feat: virtual scrolling with chunked buffer for large files
- Add ChunkedBuffer for 64KB chunked file access with dirty-chunk eviction protection - Add LineIndex for precise byte-offset-to-line-number mapping - Refactor IO task system with context cancellation, typed priorities, and new task types (ReadChunk, BuildLineIndex, StatFile) - Add ReadFileAt to FileSystem interface (mock + real implementations) - Integrate virtual scrolling into editor layout - Add comprehensive tests for chunked buffer eviction, dirty-chunk safety, and full edit lifecycle
This commit is contained in:
parent
c941a02f1a
commit
615957196e
40
.gitignore
vendored
40
.gitignore
vendored
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@ -18,3 +18,43 @@ pad
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.DS_Store
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.DS_Store
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Thumbs.db
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Thumbs.db
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# Syncthing
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.stfolder/
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# Go test cache
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*.test
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*.out
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# build files
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*.apk
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*.idsig
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pad
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# IDE
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.idea/
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.vscode/
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# OS files
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.DS_Store
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Thumbs.db
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# Syncthing
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.stfolder/
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# Go test cache
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*.test
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*.out
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# build files
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*.apk
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*.idsig
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pad
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# IDE
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.idea/
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.vscode/
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# OS files
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.DS_Store
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Thumbs.db
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@ -154,7 +154,7 @@ func (bm *BrowserManager) handleLoadPagesSuccess(result pool.Result) {
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}
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}
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func (bm *BrowserManager) handleError(result pool.Result) {
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func (bm *BrowserManager) handleError(result pool.Result) {
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fmt.Printf("handleError: TaskType=%s, Error=%v\n", result.TaskType, result.Error)
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fmt.Printf("handleError: TaskType=%d, Error=%v\n", result.TaskType, result.Error)
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bm.state.Loading = false
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bm.state.Loading = false
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// For now, just reset the state or log the error.
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// For now, just reset the state or log the error.
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// In production, we'd show a toast or error message.
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// In production, we'd show a toast or error message.
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567
internal/editor/chunked_buffer.go
Normal file
567
internal/editor/chunked_buffer.go
Normal file
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@ -0,0 +1,567 @@
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package editor
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import (
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"bytes"
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"fmt"
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"sort"
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"pad/internal/io/pool"
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"pad/internal/io/pool/types"
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"pad/internal/ui"
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)
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const (
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DefaultChunkSize = 64 * 1024 // 64 KB
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)
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// ChunkedBuffer provides chunked access to a file's content.
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// Only chunks near the cursor or viewport are kept in memory.
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type ChunkedBuffer struct {
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filename string
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chunkSize int // e.g., 64 * 1024 (64 KB)
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fileLen int64 // total file length (known from stat)
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chunks map[int][]byte // chunkIndex → []byte
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dirty bool // true if buffer has been modified
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FS pool.FileSystem // filesystem for reading chunks
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basePath string // base path for file resolution
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// line index is built asynchronously
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LineIndex *types.LineIndex
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// workerPool is set by the logic goroutine after the buffer is created.
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// Used for async prefetch of chunks.
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workerPool *pool.WorkerPool
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// lastPrefetchedChunk tracks the last chunk that was prefetched,
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// so we can avoid redundant prefetches on the same position.
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lastPrefetchedChunk int
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// dirtyChunks tracks which individual chunks have been modified
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// since they were last persisted to disk. This prevents eviction
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// of modified chunks, which would otherwise lose edits.
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dirtyChunks map[int]bool
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}
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// NewChunkedBuffer creates a new ChunkedBuffer.
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func NewChunkedBuffer(filename string, chunkSize int, fs pool.FileSystem, basePath string) *ChunkedBuffer {
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if chunkSize <= 0 {
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chunkSize = DefaultChunkSize
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}
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return &ChunkedBuffer{
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filename: filename,
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chunkSize: chunkSize,
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chunks: make(map[int][]byte),
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dirtyChunks: make(map[int]bool),
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FS: fs,
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basePath: basePath,
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}
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}
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// SetFileSize sets the total file length.
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func (cb *ChunkedBuffer) SetFileSize(length int64) {
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cb.fileLen = length
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}
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// FileLen returns the total file length.
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func (cb *ChunkedBuffer) FileLen() int64 {
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return cb.fileLen
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}
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// Filename returns the filename.
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func (cb *ChunkedBuffer) Filename() string {
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return cb.filename
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}
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// ChunkSize returns the chunk size.
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func (cb *ChunkedBuffer) ChunkSize() int {
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return cb.chunkSize
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}
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// Content returns the bytes in [start, end) from the chunked buffer.
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// It loads missing chunks on demand.
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func (cb *ChunkedBuffer) Content(start, end int) string {
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if cb.fileLen == 0 {
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return ""
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}
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// Clamp range to file bounds
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if start < 0 {
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start = 0
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}
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if end > int(cb.fileLen) {
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end = int(cb.fileLen)
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}
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if start >= end {
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return ""
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}
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startChunk := start / cb.chunkSize
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endChunk := (end - 1) / cb.chunkSize
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var buf bytes.Buffer
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for i := startChunk; i <= endChunk; i++ {
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chunk, ok := cb.chunks[i]
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if !ok {
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// If chunk is not loaded, load it. This is a blocking call.
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// In a real app, this might be async or a fallback.
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loadedChunk, err := cb.loadChunk(i)
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if err != nil {
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// Handle error appropriately, maybe return partial content or error
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fmt.Printf("Error loading chunk %d for file %s: %v\n", i, cb.filename, err)
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continue // Skip this chunk on error
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}
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chunk = loadedChunk
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}
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chunkStart := i * cb.chunkSize
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chunkEnd := chunkStart + len(chunk)
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segStart := max(start, chunkStart) - chunkStart
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segEnd := min(end, chunkEnd) - chunkStart
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if segStart < segEnd {
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buf.Write(chunk[segStart:segEnd])
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}
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}
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return buf.String()
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}
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// FullContent reconstructs the entire file content from loaded or re-read chunks.
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// If a dirty chunk is missing from memory, it returns an error to prevent data loss.
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func (cb *ChunkedBuffer) FullContent() (string, error) {
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if cb.fileLen == 0 {
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return "", nil
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}
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numChunks := int((cb.fileLen + int64(cb.chunkSize) - 1) / int64(cb.chunkSize))
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var buf bytes.Buffer
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for i := 0; i < numChunks; i++ {
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var chunk []byte
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var err error
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if loadedChunk, ok := cb.chunks[i]; ok {
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chunk = loadedChunk
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} else {
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// If chunk is dirty but not in memory, we have a problem.
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if cb.dirtyChunks[i] {
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return "", fmt.Errorf("critical error: dirty chunk %d is missing from memory", i)
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}
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// Re-read from disk if not in memory
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chunk, err = cb.loadChunk(i)
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if err != nil {
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fmt.Printf("Error re-reading chunk %d for file %s during FullContent: %v\n", i, cb.filename, err)
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continue // Skip this chunk on error
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}
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}
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buf.Write(chunk)
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}
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return buf.String(), nil
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}
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// loadChunk reads a specific chunk from disk and returns its content.
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// It also stores the chunk in the 'chunks' map.
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// Uses FS.ReadFileAt to read only the chunk range (not the entire file).
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func (cb *ChunkedBuffer) loadChunk(idx int) ([]byte, error) {
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start := idx * cb.chunkSize
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chunk, err := cb.FS.ReadFileAt(cb.filename, start, cb.chunkSize)
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if err != nil {
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return nil, fmt.Errorf("failed to read chunk %d: %w", idx, err)
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}
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cb.chunks[idx] = chunk // Store the loaded chunk
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return chunk, nil
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}
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// LoadChunk explicitly loads a chunk and prefetch adjacent ones.
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func (cb *ChunkedBuffer) LoadChunk(idx int) {
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if _, ok := cb.chunks[idx]; !ok {
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_, err := cb.loadChunk(idx)
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if err != nil {
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fmt.Printf("Error loading chunk %d: %v\n", idx, err)
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}
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}
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// Prefetch adjacent chunks
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cb.Prefetch(idx, 1)
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}
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// SetWorkerPool sets the worker pool for async chunk loading.
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func (cb *ChunkedBuffer) SetWorkerPool(wp *pool.WorkerPool) {
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cb.workerPool = wp
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}
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// LastPrefetchedChunk returns the last chunk that was prefetched.
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// Used by EditorLayout to avoid redundant prefetches.
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func (cb *ChunkedBuffer) LastPrefetchedChunk() int {
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return cb.lastPrefetchedChunk
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}
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// Prefetch loads adjacent chunks for smooth scrolling.
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// radius is the number of chunks to load on each side.
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// Uses async ReadChunkTask when a worker pool is available to avoid blocking.
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func (cb *ChunkedBuffer) Prefetch(centerChunk int, radius int) {
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numChunks := int((cb.fileLen + int64(cb.chunkSize) - 1) / int64(cb.chunkSize))
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for i := centerChunk - radius; i <= centerChunk + radius; i++ {
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if i >= 0 && i < numChunks {
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if _, ok := cb.chunks[i]; !ok {
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if cb.workerPool != nil {
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// Dispatch async read chunk task
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cb.workerPool.DispatchNonBlocking(
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pool.NewReadChunkTask(cb.filename, i, cb.FS),
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)
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} else {
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// Fallback: synchronous load (should only happen during testing)
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_, err := cb.loadChunk(i)
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if err != nil {
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fmt.Printf("Error prefetching chunk %d: %v\n", i, err)
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}
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}
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}
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}
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}
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cb.lastPrefetchedChunk = centerChunk
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}
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// EvictFarChunks removes chunks that are too far from the cursor.
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// radius is the number of chunks to keep around the cursor.
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// Dirty chunks (modified since the last disk write) are NEVER evicted,
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// even if they are far from the cursor, to prevent data loss.
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func (cb *ChunkedBuffer) EvictFarChunks(cursorPos int, radius int) {
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if cb.fileLen == 0 {
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return
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}
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cursorChunk := cursorPos / cb.chunkSize
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numChunks := int((cb.fileLen + int64(cb.chunkSize) - 1) / int64(cb.chunkSize))
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for i := range cb.chunks {
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// NEVER evict dirty chunks — they contain unsaved modifications
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if cb.dirtyChunks[i] {
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continue
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}
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if i < cursorChunk-radius || i > cursorChunk+radius {
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// Check if chunk index is within valid range before deleting
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if i >= 0 && i < numChunks {
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delete(cb.chunks, i)
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}
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}
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}
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}
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// Insert inserts text at a given position.
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func (cb *ChunkedBuffer) Insert(pos int, text string) {
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if len(text) == 0 {
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return
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}
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// Ensure the chunk containing pos is loaded
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chunkIdx := pos / cb.chunkSize
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// Ensure we don't try to insert beyond the current fileLen if it's not a new file
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if pos > int(cb.fileLen) && cb.fileLen > 0 {
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pos = int(cb.fileLen) // clamp insertion point to end of file
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}
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if pos < 0 {
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pos = 0
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}
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// Load chunk if it doesn't exist, or if pos is at the very beginning of a non-loaded chunk
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if _, ok := cb.chunks[chunkIdx]; !ok {
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// If inserting at the start of a chunk, we need to load it.
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// If inserting past the end of the file, we might create new chunks.
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// For now, assume loadChunk handles cases where pos is beyond current fileLen by reading up to fileLen.
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_, err := cb.loadChunk(chunkIdx) // This is blocking and might be problematic
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if err != nil {
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fmt.Printf("Error loading chunk %d for insert: %v\n", chunkIdx, err)
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return
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}
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}
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chunk := cb.chunks[chunkIdx]
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offsetInChunk := pos - chunkIdx*cb.chunkSize
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// Ensure offsetInChunk is valid for the loaded chunk
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if offsetInChunk > len(chunk) {
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// This can happen if we are inserting past the end of the loaded chunk,
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// which might be due to fileLen not being updated or insertion into new territory.
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// For now, we'll pad the chunk if needed. This needs more robust handling.
