Two feature bodies accumulated in the working tree:
1. Pinch to change the app font size, continuously (no snapping):
- internal/ui/pinch_tracker.go: logic-free touch state machine.
Two-mover formation (the resting palm can land first or last;
movement is the only signal valid for both), pair = the mover
pair whose distance changed most, baseline = press distance
(formDist), lazy pending releases, survivor-scroll forwarding
after a pair break. Robust to ~1 fps frames: a whole pinch can
land in one drain (formDist/brokeFactor/lazy releases).
- render.go: pinch probe (raw pointer events) + grab lifecycle so
the pair is exclusive (scroll sees nothing of the pair) and the
survivor's finger keeps working as a scroll after the pinch.
- state.go/logic.go/session.go/frame.go: app-local float font
scale, content-point pin (buffer byte + offset from baseline,
not a layout point, so rewrap keeps the same character under
the center), restore/font pins, session persistence.
- pinch_test.go, pinch_font_test.go, tag_identity_test.go,
real_draw_probe_test.go: unit + real-Renderer/real-Router tests.
2. Soft keyboard must not shift content:
- Root cause: gioui.org/app calls Router.RevealFocus on any frame
the viewport shrinks (IME open under adjustResize) and
synthesizes a pointer.Scroll nudge aimed at the focused field's
stale pre-resize bounds; gesture.Scroll consumed it -> a 32 dp
content jump.
- Fix: main.go flags the shrink frame; render.go drains that one
synthetic scroll for the gesture's tag before Update (scroll-
range clamping cannot work: the router UNIONs ranges across
frames). Finger scroll (pointer.Drag) and the flinger are
untouched. reveal_focus_drain_test.go reproduces RevealFocus at
the router level and verifies the drain + zero delta.
Also: tools/touchinject (platform-signed emulator multi-touch
injection harness + e2e script, adb has no two-finger input),
docs (spec 2.2 + development_plan 18-20), .gitignore, gofmt.
On-device runs exposed three bugs the e2e suite could not (it never
feeds layout feedback, and runs headless without size events):
1. WrapIndex poisoning from zero-width shapes. The first frames are
built before the window size is known (px=0x0); the renderer shapes
the editor window at zero width, where every line wraps into many
visual lines. When that feedback arrives, applyWrapCounts writes the
inflated counts to the window's lines. Normally the app stays on
those lines and re-shapes them at a real width, which corrects the
counts before anyone notices. A restored scroll moves the viewport
away instead, so the poisoned counts persist and map the restored
scroll offset to the wrong line (2000 landed on line 11 of 200).
The frame now carries ViewportDegenerate (set at frame-build time,
since feedback delivery lags shaping by a frame), and the main loop
drops layout feedback for such frames.
2. Session saving suppressed forever after a successful restore.
saveSessionIfChanged suppresses saves while l.session is set, and
only abortRestore cleared it — the success path never did, so an
app restored from a session never persisted new state. The
snapshot has fully landed once the cursor/selection/find have
landed with the content and the armed scroll has landed (or there
was none); clear l.session at both points.
3. gofmt on restore_test.go (comment alignment).
The main-loop mirror of the X-button clear was level-triggered:
'FindQuery=="" && widget has text'. But the widget updates on every
keystroke while the logic only stores the query a round-trip later, so any
frame drawn in that window still carried FindQuery=="" and wiped the input
- the periodic self-clearing.
Make it edge-triggered: FindState.ClearSeq bumps once per clear; the frame
carries it as FindClearSeq; main wipes the widget input once per NEW value
(lastFindClearSeq handshake). findClear bumps it; findReset preserves it
(main tracks it monotonically, so a reset to 0 would swallow a later clear).
Tests: unit asserts the bump, monotonicity, and close/reopen preservation.
- pool: SearchTask + FindSubstring (case-insensitive substring scan with
query generation for stale-result dropping)
- editor: FindState on EditorState; find bar handlers (ToggleFind/FindNext/
FindPrev/FindClose); worker-pool scan of the in-memory content; edit-aware
offset remapping (shift after, drop overlapping); next/prev with
wrap-around, selection + scroll to match; main-owned find_bar input
forwarded via FindQueryChan (browser search_bar precedent)
- ui: find-bar layout below the margin-free top bar; search icon on the top
bar right; new search/close/chevron_up/chevron_down icons
- logic: findQueryChan, TypeSearch result handling, findReset on open
- frame: FindQuery field (main syncs the widget text like Query)
- tests: pool scan tests, find-state unit tests (remap, nav, gen gate,
focus), e2e find bar + navigation + edit-survival on real files
- docs: spec/architecture/development_plan updated (search implemented,
channel/task tables)
Every scroll<->content mapping site (window start, sub-line shift, tap
mapping, max-scroll clamp, selection menu/handle positions) assumed
1 logical line = 1 visual line. When the viewport top crossed the
bottom of a wrapped line, the view jumped past the wrapped remainder
(jump magnitude (count-1)*lh) instead of moving pixel-by-pixel.
