4210.7 (r=10.7),
taps on visually identified lines typed markers that landed on exactly
those lines in the file on disk; profiler ScrollDP, screenshot,
formula, and disk all agreed.

Docs: scroll decomposition invariant in architecture.md §6.2, pipeline
hop 2 in doc/README.md, Phase 10 in development_plan.md.
2026-08-17 09:57:21 -04:00
7f2d3144eb Docs: full coordinate pipeline reference (screen px -> file byte)
doc/README.md §Screen coordinates: add the complete 4-hop pipeline
(screen px -> app dp -> text-local dp -> window-relative glyph byte ->
absolute file byte), the tapLocalY sub-line-remainder rule, the
glyphBase window-base rule, and the selection/menu/IME coordinate
spaces (absolute file bytes vs window-relative TextField selection vs
app-dp drag events vs menu-local MenuItem offsets). Cross-reference
the architecture.md invariants.

doc/architecture.md §8: state that CheckGestures input-event positions
are app-local Dp (same space as element Regions / MenuRect) and that
logic converts them to text coordinates.
2026-08-17 09:06:22 -04:00
2a16c0017c Touch selection (v1): long-press/double-tap word selection, drag handles, floating copy/cut/paste menu
Implement the Android-native touch selection model, verified on-device:
- long-press selects the word under the finger (blank -> caret + paste-only
  menu); double-tap selects the word; drag handles resize the selection,
  drag the highlighted body to move it; floating menu offers copy/cut/paste
  (selection) or paste (bare caret), closing on any item tap.
- Renderer reports finger positions (app-local Dp) as tap/double-tap/
  long-press/selection-drag events; the logic goroutine owns all geometry
  (EditorRegion, menu rect, hit-testing, handles) and the renderer only
  draws the frame snapshot.
- Long press: 400 ms still-press on the editor, cancelled by movement
  (non-grabbing raw pointer probe) or by a scroll/handle grab. The main
  loop keeps invalidating while a press is pending (Gio renders on demand;
  a stationary finger produces no frames).
- Clipboard crosses the goroutine boundary via buffered channels
  (clipboardSetChan/pasteReqChan logic->main, pasteChan main->logic);
  main executes the Gio ops and, on Android, invalidates after ReadCmd
  because a queued transfer.DataEvent schedules no frame of its own.

Renderer fixes found while validating on-device:
- clickReg was stored by value in a map; range yielded copies so per-frame
  press bookkeeping (long-press state) was silently discarded. Now pointers.
- On Android a tap's press+release arrive in the same frame and
  gesture.Click/Drag return one event per Update call; without draining
  each gesture's queue every frame the release was lost on an idle window
  and every menu tap was swallowed (needed a second tap to 'rescue' it).
  Click and drag loops now drain to exhaustion (scroll already does).
- pointer.Filter queries must name Kinds: a zero-kinds filter matches
  nothing (the press-probe query was dead).
- Menu.Draw offsets items by the menu origin; the clippable drawElement
  branch registers SelDrag (handles now draw for the TextField).

Tests: internal/editor/touch_selection_test.go (word range, long-press,
double-tap, tap/menu guards, handle drags, menu actions, selection edits)
and internal/test/e2e/touch_selection_e2e_test.go; full suite green under
-race. Docs: spec.md §2.2 + §7, architecture.md §6.3a, development_plan.md
Phases 8-9.
2026-08-17 08:57:55 -04:00
ec11abf8f1 Add text selection, real-file e2e tests, and Android arrow-key support
Selection: shift+arrow extends a selection (absolute byte offsets,
anchor/caret model); insert/backspace/delete replace the selection; the
IME unions its reported range with the active selection; the highlight
is drawn in the TextField and the selection is pushed to the IME.

Android key input (the blocker found during on-device validation):
Gio v0.10 on Android (a) drops modifier state in the JNI bridge and
(b) wraps plain arrow-key presses in input.SystemEvent for focus
navigation, so arrow keys never reached the editor. main.go now
registers explicit named key.Filters for the four arrows (delivers the
press and suppresses the focus jump) and tracks the shift key itself.
Verified on the emulator: plain arrows move the caret, shift+arrow
shows a highlight, typing replaces the selection.

Real-file e2e tests (real on-disk files via the real FileSystem,
multi-chunk 256KB files, chunk-boundary and multi-byte edits) found
and fixed two real bugs:
  1. Line index: UpdateLineIndexAfterEdit only shifted offsets; edits
     involving newlines left it permanently inconsistent. Replaced with
     newline-aware UpdateLineIndexAfterInsert/UpdateLineIndexAfterDelete.
  2. Rune granularity: HandleBackspace/HandleDelete deleted one byte,
     corrupting multi-byte UTF-8 characters (e.g. a 2-byte char
     straddling a chunk boundary). Now rune-granular.

Also: airtight e2e harness load-wait (StatFile/ReadFile/BuildLineIndex
interleaving could satisfy the old condition early).