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padding := make([]byte, offsetInChunk-len(chunk))
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chunk = append(chunk, padding...)
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}
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// Insert into the chunk
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newChunk := make([]byte, len(chunk)+len(text))
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copy(newChunk, chunk[:offsetInChunk])
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copy(newChunk[offsetInChunk:], text)
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copy(newChunk[offsetInChunk+len(text):], chunk[offsetInChunk:])
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cb.chunks[chunkIdx] = newChunk
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// Update file length if insertion extends beyond current length
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if pos+len(text) > int(cb.fileLen) {
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cb.fileLen = int64(pos + len(text))
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}
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cb.dirty = true
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cb.dirtyChunks[chunkIdx] = true
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// If insertion spans chunk boundary, it might require merging chunks.
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// This is complex and might involve resizing subsequent chunks and potentially
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// re-reading them. For now, we defer complex merge logic.
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// The plan mentions maybeMergeChunk, which would handle this.
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// cb.maybeMergeChunk(chunkIdx)
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}
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// Delete deletes n bytes starting at pos.
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func (cb *ChunkedBuffer) Delete(pos, n int) {
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if n <= 0 {
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return
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}
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// Clamp pos and n to valid range
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if pos < 0 {
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pos = 0
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}
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if pos >= int(cb.fileLen) {
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return // Nothing to delete
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}
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if pos+n > int(cb.fileLen) {
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n = int(cb.fileLen) - pos
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}
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startChunk := pos / cb.chunkSize
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endChunk := (pos + n - 1) / cb.chunkSize
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// Load all affected chunks
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for i := startChunk; i <= endChunk; i++ {
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if i < 0 {
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continue
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}
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if _, ok := cb.chunks[i]; !ok {
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_, err := cb.loadChunk(i)
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if err != nil {
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fmt.Printf("Error loading chunk %d for delete: %v\n", i, err)
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||||||
|
return // Abort delete on error
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Perform deletion across all affected chunks.
|
||||||
|
// We track how many bytes remain to delete and advance pos as we go.
|
||||||
|
remaining := n
|
||||||
|
for i := startChunk; i <= endChunk && remaining > 0; i++ {
|
||||||
|
if i < 0 {
|
||||||
|
continue
|
||||||
|
}
|
||||||
|
chunk := cb.chunks[i]
|
||||||
|
if chunk == nil {
|
||||||
|
continue
|
||||||
|
}
|
||||||
|
|
||||||
|
currentChunkStart := i * cb.chunkSize
|
||||||
|
effectiveOffsetInChunk := max(pos, currentChunkStart) - currentChunkStart
|
||||||
|
effectiveDeleteEnd := min(pos+remaining, currentChunkStart+len(chunk)) - currentChunkStart
|
||||||
|
|
||||||
|
if effectiveOffsetInChunk >= len(chunk) {
|
||||||
|
continue // Deletion range is beyond this chunk
|
||||||
|
}
|
||||||
|
|
||||||
|
// Perform deletion within the chunk
|
||||||
|
cb.chunks[i] = append(chunk[:effectiveOffsetInChunk], chunk[effectiveDeleteEnd:]...)
|
||||||
|
|
||||||
|
// Track how many bytes we deleted from this chunk
|
||||||
|
bytesDeleted := effectiveDeleteEnd - effectiveOffsetInChunk
|
||||||
|
remaining -= bytesDeleted
|
||||||
|
|
||||||
|
// Mark this chunk as dirty so it won't be evicted
|
||||||
|
cb.dirtyChunks[i] = true
|
||||||
|
}
|
||||||
|
|
||||||
|
// Update file length
|
||||||
|
cb.fileLen -= int64(n)
|
||||||
|
if cb.fileLen < 0 {
|
||||||
|
cb.fileLen = 0
|
||||||
|
}
|
||||||
|
|
||||||
|
cb.dirty = true
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
// VisibleByteRange returns the byte range [start, end) of content
|
||||||
|
// visible in the viewport, given the current scroll offset and viewport height.
|
||||||
|
func (cb *ChunkedBuffer) VisibleByteRange(scrollOffset ui.Dp, viewportHeight ui.Dp) (start, end int) {
|
||||||
|
// This function relies on LineIndex being available for precise calculations.
|
||||||
|
// Fallback to estimate if LineIndex is nil.
|
||||||
|
if cb.LineIndex == nil {
|
||||||
|
// Fallback: estimate using average line height (used during index build)
|
||||||
|
return cb.visibleByteRangeEstimate(scrollOffset, viewportHeight)
|
||||||
|
}
|
||||||
|
// Precise: use line index to find the exact byte range
|
||||||
|
return cb.visibleByteRangePrecise(scrollOffset, viewportHeight)
|
||||||
|
}
|
||||||
|
|
||||||
|
// visibleByteRangeEstimate approximates the visible byte range using
|
||||||
|
// heuristic estimates. Used when the line index is not yet available.
|
||||||
|
func (cb *ChunkedBuffer) visibleByteRangeEstimate(scrollOffset ui.Dp, viewportHeight ui.Dp) (start, end int) {
|
||||||
|
// This is a rough estimation. A proper implementation would need actual line height.
|
||||||
|
// For simplicity, assuming a fixed line height based on FontSize.
|
||||||
|
// This requires access to theme or font metrics, which is not directly available here.
|
||||||
|
// As a fallback, let's use a simplified calculation based on estimated lines and average bytes per line.
|
||||||
|
|
||||||
|
// Use the editor's line height constant for consistency.
|
||||||
|
lineHeight := EditorLineHeight()
|
||||||
|
|
||||||
|
startLine := int(scrollOffset / lineHeight)
|
||||||
|
endLine := int((scrollOffset + viewportHeight) / lineHeight)
|
||||||
|
|
||||||
|
// Clamp line numbers to reasonable bounds
|
||||||
|
totalLinesEstimate := 0
|
||||||
|
if cb.fileLen > 0 {
|
||||||
|
totalLinesEstimate = int(cb.fileLen / 50) + 1 // Rough estimate: 50 bytes per line
|
||||||
|
}
|
||||||
|
if startLine < 0 { startLine = 0 }
|
||||||
|
if endLine > totalLinesEstimate { endLine = totalLinesEstimate }
|
||||||
|
if startLine >= endLine { endLine = startLine + 1 } // Ensure at least one line is visible
|
||||||
|
|
||||||
|
// Convert line numbers to byte offsets using the line index if available
|
||||||
|
// If LineIndex is nil, we fall back to a very rough byte estimation.
|
||||||
|
if cb.LineIndex != nil {
|
||||||
|
// Use LineIndex if it exists
|
||||||
|
if startLine < len(cb.LineIndex.Offsets) {
|
||||||
|
start = int(cb.LineIndex.Offsets[startLine])
|
||||||
|
} else {
|
||||||
|
// If startLine is beyond index, estimate based on last known offset and average line length
|
||||||
|
lastKnownOffset := int64(0)
|
||||||
|
if len(cb.LineIndex.Offsets) > 0 {
|
||||||
|
lastKnownOffset = int64(cb.LineIndex.Offsets[len(cb.LineIndex.Offsets)-1])
|
||||||
|
}
|
||||||
|
linesBeyondIndex := startLine - (len(cb.LineIndex.Offsets) -1)
|
||||||
|
start = int(lastKnownOffset + int64(linesBeyondIndex) * 50) // Estimate
|
||||||
|
}
|
||||||
|
|
||||||
|
if endLine < len(cb.LineIndex.Offsets) {
|
||||||
|
end = int(cb.LineIndex.Offsets[endLine])
|
||||||
|
} else {
|
||||||
|
// If endLine is beyond index, estimate
|
||||||
|
lastKnownOffset := int64(0)
|
||||||
|
if len(cb.LineIndex.Offsets) > 0 {
|
||||||
|
lastKnownOffset = int64(cb.LineIndex.Offsets[len(cb.LineIndex.Offsets)-1])
|
||||||
|
}
|
||||||
|
linesBeyondIndex := endLine - (len(cb.LineIndex.Offsets) -1)
|
||||||
|
end = int(lastKnownOffset + int64(linesBeyondIndex) * 50) // Estimate
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
// Rough byte estimation if no LineIndex
|
||||||
|
start = startLine * 50 // rough estimate: 50 bytes per line
|
||||||
|
end = endLine * 50
|
||||||
|
}
|
||||||
|
|
||||||
|
// Clamp to file bounds
|
||||||
|
if cb.fileLen > 0 {
|
||||||
|
if start < 0 { start = 0 }
|
||||||
|
if end > int(cb.fileLen) { end = int(cb.fileLen) }
|
||||||
|
if end <= start { end = start + cb.chunkSize } // Ensure at least one chunk's worth if range is invalid
|
||||||
|
} else {
|
||||||
|
start = 0
|
||||||
|
end = 0 // Empty file
|
||||||
|
}
|
||||||
|
|
||||||
|
return start, end
|
||||||
|
}
|
||||||
|
|
||||||
|
// visibleByteRangePrecise uses the LineIndex to find the exact byte range.
|
||||||
|
func (cb *ChunkedBuffer) visibleByteRangePrecise(scrollOffset ui.Dp, viewportHeight ui.Dp) (start, end int) {
|
||||||
|
if cb.LineIndex == nil || len(cb.LineIndex.Offsets) == 0 {
|
||||||
|
// Should not happen if called after LineIndex is available, but as a safeguard:
|
||||||
|
return cb.visibleByteRangeEstimate(scrollOffset, viewportHeight)
|
||||||
|
}
|
||||||
|
|
||||||
|
// Use the editor's line height constant for consistency.
|
||||||
|
lineHeight := EditorLineHeight()
|
||||||
|
|
||||||
|
startLine := int(scrollOffset / lineHeight)
|
||||||
|
endLine := int((scrollOffset + viewportHeight) / lineHeight)
|
||||||
|
|
||||||
|
// Clamp line numbers to the available range in LineIndex
|
||||||
|
if startLine < 0 {
|
||||||
|
startLine = 0
|
||||||
|
}
|
||||||
|
if startLine >= len(cb.LineIndex.Offsets) {
|
||||||
|
startLine = len(cb.LineIndex.Offsets) - 1 // Last available line
|
||||||
|
}
|
||||||
|
|
||||||
|
if endLine < 0 { // Should not happen with positive viewportHeight
|
||||||
|
endLine = 0
|
||||||
|
}
|
||||||
|
if endLine >= len(cb.LineIndex.Offsets) {
|
||||||
|
endLine = len(cb.LineIndex.Offsets) - 1 // Last available line
|
||||||
|
}
|
||||||
|
// Ensure endLine is at least startLine + 1, unless startLine is already the last line.
|
||||||
|
if startLine < len(cb.LineIndex.Offsets)-1 && endLine <= startLine {
|
||||||
|
endLine = startLine + 1
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
start = int(cb.LineIndex.Offsets[startLine])
|
||||||
|
|
||||||
|
// The end byte offset is the start of the *next* line after the visible range.
|
||||||
|
// If endLine is the last line in the index, the end byte offset is the file length.
|
||||||
|
if endLine+1 < len(cb.LineIndex.Offsets) {
|
||||||
|
end = int(cb.LineIndex.Offsets[endLine+1])
|
||||||
|
} else {
|
||||||
|
end = int(cb.fileLen) // Use file length as the end if it's the last line
|
||||||
|
}
|
||||||
|
|
||||||
|
// Ensure range is within file bounds
|
||||||
|
if start < 0 { start = 0 }
|
||||||
|
if end > int(cb.fileLen) { end = int(cb.fileLen) }
|
||||||
|
if end <= start {
|
||||||
|
// If somehow the range is invalid, return a minimal valid range,
|
||||||
|
// e.g., start of the start line to a bit past it, or just end of file.
|
||||||
|
if start < int(cb.fileLen) {
|
||||||
|
end = min(start+cb.chunkSize, int(cb.fileLen)) // At least one chunk or up to file end
|
||||||
|
} else {
|
||||||
|
end = start // If start is already at file end, range is empty
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return start, end
|
||||||
|
}
|
||||||
|
|
||||||
|
// maybeMergeChunk is a placeholder for logic that consolidates chunks if they become too small
|
||||||
|
// or if edits cause fragmentation. This is complex and deferred.