- WrapIndex (internal/editor/wrap_index.go): Fenwick tree of
per-logical-line visual-line counts, parallel to the LineIndex;
built at index-build time, bookkept by the same
UpdateLineIndexAfter{Insert,Delete} hooks (never under-stale: every
touched line resets to the estimate, the next shaping pass
re-corrects it).
- scrollVisualDecompose: the scroll offset lives in visual-line space:
k = LineForVisual(floor(s/lh)), r = s - V(k)*lh. All mapping sites
go through it, so the viewport top is always exactly s into the
document's visual space (V(k)*lh + r = s) — the jump invariant.
All-ones index reduces to the legacy 1:1 mapping (pre-shaping and
non-wrapped behavior unchanged by construction).
- Correction pipeline: the renderer's per-frame VisualLineStarts are
grouped per logical line and written back (applyWrapCounts). The
layout feedback now carries the exact window text the layout was
shaped for (carried in the frame) plus the window start line and the
content-edit counter; corrections apply only on edit-counter match,
and grouping over the current window text (wrong after a scroll moved
the window) is no longer possible.
- bytePosToScreenXY now applies the sub-line shift and the scaled line
pitch: the selection menu/handles were off by up to a full line.
- maxScroll uses TotalVisuals() with the effective (font-scaled) line
height; the bottom clamp lands exactly on the file end for wrapped
content.
- VisibleByteRange returns the real start line (was hardcoded 0).
- emitFrame: replace the unread handoff frame with the newer snapshot
instead of dropping it — a dropped final frame was never re-emitted
(emission is event-driven), leaving the consumer one state behind
forever; fixes the pre-existing TestRealFile_ShiftSelectionInsert
failure. Still non-blocking.
Tests (mutation-verified where practical): wrap_index_test.go (Fenwick
vs naive model, 3000 ops), wrap_bookkeeping_test.go (edit hooks vs
shadow-string oracle, 400 ops — caught a real m=0 under-marking),
wrap_mapping_test.go (the jump regression: V(k)*lh + r == s over sweeps
+ random offsets; legacy-identity pin; boundary sweep), wrap_apply_test.go
(VisualLineStarts grouping + guards — the first version exposed the
always-true WindowStartByte guard that blocked all post-scroll
corrections). go test -race ./... green.
On-device (emulator, 60 wrapped lines): dp sweep 0/17/50/67/134/340
lands on LINE000-vl0/1/3, LINE001-vl0, LINE002-vl0, LINE005-vl0 —
pixel-exact 1:1, no jump (dp 134 is where the old code jumped to
LINE008); bottom clamp exact.
Docs: architecture.md §6.2 (visual-line space invariant),
development_plan.md (Phase 13), spec.md (wrap + clamp lines).
Density (pure hi-DPI) was already scale-free: all bookkeeping is in
density-dp and the scale enters only at the px<->dp boundary. But Android
also has a second axis, the user font-size setting (PxPerSp = fontScale *
PxPerDp), and the shaper draws baselines in sp. At a non-default font
scale the rendered line pitch is 16.8*fontScale dp while every logic-side
consumer used the raw 16.8 dp: taps would misplace by up to (fontScale-1)
viewportfuls of lines and scroll clamping would stop short of the bottom.
- ScaleEvent.FontScale + Frame.FontScale closed loop (main reads
gtx.Metric, logic tracks it in State.fontScale).
- EffectiveLineHeight()/EffectiveLineHeightAt(): the font-scale-applied
line height, now used by every consumer (window start, sub-line
remainder, tap mapping, scroll clamp, page size, cursor vertical move,
menu position, chunk-prefetch fallbacks).
- Renderer: GlyphLayout.LineHeight, caret, selection handles, and
highlight all use the scaled ascent/line-height from gtx.Metric.
- font_scale_test.go: 2000-pair tap property test at fontScale 1.3 with
the glyph layout fabricated at the scaled pitch (independent ground
truth), plus EffectiveLineHeight unit test.
- On-device: tap markers landed on exactly the tapped line at font_scale
1.3 (fsline060/080/081) and 0.8 (fsline039); rendered pitch measured
57/35/44 px at 1.3/0.8/1.0 (matches 16.8*fs*2.625); settled-position
window start k = floor(s/lh_eff) verified against the visible top line.
- Docs: architecture.md 6.2 font-scale axis, README two-scale note +
profiler 2s flush staleness note, development plan v10 Phase 11.
Frame now carries view state (scale/focus/query) to the main goroutine,
which reads only the frame-receiver-stored snapshot. Renderer owns Gio
widget editors (registered by ID) and the draw scale. Autosave timer
sends a token to the logic goroutine instead of touching state;
Shutdown waits for the owner to exit before FlushAll.
Tests access state only through owner-side Inspect/WithState helpers
(harness + in-package). Fixed double-Harness.Run race in two e2e tests,
made TestWorkerPool_PriorityPreemption deterministic, and raised the
lazy-loading test timeout that was too short under -race.
go test -race ./... is now green.