Full suite green under -race; on-device verified.
2026-08-17 00:32:53 -04:00
16c39f4221 doc: note GlyphLayout window-relative offset invariant
Add the invariant that GlyphLayout offsets are relative to
IMEWindowStartByte and that cursor positioning must add/subtract the window
base. Record the second tap-to-cursor fix (base offset) alongside the earlier
tapLocalY fix in the development plan.
2026-08-16 20:59:42 -04:00
be48ad8157 perf: default-off in-app profiler + debug scroll jumps; verify scroll perf & clamping
internal/perf: single-goroutine profiler (no locks). When enabled by the
/storage/emulated/0/PadPerf/enable marker it records one CSV row per logic
frame (seq, ms, frame delta, page, scroll Dp, max-scroll Dp, total lines,
visible byte range), logs a rolling ~1/s summary, and on Stop reports
nearest-rank p50/p90/p99/max. Flushes per row-batch but never fsyncs per
flush (avoids periodic hitches in the logic path).

editor: PerfRecord package-level hook (nil when off) + ProbeRecord;
Logic.emitFrame() now centralizes every frame emission so the profiler sees
each logic frame exactly once, on the owner goroutine. State gains
VisibleStart/VisibleEnd so the probe can confirm shaping stays
viewport-bounded.

logic: optional debug cmd poller (off by default) watches <dir>/cmd as a
one-shot file (top/bottom/frac <0..1>/dp <int>) and the owner applies a
clamped [0,MaxScroll] jump + frame. Enables deterministic large-offset scroll
tests without pixel taps.

main: wires the profiler when the marker file exists; logs present-fps
every 2s; stops the profiler on Destroy.

docs: README package inventory (add internal/perf); architecture §11
profiler facility; spec §5 invariant 7 (scroll always clamped to
[0,maxScroll]) + §6 measured rows; development_plan v5 + Phase 6 results.

Verified: go build/vet + full -race green. On-device 10 MB file:
logic-frame cadence flat across offsets 0.02->1.0 (no large-offset
degradation), visible byte range <=4.3 KB at every offset, clamping exact
across 2->130,955-line files, PSS plateaus ~250 MB (bounded, no leak);
profiler overhead negligible.
2026-08-16 16:53:28 -04:00
d3d11b5d20 Doc: reorganize — delete over-detailed docs, rewrite spec + architecture to match code
- Deleted (drift-prone point-in-time plans / dead specs):
  browser_implementation_plan.md, editor_implementation_plan.md,
  virtual_scroll_render_optimization.md, conflict_resolution.md,
  touch.md, element_model.md, layout_rendering.md, bugs.txt
- Rewrote architecture.md: single-owner/no-lock model, channel topology,
  Frame handoff contract, ownership rules, editor/browser/render internals,
  active vs dead task types, testing hooks.
- Rewrote spec.md: actual behavior (browser, editor, IME, autosave, 50 MB
  limit with measured numbers), actual code layout, invariants to preserve,
  explicit deferred-features table (undo, restoration, sync awareness).
- Added doc/README.md: doc index, documentation policy, build/install
  recipe, on-device observation loop.
- Updated development_plan.md: Phase 5 mostly done; §7 spec deltas written
  with two corrections (no undo at all; no external-change detection).
2026-08-16 13:22:21 -04:00
6a43e3c0db Add e2e test harness for testing editor logic without Gio display
- internal/test/e2e/: FrameCapture, Harness, ElementAssertions, helpers
- internal/editor/logic.go: Add done channel and Done() method for graceful shutdown
- internal/editor/mock_setup.go: Mock filesystem for tests
- internal/browser/: Browser layout and search logic
- internal/io/: Worker pool for async tasks
- Update architecture docs and spec
2026-05-31 08:56:30 -04:00
50e9ca5b34 Updates to rendering pipeline and documentation. 2026-05-25 17:40:35 -04:00
8bd9376fa9 Correct runtime architecture: batched input, config channel, frame receiver logic
- Update block diagram to show correct channel/mutex flow
- Frame receiver now calls w.Invalidate() inside the mutex lock
- Logic goroutine now waits on batched []InputEvent and configChan
- Main loop batches events and sends outside the lock
- Remove select-with-default batching from logic

Co-authored-by: Qwen-Coder <qwen-coder@alibabacloud.com>
2026-05-08 10:56:34 -04:00
f8f81b1fec Update architecture: input batching, priority workers, memory monitoring
- Add input batching to Logic goroutine via non-blocking select loop
- Add two-tier priority queue (high/low) to Worker pool
- Add §10 Memory Monitoring and Management (heap stats, debug page, future governor)
- Update diagram and channel topology to reflect new channels

Co-authored-by: Qwen-Coder <qwen-coder@alibabacloud.com>
2026-05-08 10:10:06 -04:00
4b048b679e Add runtime architecture specification
- New doc/architecture.md: concurrency model, goroutine responsibilities,
  channel topology, deadlock analysis, sync/async partitioning
- Update SPEC.md §3: split into code organization + runtime architecture,
  cross-reference to architecture.md

Co-authored-by: Qwen-Coder <qwen-coder@alibabacloud.com>
2026-05-08 08:24:04 -04:00