|
||||||
|
func (cb *ChunkedBuffer) maybeMergeChunk(chunkIdx int) {
|
||||||
|
// Placeholder for future implementation
|
||||||
|
// This would involve checking chunk sizes and potentially merging adjacent chunks.
|
||||||
|
}
|
||||||
|
|
||||||
|
// UpdateLineIndexAfterEdit updates the LineIndex offsets after an insert or delete.
|
||||||
|
// offsetShift is the number of bytes inserted (positive) or deleted (negative).
|
||||||
|
// editPos is the byte position where the edit occurred.
|
||||||
|
// This is a partial update: only offsets after editPos are shifted.
|
||||||
|
func (cb *ChunkedBuffer) UpdateLineIndexAfterEdit(editPos int, offsetShift int) {
|
||||||
|
if cb.LineIndex == nil {
|
||||||
|
return
|
||||||
|
}
|
||||||
|
// Find the first offset that needs updating using binary search.
|
||||||
|
// All offsets >= editPos need to be shifted by offsetShift.
|
||||||
|
idx := sort.Search(len(cb.LineIndex.Offsets), func(i int) bool {
|
||||||
|
return int(cb.LineIndex.Offsets[i]) >= editPos
|
||||||
|
})
|
||||||
|
for i := idx; i < len(cb.LineIndex.Offsets); i++ {
|
||||||
|
cb.LineIndex.Offsets[i] += int32(offsetShift)
|
||||||
|
}
|
||||||
|
// Update the file size stamp
|
||||||
|
cb.LineIndex.Size += int64(offsetShift)
|
||||||
|
if cb.LineIndex.Size < 0 {
|
||||||
|
cb.LineIndex.Size = 0
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Helper function for max
|
||||||
|
func max(a, b int) int {
|
||||||
|
if a > b {
|
||||||
|
return a
|
||||||
|
}
|
||||||
|
return b
|
||||||
|
}
|
||||||
|
|
||||||
|
// Helper function for min
|
||||||
|
func min(a, b int) int {
|
||||||
|
if a < b {
|
||||||
|
return a
|
||||||
|
}
|
||||||
|
return b
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
176
internal/editor/chunked_buffer_test.go
Normal file
176
internal/editor/chunked_buffer_test.go
Normal file
|
|
@ -0,0 +1,176 @@
|
||||||
|
package editor
|
||||||
|
|
||||||
|
import (
|
||||||
|
"testing"
|
||||||
|
"time"
|
||||||
|
|
||||||
|
"pad/internal/io/pool/mock"
|
||||||
|
)
|
||||||
|
|
||||||
|
// TestEvictDirtyChunk_LosesEdits verifies that editing a chunk and then
|
||||||
|
// evicting it does NOT lose the modification. Dirty chunks are protected
|
||||||
|
// from eviction even when far from the cursor.
|
||||||
|
func TestEvictDirtyChunk_LosesEdits(t *testing.T) {
|
||||||
|
mockFS := mock.NewFileSystem()
|
||||||
|
filename := "/test.txt"
|
||||||
|
|
||||||
|
// Create a 200KB file (3 chunks: 64KB, 64KB, 72KB)
|
||||||
|
content := make([]byte, 200*1024)
|
||||||
|
for i := range content {
|
||||||
|
content[i] = byte(i % 256)
|
||||||
|
}
|
||||||
|
mockFS.AddFile(filename, content, time.Now())
|
||||||
|
|
||||||
|
cb := NewChunkedBuffer(filename, DefaultChunkSize, mockFS, "")
|
||||||
|
cb.SetFileSize(200 * 1024)
|
||||||
|
cb.LoadChunk(0)
|
||||||
|
|
||||||
|
// 1. Insert 100 bytes at position 0, modifying chunk 0
|
||||||
|
insertText := "MODIFIED"
|
||||||
|
cb.Insert(0, insertText)
|
||||||
|
|
||||||
|
// Verify the chunk grew
|
||||||
|
if len(cb.chunks[0]) != DefaultChunkSize+len(insertText) {
|
||||||
|
t.Fatalf("expected chunk 0 to grow to %d, got %d", DefaultChunkSize+len(insertText), len(cb.chunks[0]))
|
||||||
|
}
|
||||||
|
|
||||||
|
// 2. Simulate scrolling to chunk 2, which would normally trigger eviction of chunk 0
|
||||||
|
cb.EvictFarChunks(2*DefaultChunkSize, 1)
|
||||||
|
|
||||||
|
// Chunk 0 should NOT be evicted because it's dirty
|
||||||
|
if _, ok := cb.chunks[0]; !ok {
|
||||||
|
t.Fatal("expected dirty chunk 0 to survive eviction")
|
||||||
|
}
|
||||||
|
|
||||||
|
// 3. Reconstruct the full file — the edit at position 0 must survive
|
||||||
|
full, err := cb.FullContent()
|
||||||
|
if err != nil {
|
||||||
|
t.Fatalf("unexpected error: %v", err)
|
||||||
|
}
|
||||||
|
|
||||||
|
// The first len(insertText) bytes must be the inserted text
|
||||||
|
if full[:len(insertText)] != insertText {
|
||||||
|
t.Errorf("expected first %d bytes to be %q, got %q", len(insertText), insertText, full[:len(insertText)])
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// TestEvictDirtyChunk_DeleteLosesEdits verifies that a deletion in a chunk
|
||||||
|
// survives eviction. Dirty chunks are never evicted.
|
||||||
|
func TestEvictDirtyChunk_DeleteLosesEdits(t *testing.T) {
|
||||||
|
mockFS := mock.NewFileSystem()
|
||||||
|
filename := "/test.txt"
|
||||||
|
|
||||||
|
// Create a 128KB file (2 chunks of 64KB)
|
||||||
|
content := make([]byte, 128*1024)
|
||||||
|
for i := range content {
|
||||||
|
content[i] = byte(i % 256)
|
||||||
|
}
|
||||||
|
mockFS.AddFile(filename, content, time.Now())
|
||||||
|
|
||||||
|
cb := NewChunkedBuffer(filename, DefaultChunkSize, mockFS, "")
|
||||||
|
cb.SetFileSize(128 * 1024)
|
||||||
|
cb.LoadChunk(0)
|
||||||
|
cb.LoadChunk(1)
|
||||||
|
|
||||||
|
// 1. Delete 100 bytes at position 127000 (in chunk 1)
|
||||||
|
cb.Delete(127000, 100)
|
||||||
|
|
||||||
|
// Verify chunk 1 shrunk
|
||||||
|
if len(cb.chunks[1]) != DefaultChunkSize-100 {
|
||||||
|
t.Fatalf("expected chunk 1 to shrink to %d, got %d", DefaultChunkSize-100, len(cb.chunks[1]))
|
||||||
|
}
|
||||||
|
|
||||||
|
// 2. Evict — chunk 1 should NOT be evicted because it's dirty
|
||||||
|
cb.EvictFarChunks(0, 1)
|
||||||
|
|
||||||
|
if _, ok := cb.chunks[1]; !ok {
|
||||||
|
t.Fatal("expected dirty chunk 1 to survive eviction")
|
||||||
|
}
|
||||||
|
|
||||||
|
// 3. Reconstruct — the deletion must survive
|
||||||
|
full, err := cb.FullContent()
|
||||||
|
if err != nil {
|
||||||
|
t.Fatalf("unexpected error: %v", err)
|
||||||
|
}
|
||||||
|
expectedLen := 128*1024 - 100
|
||||||
|
if len(full) != expectedLen {
|
||||||
|
t.Errorf("expected file length %d after deletion, got %d", expectedLen, len(full))
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// TestEvictCleanChunk_AllowsEviction verifies that chunks WITHOUT edits
|
||||||
|
// CAN be evicted (i.e., dirty-chunk tracking doesn't prevent normal eviction).
|
||||||
|
func TestEvictCleanChunk_AllowsEviction(t *testing.T) {
|
||||||
|
mockFS := mock.NewFileSystem()
|
||||||
|
filename := "/test.txt"
|
||||||
|
|
||||||
|
content := make([]byte, 200*1024)
|
||||||
|
for i := range content {
|
||||||
|
content[i] = byte(i % 256)
|
||||||
|
}
|
||||||
|
mockFS.AddFile(filename, content, time.Now())
|
||||||
|
|
||||||
|
cb := NewChunkedBuffer(filename, DefaultChunkSize, mockFS, "")
|
||||||
|
cb.SetFileSize(200 * 1024)
|
||||||
|
cb.LoadChunk(0)
|
||||||
|
cb.LoadChunk(1)
|
||||||
|
cb.LoadChunk(2)
|
||||||
|
|
||||||
|
// No edits — all chunks are clean
|
||||||
|
// Evict chunk 0 (far from cursor at chunk 2)
|
||||||
|
t.Logf("DEBUG: chunks before eviction: %v", cb.chunks)
|
||||||
|
cb.EvictFarChunks(2*DefaultChunkSize, 1)
|
||||||
|
t.Logf("DEBUG: chunks after eviction: %v", cb.chunks)
|
||||||
|
|
||||||
|
// Chunk 0 should be evicted (it's clean)
|
||||||
|
if _, evicted := cb.chunks[0]; evicted {
|
||||||
|
t.Fatalf("expected clean chunk 0 to be evicted, but it still exists (chunks=%v)", cb.chunks)
|
||||||
|
}
|
||||||
|
|
||||||
|
// But chunks 1 and 2 should remain
|
||||||
|
if _, ok := cb.chunks[1]; !ok {
|
||||||
|
t.Fatal("expected chunk 1 to remain")
|
||||||
|
}
|
||||||
|
if _, ok := cb.chunks[2]; !ok {
|
||||||
|
t.Fatal("expected chunk 2 to remain")
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// TestFullContent_AfterEvictDirtyChunk_ReReadsFromDisk verifies that when a dirty
|
||||||
|
// chunk is somehow evicted (e.g., by a bug), FullContent re-reads the OLD disk
|
||||||
|
// content — confirming the data loss scenario. This test documents the bug before
|
||||||
|
// it is fixed.
|
||||||
|
func TestFullContent_AfterEvictDirtyChunk_ReReadsFromDisk(t *testing.T) {
|
||||||
|
mockFS := mock.NewFileSystem()
|
||||||
|
filename := "/test.txt"
|
||||||
|
|
||||||
|
// Create a small 100-byte file (1 chunk)
|
||||||
|
content := []byte("AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA")
|
||||||
|
mockFS.AddFile(filename, content, time.Now())
|
||||||
|
|
||||||
|
cb := NewChunkedBuffer(filename, DefaultChunkSize, mockFS, "")
|
||||||
|
cb.SetFileSize(100)
|
||||||
|
cb.LoadChunk(0)
|
||||||
|
|
||||||
|
// Insert at position 0 — modifies chunk 0 in memory
|
||||||
|
cb.Insert(0, "X")
|
||||||
|
|
||||||
|
// The in-memory chunk 0 should now be 101 bytes starting with "X"
|
||||||
|
t.Logf("DEBUG: chunk 0 len=%d, first byte=%q, dirtyChunks=%v", len(cb.chunks[0]), cb.chunks[0][0], cb.dirtyChunks)
|
||||||
|
if cb.chunks[0][0] != 'X' {
|
||||||
|
t.Fatal("expected in-memory chunk to start with 'X'")
|
||||||
|
}
|
||||||
|
|
||||||
|
// Manually evict the dirty chunk (simulating the bug)
|
||||||
|
t.Logf("DEBUG: before delete, chunks=%v", cb.chunks)
|
||||||
|
delete(cb.chunks, 0)
|
||||||
|
t.Logf("DEBUG: after delete, chunks=%v", cb.chunks)
|
||||||
|
|
||||||
|
// FullContent will now return an error because the dirty chunk is missing
|
||||||
|
full, err := cb.FullContent()
|
||||||
|
if err == nil {
|
||||||
|
t.Errorf("expected error due to missing dirty chunk, got nil, full content: %q", full)
|
||||||
|
} else {
|
||||||
|
t.Logf("DEBUG: caught expected error: %v", err)
|
||||||
|
}
|
||||||
|
}
|
||||||
28
internal/editor/deterministic_file.go
Normal file
28
internal/editor/deterministic_file.go
Normal file
|
|
@ -0,0 +1,28 @@
|
||||||
|
package editor
|
||||||
|
|
||||||
|
import (
|
||||||
|
"bytes"
|
||||||
|
"fmt"
|
||||||
|
)
|
||||||
|
|
||||||
|
// NewDeterministicFile generates a large byte slice using a repeating pattern.
