Selection handles now track the finger 1:1 (anchor grab point + displacement)
instead of snapping by whole lines, and crossing the opposite handle flips
the selection (native behaviour) instead of clearing it.
Caret and tap/handle line resolution use VisualLineStarts instead of the
min-Y baseline: the window's first visual line may be an empty line with no
recorded glyphs, which used to draw boundary carets one line too low per
leading empty line and land taps/dragged handles one line below the finger.
New exported ui.CaretPoint centralises byte->insertion-point mapping.
The off-screen caret no longer clamps to the window edge: EditorLayout ships
the true (possibly negative / past-end) window-relative cursor and the
renderer skips the caret when the cursor is outside the shaped window, so
scrolling past the caret no longer makes it jump onto the top/bottom line.
IME/router replay fixes: key.FocusCmd is issued only on a focus transition
(a per-frame no-op still takes the immediate-command path and re-queues all
pointer events), and the key.SelectionCmd IME sync is deferred while a
handle drag is in progress (each push re-injected the drag into every
gesture). Handle drags forward only Grabbed events; a tap inside a handle
grab box is a no-op.
Also: key.FocusEvent no longer logs as unexpected in main; dead code removed
(worker taskWrapper, browser applyXxxResult stubs, scrollIndex, mock_setup
sortModeKey/lineSpan helpers); mock FileSystem.ListPaths prefix match uses
strings.HasPrefix; build scripts run the new scripts/check.sh static gate
(go vet + staticcheck). Tests: caret_point_test, touch_selection updates
(flip/empty-line cases), off-window caret e2e, selection drag e2e grab step.
Drop the log.Printf/fmt.Printf traces that fired on every config/input/
click/scroll/open/worker-result during IME and tap debugging. These were
noise (and some were commented out). Error, limit, and recovery logs are
kept; the default-off profiler and gated IME debug remain untouched.
Frame now carries view state (scale/focus/query) to the main goroutine,
which reads only the frame-receiver-stored snapshot. Renderer owns Gio
widget editors (registered by ID) and the draw scale. Autosave timer
sends a token to the logic goroutine instead of touching state;
Shutdown waits for the owner to exit before FlushAll.
Tests access state only through owner-side Inspect/WithState helpers
(harness + in-package). Fixed double-Harness.Run race in two e2e tests,
made TestWorkerPool_PriorityPreemption deterministic, and raised the
lazy-loading test timeout that was too short under -race.
go test -race ./... is now green.
When directory navigation fails (e.g., permission denied on Android),
the browser now restores the previous path instead of staying in a
broken empty state. NavigateTo saves the current path to History, and
handleError restores it and re-builds the index for the previous
directory when a BuildIndexTask fails.
- Initialize browser path to the actual startup directory instead of '/'
- Improve '..' navigation to be relative to the filesystem root
- Fix path duplication issues by avoiding redundant absolute path joining
- Fix ChunkedBuffer.Insert to always update file length.
- Fix UpdateLineIndexAfterEdit to not shift the first line offset.
- Remove redundant ReadFileTask dispatch in HandleBrowserTap.
- Add end-to-end test for typing at start of buffer.
- Define pool.FileSystem interface in internal/io/pool/filesystem.go
- Move DirEntry interface to internal/io/pool/types/types.go to break
the pool <-> mock import cycle
- Implement real.FileSystem with atomic writes (temp file + os.Rename)
- Update mock.FileSystem to satisfy pool.FileSystem interface
- Update worker pool tasks to accept pool.FileSystem interface
- Update main.go to use RealFileSystem by default, with -root flag
- Update all browser/editor/test references to types.DirEntry
recomputeSearchResults now falls back to searching loaded Pages
directly when SortIndex is not available, instead of returning nil
results. This fixes all search tests and handles the brief window
between app launch and index completion.
- Remove currentBrowserState global and SetBrowserState from browser package
- Browser now receives sortHandler as a parameter instead of using global state
- Fix sort mode toggle: reload pages after clearing cache (was showing 'Loading...')
- Add String() methods to all UI element types for debugging
- Add e2e tests for sort mode functionality (5 tests)
The editor now owns all state; the browser is a pure function receiving
state and handlers through parameters.
- Add detailed §15 lazy loading plan with 7 implementation steps
- Update Phase 2 checklist with specific tasks
- Add E2E test harness for browser files
- Refactor browser layout and handler structure
- Add .gitignore for common patterns
WIP: Actual lazy loading not yet implemented.