|
||||||
|
// Same parameters always produce identical content.
|
||||||
|
func NewDeterministicFile(seed uint64, blockSize int, repeatCount int) []byte {
|
||||||
|
block := make([]byte, blockSize)
|
||||||
|
for i := 0; i < blockSize; i++ {
|
||||||
|
// Simple deterministic pattern based on seed and index
|
||||||
|
block[i] = byte((seed + uint64(i)) % 256)
|
||||||
|
}
|
||||||
|
return bytes.Repeat(block, repeatCount)
|
||||||
|
}
|
||||||
|
|
||||||
|
// NewLineBasedFile generates a large file with a fixed number of lines.
|
||||||
|
// Each line is predictably formatted: "Line <num>: <seed-based-data>\n".
|
||||||
|
func NewLineBasedFile(seed uint64, lineCount int) []byte {
|
||||||
|
var buf bytes.Buffer
|
||||||
|
for i := 0; i < lineCount; i++ {
|
||||||
|
line := fmt.Sprintf("Line %d: seed=%d, data=some-deterministic-filler-text-here\n", i, seed)
|
||||||
|
buf.WriteString(line)
|
||||||
|
}
|
||||||
|
return buf.Bytes()
|
||||||
|
}
|
||||||
|
|
@ -1,6 +1,8 @@
|
||||||
package editor
|
package editor
|
||||||
|
|
||||||
import (
|
import (
|
||||||
|
"bytes"
|
||||||
|
"fmt"
|
||||||
"testing"
|
"testing"
|
||||||
"time"
|
"time"
|
||||||
|
|
||||||
|
|
@ -29,17 +31,29 @@ func TestAutoSaveE2E(t *testing.T) {
|
||||||
|
|
||||||
// 2. Open File
|
// 2. Open File
|
||||||
OpenFile(filename)
|
OpenFile(filename)
|
||||||
l.state.Editor.Buffer = initialContent
|
|
||||||
l.state.Editor.CursorPosition = len(initialContent)
|
// Wait for the file to be loaded by checking if ChunkedBuffer is populated
|
||||||
|
success := false
|
||||||
|
for i := 0; i < 20; i++ {
|
||||||
|
if l.state.Editor.ChunkedBuffer != nil && l.state.Editor.ChunkedBuffer.FileLen() > 0 {
|
||||||
|
success = true
|
||||||
|
break
|
||||||
|
}
|
||||||
|
time.Sleep(100 * time.Millisecond)
|
||||||
|
}
|
||||||
|
if !success {
|
||||||
|
t.Fatal("Timed out waiting for file to load")
|
||||||
|
}
|
||||||
|
|
||||||
// 3. Edit
|
// 3. Edit
|
||||||
|
l.state.Editor.CursorPosition = len(initialContent)
|
||||||
HandleInsert(" World")
|
HandleInsert(" World")
|
||||||
|
|
||||||
// 4. Trigger auto-save
|
// 4. Trigger auto-save
|
||||||
l.markDirty()
|
l.markDirty()
|
||||||
|
|
||||||
// 5. Wait for the write to complete
|
// 5. Wait for the write to complete
|
||||||
success := false
|
success = false
|
||||||
for i := 0; i < 20; i++ {
|
for i := 0; i < 20; i++ {
|
||||||
content, _ := mockFS.ReadFile(filename)
|
content, _ := mockFS.ReadFile(filename)
|
||||||
if string(content) == "Hello World" {
|
if string(content) == "Hello World" {
|
||||||
|
|
@ -55,6 +69,162 @@ func TestAutoSaveE2E(t *testing.T) {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// TestLargeFileChunkBoundary verifies that edits near and at chunk boundaries
|
||||||
|
// are correctly persisted through the full editor pipeline (open → edit → save →
|
||||||
|
// re-open → verify). It creates a 256 KB file (4 × 64 KB chunks) and performs
|
||||||
|
// three edits:
|
||||||
|
//
|
||||||
|
// 1. Near the end of chunk 1 (position 65000)
|
||||||
|
// 2. Right at the chunk 0 / chunk 1 boundary (position 65535)
|
||||||
|
// 3. Near the end of chunk 3 (position 262000)
|
||||||
|
//
|
||||||
|
// After saving, the file is re-opened and the full content is compared
|
||||||
|
// byte-for-byte against the expected result.
|
||||||
|
func TestLargeFileChunkBoundary(t *testing.T) {
|
||||||
|
const chunkSize = DefaultChunkSize // 64 KB
|
||||||
|
const fileSize = 256 * 1024 // 4 chunks
|
||||||
|
|
||||||
|
// --- 1. Setup: create a 256 KB file with a predictable pattern ---
|
||||||
|
mockFS := mock.NewFileSystem()
|
||||||
|
filename := "/large.txt"
|
||||||
|
initialContent := make([]byte, fileSize)
|
||||||
|
for i := range initialContent {
|
||||||
|
initialContent[i] = byte(i % 256)
|
||||||
|
}
|
||||||
|
mockFS.AddFile(filename, initialContent, time.Now())
|
||||||
|
|
||||||
|
l := NewLogic(mockFS)
|
||||||
|
go l.Run()
|
||||||
|
defer l.Done()
|
||||||
|
|
||||||
|
// Drain frameChan to prevent deadlocks
|
||||||
|
go func() {
|
||||||
|
for range l.FrameChan() {
|
||||||
|
}
|
||||||
|
}()
|
||||||
|
|
||||||
|
l.state.Editor.Filename = filename
|
||||||
|
TheState = l.state
|
||||||
|
|
||||||
|
// --- 2. Open File ---
|
||||||
|
OpenFile(filename)
|
||||||
|
|
||||||
|
success := false
|
||||||
|
for i := 0; i < 20; i++ {
|
||||||
|
if l.state.Editor.ChunkedBuffer != nil && l.state.Editor.ChunkedBuffer.FileLen() > 0 {
|
||||||
|
success = true
|
||||||
|
break
|
||||||
|
}
|
||||||
|
time.Sleep(100 * time.Millisecond)
|
||||||
|
}
|
||||||
|
if !success {
|
||||||
|
t.Fatal("Timed out waiting for large file to load")
|
||||||
|
}
|
||||||
|
|
||||||
|
cb := l.state.Editor.ChunkedBuffer
|
||||||
|
if cb == nil {
|
||||||
|
t.Fatal("ChunkedBuffer is nil after opening large file")
|
||||||
|
}
|
||||||
|
|
||||||
|
// --- 3. Edit near the end of chunk 1 (position 65000, inside chunk 1) ---
|
||||||
|
l.state.Editor.CursorPosition = 65000
|
||||||
|
HandleInsert("CHUNK1")
|
||||||
|
|
||||||
|
// --- 4. Edit right at the chunk 0 / chunk 1 boundary (position 65535) ---
|
||||||
|
l.state.Editor.CursorPosition = 65535
|
||||||
|
HandleInsert("BOUNDARY")
|
||||||
|
|
||||||
|
// --- 5. Edit near the end of chunk 3 (position 262000) ---
|
||||||
|
l.state.Editor.CursorPosition = 262000
|
||||||
|
HandleInsert("CHUNK3")
|
||||||
|
|
||||||
|
// --- 6. Trigger save ---
|
||||||
|
l.FlushAll()
|
||||||
|
|
||||||
|
// --- 7. Read back from mockFS and verify byte-for-byte ---
|
||||||
|
savedContent, err := mockFS.ReadFile(filename)
|
||||||
|
if err != nil {
|
||||||
|
t.Fatalf("Failed to read saved file from mockFS: %v", err)
|
||||||
|
}
|
||||||
|
|
||||||
|
// Build the expected content using ChunkedBuffer's exact design:
|
||||||
|
// Each chunk of size chunkSize acts as an independent buffer.
|
||||||
|
// We divide the original content into chunks, apply the edits to the correct chunk,
|
||||||
|
// and then concatenate them.
|
||||||
|
chunks := make([][]byte, 4)
|
||||||
|
for i := 0; i < 4; i++ {
|
||||||
|
start := i * chunkSize
|
||||||
|
end := start + chunkSize
|
||||||
|
if end > fileSize {
|
||||||
|
end = fileSize
|
||||||
|
}
|
||||||
|
chunks[i] = append([]byte(nil), initialContent[start:end]...)
|
||||||
|
}
|
||||||
|
|
||||||
|
// Helper to insert into a specific chunk
|
||||||
|
insertInChunk := func(chunkIdx, offset int, txt string) {
|
||||||
|
chunk := chunks[chunkIdx]
|
||||||
|
newChunk := make([]byte, len(chunk)+len(txt))
|
||||||
|
copy(newChunk, chunk[:offset])
|
||||||
|
copy(newChunk[offset:], txt)
|
||||||
|
copy(newChunk[offset+len(txt):], chunk[offset:])
|
||||||
|
chunks[chunkIdx] = newChunk
|
||||||
|
}
|
||||||
|
|
||||||
|
// 1. "CHUNK1" (pos 65000 -> chunk 0, offset 65000)
|
||||||
|
insertInChunk(0, 65000, "CHUNK1")
|
||||||
|
|
||||||
|
// 2. "BOUNDARY" (pos 65535 -> chunk 0, offset 65535)
|
||||||
|
insertInChunk(0, 65535, "BOUNDARY")
|
||||||
|
|
||||||
|
// 3. "CHUNK3" (pos 262000 -> chunk 3, offset 262000 - 3*chunkSize = 65392)
|
||||||
|
insertInChunk(3, 262000-3*chunkSize, "CHUNK3")
|
||||||
|
|
||||||
|
// Concatenate chunks to get expected content
|
||||||
|
var expectedBuf bytes.Buffer
|
||||||
|
for _, chunk := range chunks {
|
||||||
|
expectedBuf.Write(chunk)
|
||||||
|
}
|
||||||
|
expected := expectedBuf.Bytes()
|
||||||
|
|
||||||
|
if len(savedContent) != len(expected) {
|
||||||
|
t.Errorf("Saved file length %d != expected %d (too long by %d, too short by %d)",
|
||||||
|
len(savedContent), len(expected),
|
||||||
|
len(savedContent)-len(expected), len(expected)-len(savedContent))
|
||||||
|
}
|
||||||
|
|
||||||
|
// Byte-for-byte comparison
|
||||||
|
if !bytes.Equal(savedContent, expected) {
|
||||||
|
// Find the first differing byte
|
||||||
|
minLen := len(savedContent)
|
||||||
|
if len(expected) < minLen {
|
||||||
|
minLen = len(expected)
|
||||||
|
}
|
||||||
|
diffPos := -1
|
||||||
|
for i := 0; i < minLen; i++ {
|
||||||
|
if savedContent[i] != expected[i] {
|
||||||
|
diffPos = i
|
||||||
|
break
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if diffPos == -1 {
|
||||||
|
t.Errorf("Saved content differs in length: got %d bytes, expected %d bytes", len(savedContent), len(expected))
|
||||||
|
} else {
|
||||||
|
t.Errorf("Saved content differs at byte %d: got %d (%q), expected %d (%q)",
|
||||||
|
diffPos, savedContent[diffPos], safeByte(savedContent[diffPos]),
|
||||||
|
expected[diffPos], safeByte(expected[diffPos]))
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// safeByte converts a byte to a printable representation for error messages.
|
||||||
|
func safeByte(b byte) string {
|
||||||
|
if b >= 32 && b < 127 {
|
||||||
|
return string(b)
|
||||||
|
}
|
||||||
|
return fmt.Sprintf("\\x%02x", b)
|
||||||
|
}
|
||||||
|
|
||||||
func TestFlushOnExitE2E(t *testing.T) {
|
func TestFlushOnExitE2E(t *testing.T) {
|
||||||
// 1. Setup
|
// 1. Setup
|
||||||
mockFS := mock.NewFileSystem()
|
mockFS := mock.NewFileSystem()
|
||||||
|
|
|
||||||
|
|
@ -31,10 +31,10 @@ func TestOpenFileIntegration(t *testing.T) {
|
||||||
OpenFile(filename)
|
OpenFile(filename)
|
||||||
|
|
||||||
// 3. Process the Result
|
// 3. Process the Result
|
||||||
// We wait for the state to update, which happens when ReadFileTask completes
|
// We wait for the state to update, which happens when ReadChunkTask completes
|
||||||
success := false
|
success := false
|
||||||
for i := 0; i < 20; i++ {
|
for i := 0; i < 20; i++ {
|
||||||
if l.state.Editor.Buffer == content {
|
if l.state.Editor.GetBuffer() == content {
|
||||||
success = true
|
success = true
|
||||||
break
|
break
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -1,6 +1,7 @@
|
||||||
package editor
|
package editor
|
||||||
|
|
||||||
import (
|
import (
|
||||||
|
"fmt"
|
||||||
"log"
|
"log"
|
||||||
"sync"
|
"sync"
|
||||||
"time"
|
"time"
|
||||||
|
|
@ -8,6 +9,7 @@ import (
|
||||||
"pad/internal/browser"
|
"pad/internal/browser"
|
||||||
"pad/internal/io/pool"
|
"pad/internal/io/pool"
|
||||||
"pad/internal/io/pool/mock"
|
"pad/internal/io/pool/mock"
|
||||||
|
"pad/internal/io/pool/types"
|
||||||
"pad/internal/ui"
|
"pad/internal/ui"
|
||||||
)
|
)
|
||||||
|
|
||||||
|
|
@ -186,13 +188,31 @@ func (l *Logic) Run() {
|
||||||
l.frameChan <- l.state.layout(l.browserManager)
|
l.frameChan <- l.state.layout(l.browserManager)
|
||||||
case path := <-l.openFileChan:
|
case path := <-l.openFileChan:
|
||||||
log.Printf("Logic: OpenFileChan %s", path)
|
log.Printf("Logic: OpenFileChan %s", path)
|
||||||
// Dispatch ReadFileTask to worker pool
|
// Create chunked buffer for virtual scrolling
|
||||||
l.workerPool.Dispatch(pool.NewReadFileTask(path, l.mockFS))
|
chunkSize := DefaultChunkSize
|
||||||
|
cb := NewChunkedBuffer(path, chunkSize, l.mockFS, "")
|
||||||
|
cb.SetWorkerPool(l.workerPool)
|
||||||
|
TheState.Editor.ChunkedBuffer = cb
|
||||||
|
|
||||||
|
// Dispatch stat task to get file size
|
||||||
|
l.workerPool.Dispatch(pool.NewStatFileTask(path, l.mockFS))
|
||||||
case filename := <-l.retryChan:
|
case filename := <-l.retryChan:
|
||||||
log.Printf("Logic: Retrying save for %s", filename)
|
log.Printf("Logic: Retrying save for %s", filename)
|
||||||
if filename == l.state.Editor.Filename {
|
if filename == l.state.Editor.Filename {
|
||||||
|
// Reconstruct full content from chunked buffer for saving
|
||||||
|
var content []byte
|
||||||
|
if l.state.Editor.ChunkedBuffer != nil {
|
||||||
|
fullContent, err := l.state.Editor.ChunkedBuffer.FullContent()
|
||||||
|
if err != nil {
|
||||||
|
log.Printf("Error reconstructing full content for saving %s: %v", filename, err)
|
||||||
|
return
|
||||||
|
}
|
||||||
|
content = []byte(fullContent)
|
||||||
|
} else {
|
||||||
|
content = []byte(l.state.Editor.Buffer)
|
||||||
|
}
|
||||||
l.workerPool.DispatchNonBlocking(
|
l.workerPool.DispatchNonBlocking(
|
||||||
pool.NewWriteFileTask(filename, []byte(l.state.Editor.Buffer), l.mockFS),
|
pool.NewWriteFileTask(filename, content, l.mockFS),
|
||||||
)
|
)
|
||||||
}
|
}
|
||||||
case res := <-l.workerPool.ResultChan():
|
case res := <-l.workerPool.ResultChan():
|
||||||
|
|
@ -216,13 +236,26 @@ func (l *Logic) markDirty() {
|
||||||
}
|
}
|
||||||
gen := l.saveGeneration
|
gen := l.saveGeneration
|
||||||
l.saveGeneration++
|
l.saveGeneration++
|
||||||
buffer := l.state.Editor.Buffer
|
|
||||||
filename := l.state.Editor.Filename
|
filename := l.state.Editor.Filename
|
||||||
|
|
||||||
l.saveTimer = time.AfterFunc(1*time.Second, func() {
|
l.saveTimer = time.AfterFunc(1*time.Second, func() {
|
||||||
if l.saveGeneration == gen+1 { // Corrected generation check
|
log.Printf("Logic: Auto-save timer fired for %s, gen=%d, current=%d", filename, gen+1, l.saveGeneration)
|
||||||
|
if l.saveGeneration == gen+1 {
|
||||||
|
// Reconstruct full content from chunked buffer for saving
|
||||||
|
var content []byte
|
||||||
|
if l.state.Editor.ChunkedBuffer != nil {
|
||||||
|
fullContent, err := l.state.Editor.ChunkedBuffer.FullContent()
|
||||||
|
if err != nil {
|
||||||
|
log.Printf("Error reconstructing full content for auto-save: %v", err)
|
||||||
|
return
|
||||||
|
}
|
||||||
|
content = []byte(fullContent)
|
||||||
|
} else {
|
||||||
|
content = []byte(l.state.Editor.Buffer)
|
||||||
|
}
|
||||||
|
log.Printf("Logic: Dispatching WriteFileTask for %s, content len=%d", filename, len(content))
|
||||||
l.workerPool.DispatchNonBlocking(
|
l.workerPool.DispatchNonBlocking(
|
||||||
pool.NewWriteFileTask(filename, []byte(buffer), l.mockFS),
|
pool.NewWriteFileTask(filename, content, l.mockFS),
|
||||||
)
|
)
|
||||||
}
|
}
|
||||||
})
|
})
|
||||||
|
|
@ -236,7 +269,56 @@ func (l *Logic) handleWorkerResult(res pool.Result) {
|
||||||
log.Printf("Logic: TypeReadFile result success=%v", res.Success)
|
log.Printf("Logic: TypeReadFile result success=%v", res.Success)
|
||||||
if res.Success {
|
if res.Success {
|
||||||
if content, ok := res.Data.([]byte); ok {
|
if content, ok := res.Data.([]byte); ok {
|
||||||
|
if l.state.Editor.ChunkedBuffer != nil {
|
||||||
|
// Always populate the chunked buffer and ensure its size is set.
|
||||||
|
l.state.Editor.ChunkedBuffer.SetFileSize(int64(len(content)))
|
||||||
|
l.state.Editor.ChunkedBuffer.Insert(0, string(content))
|
||||||
|
// Also update the Buffer field for backward compatibility and for tests checking it.
|
||||||
l.state.Editor.Buffer = string(content)
|
l.state.Editor.Buffer = string(content)
|
||||||
|
} else {
|
||||||
|
// Fallback: populate the deprecated Buffer field
|
||||||
|
l.state.Editor.Buffer = string(content)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
} else if res.TaskType == pool.TypeReadChunk {
|
||||||
|
if res.Success {
|
||||||
|
if chunk, ok := res.Data.([]byte); ok {
|
||||||
|
// Parse the task ID to get the chunk index.
|
||||||
|
// Format: "readchunk-<idx>-<basename>"
|
||||||
|
var chunkIdx int
|
||||||
|
fmt.Sscanf(res.TaskID, "readchunk-%d-", &chunkIdx)
|
||||||
|
if cb := l.state.Editor.ChunkedBuffer; cb != nil {
|
||||||
|
cb.chunks[chunkIdx] = chunk
|
||||||
|
log.Printf("Logic: Loaded chunk %d for %s (%d bytes)", chunkIdx, res.FilePath, len(chunk))
|
||||||
|
}
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
log.Printf("Logic: ReadChunkTask failed for %s: %v", res.FilePath, res.Error)
|
||||||
|
}
|
||||||
|
} else if res.TaskType == pool.TypeStatFile {
|
||||||
|
log.Printf("Logic: TypeStatFile result success=%v", res.Success)
|
||||||
|
if res.Success {
|
||||||
|
if stat, ok := res.Data.(*pool.FileStat); ok {
|
||||||
|
if l.state.Editor.ChunkedBuffer != nil {
|
||||||
|
l.state.Editor.ChunkedBuffer.SetFileSize(stat.Size)
|
||||||
|
// Load the chunk containing the cursor (position 0 at open)
|
||||||
|
l.state.Editor.ChunkedBuffer.LoadChunk(0)
|
||||||
|
// Prefetch adjacent chunks
|
||||||
|
l.state.Editor.ChunkedBuffer.Prefetch(0, 1)
|
||||||
|
// Dispatch line index build task
|
||||||
|
l.workerPool.Dispatch(pool.NewBuildLineIndexTask(l.state.Editor.Filename, l.mockFS))
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
} else if res.TaskType == pool.TypeBuildLineIndex {
|
||||||
|
log.Printf("Logic: TypeBuildLineIndex result success=%v", res.Success)
|
||||||
|
if res.Success {
|
||||||
|
if idx, ok := res.Data.(*types.LineIndex); ok {
|
||||||
|
if l.state.Editor.ChunkedBuffer != nil {
|
||||||
|
l.state.Editor.ChunkedBuffer.LineIndex = idx
|
||||||
|
log.Printf("Logic: LineIndex built with %d lines", idx.LineCount())
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
} else if res.TaskType == pool.TypeWriteFile {
|
} else if res.TaskType == pool.TypeWriteFile {
|
||||||
|
|
@ -313,10 +395,20 @@ func (l *Logic) FlushAll() {
|
||||||
|
|
||||||
for filename := range l.state.Editor.fileVersion {
|
for filename := range l.state.Editor.fileVersion {
|
||||||
if l.state.Editor.IsDirty() && l.state.Editor.Filename == filename {
|
if l.state.Editor.IsDirty() && l.state.Editor.Filename == filename {
|
||||||
// Trigger a synchronous write for the active dirty file
|
// Reconstruct full content from chunked buffer for saving
|
||||||
content := l.state.Editor.Buffer
|
var content []byte
|
||||||
|
if l.state.Editor.ChunkedBuffer != nil {
|
||||||
|
fullContent, err := l.state.Editor.ChunkedBuffer.FullContent()
|
||||||
|
if err != nil {
|
||||||
|
log.Printf("Error reconstructing full content for flush: %v", err)
|
||||||
|
return
|
||||||
|
}
|
||||||
|
content = []byte(fullContent)
|
||||||
|
} else {
|
||||||
|
content = []byte(l.state.Editor.Buffer)
|
||||||
|
}
|
||||||
// In a real app, this would be a blocking call to the FS
|
// In a real app, this would be a blocking call to the FS
|
||||||
l.mockFS.WriteFileAtomic(filename, []byte(content))
|
l.mockFS.WriteFileAtomic(filename, content)
|
||||||
l.state.Editor.lastWriteVersion[filename] = l.state.Editor.fileVersion[filename]
|
l.state.Editor.lastWriteVersion[filename] = l.state.Editor.fileVersion[filename]
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -1,12 +1,14 @@
|
||||||
package editor
|
package editor
|
||||||
|
|
||||||
import (
|
import (
|
||||||
|
"fmt"
|
||||||
"log"
|
"log"
|
||||||
"sort"
|
"sort"
|
||||||
"time"
|
"time"
|
||||||
"unicode/utf8"
|
"unicode/utf8"
|
||||||
|
|
||||||
"pad/internal/browser"
|
"pad/internal/browser"
|
||||||
|
"pad/internal/io/pool/types"
|
||||||
"pad/internal/ui"
|
"pad/internal/ui"
|
||||||
"gioui.org/io/key"
|
"gioui.org/io/key"
|
||||||
)
|
)
|
||||||
|
|
@ -46,7 +48,9 @@ const (
|
||||||
|
|
||||||
// EditorState holds all editor-specific state.
|
// EditorState holds all editor-specific state.
|
||||||
type EditorState struct {
|
type EditorState struct {
|
||||||
Buffer string
|
Buffer string // DEPRECATED: use ChunkedBuffer for large files
|
||||||
|
ChunkedBuffer *ChunkedBuffer // NEW: chunked file access for virtual scrolling
|
||||||
|
LineIndex *types.LineIndex // NEW: line-to-byte-offset mapping
|
||||||
CursorPosition int
|
CursorPosition int
|
||||||
GlyphLayout ui.GlyphLayout
|
GlyphLayout ui.GlyphLayout
|
||||||
SelectionStart int
|
SelectionStart int
|
||||||
|
|
@ -60,6 +64,19 @@ type EditorState struct {
|
||||||
retryAttempts map[string]int // Added: tracks retry attempts
|
retryAttempts map[string]int // Added: tracks retry attempts
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// GetBuffer returns the full buffer content, using ChunkedBuffer if available.
|
||||||
|
func (e *EditorState) GetBuffer() string {
|
||||||
|
if e.ChunkedBuffer != nil {
|
||||||
|
fullContent, err := e.ChunkedBuffer.FullContent()
|
||||||
|
if err != nil {
|
||||||
|
log.Printf("Error getting full buffer content: %v", err)
|
||||||
|
return ""
|
||||||
|
}
|
||||||
|
return fullContent
|
||||||
|
}
|
||||||
|
return e.Buffer
|
||||||
|
}
|
||||||
|
|
||||||
// IsSaving returns true if a save is pending.
|
// IsSaving returns true if a save is pending.
|
||||||
func (e *EditorState) IsSaving() bool {
|
func (e *EditorState) IsSaving() bool {
|
||||||
return e.saveTimer != nil
|
return e.saveTimer != nil
|
||||||
|
|
@ -126,6 +143,8 @@ func NewState() *State {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
func (s *State) SetScale(scale float32) {
|
func (s *State) SetScale(scale float32) {
|
||||||
s.scale = scale
|
s.scale = scale
|
||||||
}
|
}
|
||||||
|
|
@ -176,6 +195,7 @@ func ToggleWordWrap(data any) {
|
||||||
// HandleScroll updates the editor scroll offset in response to a scroll gesture.
|
// HandleScroll updates the editor scroll offset in response to a scroll gesture.
|
||||||
// The delta is in pixels (from gesture.Scroll.Update). Convert to Dp.
|
// The delta is in pixels (from gesture.Scroll.Update). Convert to Dp.
|
||||||
// Clamped to [0, MaxScroll] so content doesn't scroll past its ends.
|
// Clamped to [0, MaxScroll] so content doesn't scroll past its ends.
|
||||||
|
// Also evicts chunks far from the cursor to keep memory bounded.
|
||||||
func HandleScroll(data any) {
|
func HandleScroll(data any) {
|
||||||
delta := data.(int) // pixels
|
delta := data.(int) // pixels
|
||||||
TheState.ScrollOffset += ui.ToDp(ui.Px(delta), TheState.scale)
|
TheState.ScrollOffset += ui.ToDp(ui.Px(delta), TheState.scale)
|
||||||
|
|
@ -185,6 +205,13 @@ func HandleScroll(data any) {
|
||||||
if TheState.ScrollOffset > TheState.MaxScroll {
|
if TheState.ScrollOffset > TheState.MaxScroll {
|
||||||
TheState.ScrollOffset = TheState.MaxScroll
|
TheState.ScrollOffset = TheState.MaxScroll
|
||||||
}
|
}
|
||||||
|
// Evict chunks far from the cursor to keep memory bounded.
|
||||||
|
// Only evict when the cursor is near the viewport (i.e., scrolled to top).
|
||||||
|
if cb := TheState.Editor.ChunkedBuffer; cb != nil {
|
||||||
|
cursorChunk := TheState.Editor.CursorPosition / cb.ChunkSize()
|
||||||
|
cb.EvictFarChunks(TheState.Editor.CursorPosition, 2)
|
||||||
|
_ = cursorChunk // suppress unused variable warning
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// HandleBrowserScroll updates the browser scroll offset in response to a scroll gesture.
|
// HandleBrowserScroll updates the browser scroll offset in response to a scroll gesture.
|
||||||
|
|
@ -196,6 +223,9 @@ func HandleBrowserScroll(data any) {
|
||||||
|
|
||||||
// GoToBrowser switches the app to the browser page.
|
// GoToBrowser switches the app to the browser page.
|
||||||
func GoToBrowser(data any) {
|
func GoToBrowser(data any) {
|
||||||
|
if TheLogic != nil {
|
||||||
|
TheLogic.FlushAll()
|
||||||
|
}
|
||||||
TheState.page = BrowserPage
|
TheState.page = BrowserPage
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -210,13 +240,6 @@ func OpenFile(data any) {
|
||||||
filename := data.(string)
|
filename := data.(string)
|
||||||
|
|
||||||
// Dispatch a request to load the file
|
// Dispatch a request to load the file
|
||||||
// We use a non-blocking approach to avoid deadlock.
|
|
||||||
// The openFileChan is still used for communication, but we must
|
|
||||||
// ensure that the logic goroutine consumes it without holding locks
|
|
||||||
// that prevent this function from returning.
|
|
||||||
// Actually, the best way to avoid deadlock here is to NOT send on a channel
|
|
||||||
// directly, but instead update state in a way that the logic goroutine
|
|
||||||
// picks up on the next cycle, or use a separate goroutine to send the task.
|
|
||||||
go func() {
|
go func() {
|
||||||
TheLogic.openFileChan <- filename
|
TheLogic.openFileChan <- filename
|
||||||
}()
|
}()
|
||||||
|
|
@ -228,6 +251,16 @@ func OpenFile(data any) {
|
||||||
TheState.FocusedElementID = "editor_text" // Set focus to editor
|
TheState.FocusedElementID = "editor_text" // Set focus to editor
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// SetChunkedBuffer sets the chunked buffer for the current editor state.
|
||||||
|
func SetChunkedBuffer(cb *ChunkedBuffer) {
|
||||||
|
TheState.Editor.ChunkedBuffer = cb
|
||||||
|
}
|
||||||
|
|
||||||
|
// SetLineIndex sets the line index for the current editor state.
|
||||||
|
func SetLineIndex(li *types.LineIndex) {
|
||||||
|
TheState.Editor.LineIndex = li
|
||||||
|
}
|
||||||
|
|
||||||
// ToggleSortOrder cycles the browser sort mode through four modes.
|
// ToggleSortOrder cycles the browser sort mode through four modes.
|
||||||
func ToggleSortOrder(data any) {
|
func ToggleSortOrder(data any) {
|
||||||
// Cycle through the 4 sort modes
|
// Cycle through the 4 sort modes
|
||||||
|
|
@ -248,10 +281,19 @@ func HandleCursorMove(delta int) {
|
||||||
if newPos < 0 {
|
if newPos < 0 {
|
||||||
newPos = 0
|
newPos = 0
|
||||||
}
|
}
|
||||||
if newPos > len(TheState.Editor.Buffer) {
|
// Use ChunkedBuffer.FileLen() as the authoritative upper bound
|
||||||
newPos = len(TheState.Editor.Buffer)
|
var maxPos int
|
||||||
|
if cb := TheState.Editor.ChunkedBuffer; cb != nil {
|
||||||
|
maxPos = int(cb.FileLen())
|
||||||
}
|
}
|
||||||
log.Printf("HandleCursorMove: old=%d, new=%d", TheState.Editor.CursorPosition, newPos)
|
if maxPos == 0 {
|
||||||
|
// Fallback to Buffer length if ChunkedBuffer not yet initialized
|
||||||
|
maxPos = len(TheState.Editor.Buffer)
|
||||||
|
}
|
||||||
|
if newPos > maxPos {
|
||||||
|
newPos = maxPos
|
||||||
|
}
|
||||||
|
log.Printf("HandleCursorMove: old=%d, new=%d (max=%d)", TheState.Editor.CursorPosition, newPos, maxPos)
|
||||||
TheState.Editor.CursorPosition = newPos
|
TheState.Editor.CursorPosition = newPos
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -351,7 +393,19 @@ func HandleEnd() {
|
||||||
// Position after the last character of the line.
|
// Position after the last character of the line.
|
||||||
// If it's a newline, it's the newline itself.
|
// If it's a newline, it's the newline itself.
|
||||||
start := layout.ByteOffsets[targetIdx]
|
start := layout.ByteOffsets[targetIdx]
|
||||||
r, size := utf8.DecodeRuneInString(TheState.Editor.Buffer[start:])
|
buf := TheState.Editor.ChunkedBuffer
|
||||||
|
var fileContent string
|
||||||
|
if buf != nil {
|
||||||
|
content, err := buf.FullContent()
|
||||||
|
if err != nil {
|
||||||
|
log.Printf("Error getting full content: %v", err)
|
||||||
|
return
|
||||||
|
}
|
||||||
|
fileContent = content
|
||||||
|
} else {
|
||||||
|
fileContent = TheState.Editor.Buffer
|
||||||
|
}
|
||||||
|
r, size := utf8.DecodeRuneInString(fileContent[start:])
|
||||||
if r == '\n' {
|
if r == '\n' {
|
||||||
TheState.Editor.CursorPosition = start
|
TheState.Editor.CursorPosition = start
|
||||||
} else {
|
} else {
|
||||||
|
|
@ -466,20 +520,33 @@ func HandleVerticalCursorMove(up bool) {
|
||||||
// HandleDelete removes the character after the cursor.
|
// HandleDelete removes the character after the cursor.
|
||||||
func HandleDelete() {
|
func HandleDelete() {
|
||||||
pos := TheState.Editor.CursorPosition
|
pos := TheState.Editor.CursorPosition
|
||||||
buf := TheState.Editor.Buffer
|
buf := TheState.Editor.ChunkedBuffer
|
||||||
if pos >= len(buf) {
|
if buf != nil {
|
||||||
|
buf.Delete(pos, 1)
|
||||||
|
buf.UpdateLineIndexAfterEdit(pos, -1)
|
||||||
|
} else {
|
||||||
|
// Fallback to string-based editing for small files / no chunked buffer
|
||||||
|
str := TheState.Editor.Buffer
|
||||||
|
if pos >= len(str) {
|
||||||
return
|
return
|
||||||
}
|
}
|
||||||
TheState.Editor.Buffer = buf[:pos] + buf[pos+1:]
|
TheState.Editor.Buffer = str[:pos] + str[pos+1:]
|
||||||
|
}
|
||||||
markDirty()
|
markDirty()
|
||||||
}
|
}
|
||||||
|
|
||||||
// HandleInsert inserts a string at the current cursor position.
|
// HandleInsert inserts a string at the current cursor position.
|
||||||
func HandleInsert(s string) {
|
func HandleInsert(s string) {
|
||||||
pos := TheState.Editor.CursorPosition
|
pos := TheState.Editor.CursorPosition
|
||||||
buf := TheState.Editor.Buffer
|
buf := TheState.Editor.ChunkedBuffer
|
||||||
// Simple string concatenation for now
|
if buf != nil {
|
||||||
TheState.Editor.Buffer = buf[:pos] + s + buf[pos:]
|
buf.Insert(pos, s)
|
||||||
|
buf.UpdateLineIndexAfterEdit(pos, len(s))
|
||||||
|
} else {
|
||||||
|
// Fallback to string-based editing for small files / no chunked buffer
|
||||||
|
str := TheState.Editor.Buffer
|
||||||
|
TheState.Editor.Buffer = str[:pos] + s + str[pos:]
|
||||||
|
}
|
||||||
TheState.Editor.CursorPosition += len(s)
|
TheState.Editor.CursorPosition += len(s)
|
||||||
markDirty()
|
markDirty()
|
||||||
}
|
}
|
||||||
|
|
@ -490,9 +557,15 @@ func HandleBackspace() {
|
||||||
if pos == 0 {
|
if pos == 0 {
|
||||||
return
|
return
|
||||||
}
|
}
|
||||||
buf := TheState.Editor.Buffer
|
buf := TheState.Editor.ChunkedBuffer
|
||||||
// Simple string slice
|
if buf != nil {
|
||||||
TheState.Editor.Buffer = buf[:pos-1] + buf[pos:]
|
buf.Delete(pos-1, 1)
|
||||||
|
buf.UpdateLineIndexAfterEdit(pos-1, -1)
|
||||||
|
} else {
|
||||||
|
// Fallback to string-based editing for small files / no chunked buffer
|
||||||
|
str := TheState.Editor.Buffer
|
||||||
|
TheState.Editor.Buffer = str[:pos-1] + str[pos:]
|
||||||
|
}
|
||||||
TheState.Editor.CursorPosition--
|
TheState.Editor.CursorPosition--
|
||||||
markDirty()
|
markDirty()
|
||||||
}
|
}
|
||||||
|
|
@ -556,12 +629,22 @@ func EditorLayout(screenWidth, screenHeight ui.Dp, wordWrap bool) []ui.Element {
|
||||||
statusText = "Modified"
|
statusText = "Modified"
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// Compute cursor position and file size for the bottom bar.
|
||||||
|
cursorPos := TheState.Editor.CursorPosition
|
||||||
|
var fileSize int
|
||||||
|
if cb := TheState.Editor.ChunkedBuffer; cb != nil {
|
||||||
|
fileSize = int(cb.FileLen())
|
||||||
|
} else {
|
||||||
|
fileSize = len(TheState.Editor.Buffer)
|
||||||
|
}
|
||||||
|
cursorPosText := fmt.Sprintf("%d / %d", cursorPos, fileSize)
|
||||||
|
|
||||||
bottomBar := ui.NewContainer(
|
bottomBar := ui.NewContainer(
|
||||||
bottomBarRegion,
|
bottomBarRegion,
|
||||||
ui.Color{R: 230, G: 230, B: 230, A: 255},
|
ui.Color{R: 230, G: 230, B: 230, A: 255},
|
||||||
[]ui.Element{
|
[]ui.Element{
|
||||||
ui.NewLabel(statusText, 12, ui.Region{X: 0, Y: ui.Dp(2), W: bottomBarW, H: ui.Dp(20)}, ui.AlignStart, "", nil),
|
ui.NewLabel(statusText, 12, ui.Region{X: 0, Y: ui.Dp(2), W: bottomBarW, H: ui.Dp(20)}, ui.AlignStart, "", nil),
|
||||||
ui.NewLabel("1024 / 50000", 12, ui.Region{X: 0, Y: ui.Dp(2), W: bottomBarW, H: ui.Dp(20)}, ui.AlignCenter, "", nil),
|
ui.NewLabel(cursorPosText, 12, ui.Region{X: 0, Y: ui.Dp(2), W: bottomBarW, H: ui.Dp(20)}, ui.AlignCenter, "", nil),
|
||||||
ui.NewLabel(wrapText, 12, ui.Region{X: 0, Y: ui.Dp(2), W: bottomBarW, H: ui.Dp(20)}, ui.AlignEnd, "wrap", []ui.Interaction{
|
ui.NewLabel(wrapText, 12, ui.Region{X: 0, Y: ui.Dp(2), W: bottomBarW, H: ui.Dp(20)}, ui.AlignEnd, "wrap", []ui.Interaction{
|
||||||
{Gesture: ui.Tap, Handler: ToggleWordWrap},
|
{Gesture: ui.Tap, Handler: ToggleWordWrap},
|
||||||
}),
|
}),
|
||||||
|
|
@ -585,14 +668,49 @@ func EditorLayout(screenWidth, screenHeight ui.Dp, wordWrap bool) []ui.Element {
|
||||||
}
|
}
|
||||||
TheState.MaxScroll = maxScroll
|
TheState.MaxScroll = maxScroll
|
||||||
|
|
||||||
|
// Compute visible content for virtual scrolling.
|
||||||
|
var visibleContent string
|
||||||
|
var visibleCursorPos int
|
||||||
|
var visibleScrollOffset ui.Dp
|
||||||
|
|
||||||
|
cb := TheState.Editor.ChunkedBuffer
|
||||||
|
if cb != nil {
|
||||||
|
viewportHeight := editorRegion.H
|
||||||
|
start, end := cb.VisibleByteRange(TheState.ScrollOffset, viewportHeight)
|
||||||
|
|
||||||
|
// Extract visible content from chunked buffer
|
||||||
|
visibleContent = cb.Content(start, end)
|
||||||
|
|
||||||
|
// Adjust cursor position to be relative to visibleContent
|
||||||
|
visibleCursorPos = TheState.Editor.CursorPosition - start
|
||||||
|
if visibleCursorPos < 0 {
|
||||||
|
visibleCursorPos = 0
|
||||||
|
}
|
||||||
|
|
||||||
|
// Adjust scroll offset to be relative to visibleContent origin
|
||||||
|
visibleScrollOffset = TheState.ScrollOffset
|
||||||
|
|
||||||
|
// Prefetch adjacent chunks for smooth scrolling.
|
||||||
|
// Only prefetch when the cursor chunk changes to avoid redundant work.
|
||||||
|
cursorChunk := visibleCursorPos / cb.ChunkSize()
|
||||||
|
if cursorChunk != cb.LastPrefetchedChunk() {
|
||||||
|
cb.Prefetch(cursorChunk, 1)
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
// Fallback: no chunked buffer, use full buffer (small files)
|
||||||
|
visibleContent = TheState.Editor.Buffer
|
||||||
|
visibleCursorPos = TheState.Editor.CursorPosition
|
||||||
|
visibleScrollOffset = TheState.ScrollOffset
|
||||||
|
}
|
||||||
|
|
||||||
// Add the TextField back in a way that passes the test.
|
// Add the TextField back in a way that passes the test.
|
||||||
editorElem := ui.NewTextField(
|
editorElem := ui.NewTextField(
|
||||||
"editor_text",
|
"editor_text",
|
||||||
TheState.Editor.Buffer,
|
visibleContent,
|
||||||
editorRegion,
|
editorRegion,
|
||||||
editorRegion.W,
|
editorRegion.W,
|
||||||
TheState.ScrollOffset,
|
visibleScrollOffset,
|
||||||
TheState.Editor.CursorPosition,
|
visibleCursorPos,
|
||||||
[]ui.Interaction{
|
[]ui.Interaction{
|
||||||
{Gesture: ui.Scroll, Handler: HandleScroll},
|
{Gesture: ui.Scroll, Handler: HandleScroll},
|
||||||
{Gesture: ui.KeyDown, Handler: HandleKeyDown},
|
{Gesture: ui.KeyDown, Handler: HandleKeyDown},
|
||||||
|
|
@ -707,7 +825,19 @@ func SetCursorFromPoint(x, y float64) {
|
||||||
if rightmostIdx != -1 && x > rightmostX {
|
if rightmostIdx != -1 && x > rightmostX {
|
||||||
// Position at the end of the line content, before any trailing newline.
|
// Position at the end of the line content, before any trailing newline.
|
||||||
start := layout.ByteOffsets[rightmostIdx]
|
start := layout.ByteOffsets[rightmostIdx]
|
||||||
r, size := utf8.DecodeRuneInString(TheState.Editor.Buffer[start:])
|
buf := TheState.Editor.ChunkedBuffer
|
||||||
|
var fileContent string
|
||||||
|
if buf != nil {
|
||||||
|
content, err := buf.FullContent()
|
||||||
|
if err != nil {
|
||||||
|
log.Printf("Error getting full content: %v", err)
|
||||||
|
return
|
||||||
|
}
|
||||||
|
fileContent = content
|
||||||
|
} else {
|
||||||
|
fileContent = TheState.Editor.Buffer
|
||||||
|
}
|
||||||
|
r, size := utf8.DecodeRuneInString(fileContent[start:])
|
||||||
if r == '\n' {
|
if r == '\n' {
|
||||||
TheState.Editor.CursorPosition = start
|
TheState.Editor.CursorPosition = start
|
||||||
} else {
|
} else {
|
||||||
|
|
|
||||||
|
|
@ -9,6 +9,7 @@ type FileSystem interface {
|
||||||
DirExists(path string) bool
|
DirExists(path string) bool
|
||||||
FileExists(path string) bool
|
FileExists(path string) bool
|
||||||
ReadFile(path string) ([]byte, error)
|
ReadFile(path string) ([]byte, error)
|
||||||
|
ReadFileAt(path string, offset, size int) ([]byte, error)
|
||||||
WriteFile(path string, content []byte) error
|
WriteFile(path string, content []byte) error
|
||||||
WriteFileAtomic(path string, content []byte) error
|
WriteFileAtomic(path string, content []byte) error
|
||||||
DeleteFile(path string) error
|
DeleteFile(path string) error
|
||||||
|
|
|
||||||
|
|
@ -181,6 +181,34 @@ func (fs *FileSystem) ReadFile(path string) ([]byte, error) {
|
||||||
return content, nil
|
return content, nil
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// ReadFileAt reads a specific range of bytes from a file at the given path.
|
||||||
|
func (fs *FileSystem) ReadFileAt(path string, offset, size int) ([]byte, error) {
|
||||||
|
fs.mu.Lock()
|
||||||
|
|
||||||
|
if fs.delay > 0 {
|
||||||
|
fs.mu.Unlock()
|
||||||
|
time.Sleep(fs.delay)
|
||||||
|
fs.mu.Lock()
|
||||||
|
}
|
||||||
|
|
||||||
|
f, ok := fs.files[path]
|
||||||
|
if !ok {
|
||||||
|
fs.mu.Unlock()
|
||||||
|
return nil, fmt.Errorf("file not found: %s", path)
|
||||||
|
}
|
||||||
|
if offset >= len(f.Content) {
|
||||||
|
fs.mu.Unlock()
|
||||||
|
return []byte{}, nil
|
||||||
|
}
|
||||||
|
end := offset + size
|
||||||
|
if end > len(f.Content) {
|
||||||
|
end = len(f.Content)
|
||||||
|
}
|
||||||
|
content := append([]byte(nil), f.Content[offset:end]...)
|
||||||
|
fs.mu.Unlock()
|
||||||
|
return content, nil
|
||||||
|
}
|
||||||
|
|
||||||
// WriteFile writes or replaces the content of a file at the given path.
|
// WriteFile writes or replaces the content of a file at the given path.
|
||||||
// This is the non-atomic path — use WriteFileAtomic for safety.
|
// This is the non-atomic path — use WriteFileAtomic for safety.
|
||||||
func (fs *FileSystem) WriteFile(path string, content []byte) error {
|
func (fs *FileSystem) WriteFile(path string, content []byte) error {
|
||||||
|
|
|
||||||
|
|
@ -1,6 +1,7 @@
|
||||||
package real
|
package real
|
||||||
|
|
||||||
import (
|
import (
|
||||||
|
"io"
|
||||||
"os"
|
"os"
|
||||||
"path/filepath"
|
"path/filepath"
|
||||||
"pad/internal/io/pool/types"
|
"pad/internal/io/pool/types"
|
||||||
|
|
@ -37,6 +38,21 @@ func (fs *RealFileSystem) ReadFile(path string) ([]byte, error) {
|
||||||
return os.ReadFile(filepath.Join(fs.Root, path))
|
return os.ReadFile(filepath.Join(fs.Root, path))
|
||||||
}
|
}
|
||||||
|
|
||||||
|
func (fs *RealFileSystem) ReadFileAt(path string, offset, size int) ([]byte, error) {
|
||||||
|
fullPath := filepath.Join(fs.Root, path)
|
||||||
|
f, err := os.Open(fullPath)
|
||||||
|
if err != nil {
|
||||||
|
return nil, err
|
||||||
|
}
|
||||||
|
defer f.Close()
|
||||||
|
buf := make([]byte, size)
|
||||||
|
n, err := f.ReadAt(buf, int64(offset))
|
||||||
|
if err != nil && err != io.EOF {
|
||||||
|
return nil, err
|
||||||
|
}
|
||||||
|
return buf[:n], nil
|
||||||
|
}
|
||||||
|
|
||||||
func (fs *RealFileSystem) WriteFile(path string, content []byte) error {
|
func (fs *RealFileSystem) WriteFile(path string, content []byte) error {
|
||||||
// Simple write for backward compatibility if needed,
|
// Simple write for backward compatibility if needed,
|
||||||
// but defer to Atomic implementation.
|
// but defer to Atomic implementation.
|
||||||
|
|
|
||||||
|
|
@ -1,494 +1,643 @@
|
||||||
// Package pool provides the IO worker pool for the Pad editor.
|
|
||||||
// It follows the architecture's single-owner pattern: the logic goroutine
|
|
||||||
// owns all state, workers perform IO and post results, never touching state.
|
|
||||||
package pool
|
package pool
|
||||||
|
|
||||||
import (
|
import (
|
||||||
"context"
|
"context"
|
||||||
"fmt"
|
"fmt"
|
||||||
|
"os"
|
||||||
"path/filepath"
|
"path/filepath"
|
||||||
"sync/atomic"
|
"sync/atomic"
|
||||||
"time"
|
"time"
|
||||||
|
|
||||||
|
"pad/internal/io/pool/types"
|
||||||
)
|
)
|
||||||
|
|
||||||
// taskCounter generates unique task IDs.
|
// taskIDCounter provides unique IDs for tasks.
|
||||||
var taskCounter atomic.Int64
|
var taskIDCounter atomic.Int64
|
||||||
|
|
||||||
// Priority determines which channel a task is dispatched to.
|
// Task defines the interface for a worker task.
|
||||||
|
type Task interface {
|
||||||
|
Execute() Result
|
||||||
|
Priority() Priority
|
||||||
|
TaskType() TaskType
|
||||||
|
TaskID() string
|
||||||
|
DirPath() string
|
||||||
|
Context() context.Context
|
||||||
|
Timeout() time.Duration
|
||||||
|
Cancel()
|
||||||
|
}
|
||||||
|
|
||||||
|
// Priority defines task priority.
|
||||||
type Priority int
|
type Priority int
|
||||||
|
|
||||||
const (
|
const (
|
||||||
HighPriority Priority = iota // UI-critical, blocks user progress
|
LowPriority Priority = iota
|
||||||
LowPriority // Background work, can be delayed
|
MediumPriority
|
||||||
|
HighPriority
|
||||||
)
|
)
|
||||||
|
|
||||||
func (p Priority) String() string {
|
func (p Priority) String() string {
|
||||||
switch p {
|
switch p {
|
||||||
case HighPriority:
|
|
||||||
return "high"
|
|
||||||
case LowPriority:
|
case LowPriority:
|
||||||
return "low"
|
return "low"
|
||||||
|
case MediumPriority:
|
||||||
|
return "medium"
|
||||||
|
case HighPriority:
|
||||||
|
return "high"
|
||||||
default:
|
default:
|
||||||
return fmt.Sprintf("unknown(%d)", p)
|
return "unknown"
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// TaskType identifies the kind of work for result routing.
|
// TaskType defines the type of task.
|
||||||
type TaskType string
|
type TaskType int
|
||||||
|
|
||||||
const (
|
const (
|
||||||
// Browser tasks
|
TypeUnknown TaskType = iota
|
||||||
TypeReadDir TaskType = "read_dir"
|
TypeReadFile
|
||||||
TypeBuildIndex TaskType = "build_index"
|
TypeReadChunk
|
||||||
TypeLoadIndex TaskType = "load_index"
|
TypeStatFile
|
||||||
TypeLoadPages TaskType = "load_pages"
|
TypeBuildLineIndex
|
||||||
TypeStatDir TaskType = "stat_dir"
|
TypeWriteFile
|
||||||
|
// Browser task types
|
||||||
// File tasks
|
TypeReadDir
|
||||||
TypeReadFile TaskType = "read_file"
|
TypeBuildIndex
|
||||||
TypeWriteFile TaskType = "write_file"
|
TypeLoadIndex
|
||||||
TypeStatFile TaskType = "stat_file"
|
TypeLoadPages
|
||||||
|
TypeStatDir
|
||||||
// Cache tasks
|
// Cache task types
|
||||||
TypeWriteCache TaskType = "write_cache"
|
TypeWriteCache
|
||||||
TypeReadCache TaskType = "read_cache"
|
TypeReadCache
|
||||||
TypeInvalidate TaskType = "invalidate_cache"
|
TypeInvalidate
|
||||||
|
// State persistence types
|
||||||
// State persistence
|
TypeSaveState
|
||||||
TypeSaveState TaskType = "save_state"
|
TypeSaveUndo
|
||||||
TypeSaveUndo TaskType = "save_undo"
|
|
||||||
)
|
)
|
||||||
|
|
||||||
// Task represents a unit of work to be executed by a worker.
|
func (t TaskType) String() string {
|
||||||
// Tasks are immutable after creation.
|
switch t {
|
||||||
type Task interface {
|
case TypeReadFile:
|
||||||
// Execute performs the task and returns a result.
|
return "read_file"
|
||||||
Execute() Result
|
case TypeReadChunk:
|
||||||
|
return "read_chunk"
|
||||||
// Priority returns the task priority level.
|
case TypeStatFile:
|
||||||
Priority() Priority
|
return "stat_file"
|
||||||
|
case TypeBuildLineIndex:
|
||||||
// TaskID returns a unique identifier for this task.
|
return "build_line_index"
|
||||||
TaskID() string
|
case TypeWriteFile:
|
||||||
|
return "write_file"
|
||||||
// TaskType returns the type of task (for result routing).
|
case TypeReadDir:
|
||||||
TaskType() TaskType
|
return "read_dir"
|
||||||
|
case TypeBuildIndex:
|
||||||
// DirPath returns the directory this task operates on, if any.
|
return "build_index"
|
||||||
DirPath() string
|
case TypeLoadIndex:
|
||||||
|
return "load_index"
|
||||||
// Context returns the context for this task, used for cancellation.
|
case TypeLoadPages:
|
||||||
Context() context.Context
|
return "load_pages"
|
||||||
|
case TypeStatDir:
|
||||||
// Cancel cancels this task if it's still running.
|
return "stat_dir"
|
||||||
Cancel()
|
case TypeWriteCache:
|
||||||
|
return "write_cache"
|
||||||
// Timeout returns the timeout for this task. Zero means no timeout.
|
case TypeReadCache:
|
||||||
Timeout() time.Duration
|
return "read_cache"
|
||||||
|
case TypeInvalidate:
|
||||||
|
return "invalidate_cache"
|
||||||
|
case TypeSaveState:
|
||||||
|
return "save_state"
|
||||||
|
case TypeSaveUndo:
|
||||||
|
return "save_undo"
|
||||||
|
default:
|
||||||
|
return "unknown"
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// --- Browser Tasks ---
|
|
||||||
|
|
||||||
// ReadDirTask reads directory entries from the filesystem.
|
|
||||||
|
// --- Specific Task Implementations ---
|
||||||
|
|
||||||
|
// ReadChunkTask reads a specific chunk of a file.
|
||||||
|
type ReadChunkTask struct {
|
||||||
|
taskID string
|
||||||
|
Path string
|
||||||
|
ChunkIdx int
|
||||||
|
FS FileSystem
|
||||||
|
ctx context.Context
|
||||||
|
cancel context.CancelFunc
|
||||||
|
}
|
||||||
|
|
||||||
|
// NewReadChunkTask creates a new ReadChunkTask.
|
||||||
|
func NewReadChunkTask(path string, chunkIdx int, fs FileSystem) *ReadChunkTask {
|
||||||
|
ctx, cancel := context.WithCancel(context.Background())
|
||||||
|
return &ReadChunkTask{
|
||||||
|
taskID: fmt.Sprintf("readchunk-%d-%s", chunkIdx, filepath.Base(path)),
|
||||||
|
Path: path,
|
||||||
|
ChunkIdx: chunkIdx,
|
||||||
|
FS: fs,
|
||||||
|
ctx: ctx,
|
||||||
|
cancel: cancel,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
func (t *ReadChunkTask) Execute() Result {
|
||||||
|
// Use ReadFileAt to read only the specific chunk range (not the entire file)
|
||||||
|
chunkSize := 64 * 1024 // Must match the chunk size used in ChunkedBuffer
|
||||||
|
start := t.ChunkIdx * chunkSize
|
||||||
|
|
||||||
|
chunk, err := t.FS.ReadFileAt(t.Path, start, chunkSize)
|
||||||
|
if err != nil {
|
||||||
|
return Result{TaskID: t.taskID, TaskType: TypeReadChunk, FilePath: t.Path, Success: false, Error: fmt.Errorf("failed to read chunk %d: %w", t.ChunkIdx, err)}
|
||||||
|
}
|
||||||
|
|
||||||
|
return Result{TaskID: t.taskID, TaskType: TypeReadChunk, FilePath: t.Path, Success: true, Data: chunk}
|
||||||
|
}
|
||||||
|
|
||||||
|
func (t *ReadChunkTask) Priority() Priority { return HighPriority }
|
||||||
|
func (t *ReadChunkTask) TaskType() TaskType { return TypeReadChunk }
|
||||||
|
func (t *ReadChunkTask) TaskID() string { return t.taskID }
|
||||||
|
func (t *ReadChunkTask) DirPath() string { return filepath.Dir(t.Path) }
|
||||||
|
func (t *ReadChunkTask) Context() context.Context { return t.ctx }
|
||||||
|
func (t *ReadChunkTask) Timeout() time.Duration { return 5 * time.Second }
|
||||||
|
func (t *ReadChunkTask) Cancel() { if t.cancel != nil { t.cancel() } }
|
||||||
|
|
||||||
|
// StatFileTask retrieves file metadata (like size and modification time).
|
||||||
|
// The plan indicates this replaces the full-file ReadFileTask for opening.
|
||||||
|
type StatFileTask struct {
|
||||||
|
taskID string
|
||||||
|
Path string
|
||||||
|
FS FileSystem
|
||||||
|
ctx context.Context
|
||||||
|
cancel context.CancelFunc
|
||||||
|
}
|
||||||
|
|
||||||
|
// NewStatFileTask creates a new StatFileTask.
|
||||||
|
func NewStatFileTask(path string, fs FileSystem) *StatFileTask {
|
||||||
|
ctx, cancel := context.WithCancel(context.Background())
|
||||||
|
return &StatFileTask{
|
||||||
|
taskID: fmt.Sprintf("statfile-%s", filepath.Base(path)),
|
||||||
|
Path: path,
|
||||||
|
FS: fs,
|
||||||
|
ctx: ctx,
|
||||||
|
cancel: cancel,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
func (t *StatFileTask) Execute() Result {
|
||||||
|
// In the current plan, this reads the full file content to get size.
|
||||||
|
// A more optimized version for large files would use os.Stat or similar,
|
||||||
|
// which returns size directly without reading content.
|
||||||
|
content, err := t.FS.ReadFile(t.Path)
|
||||||
|
if err != nil {
|
||||||
|
return Result{TaskID: t.taskID, TaskType: TypeStatFile, FilePath: t.Path, Success: false, Error: fmt.Errorf("failed to read file for stat: %w", err)}
|
||||||
|
}
|
||||||
|
|
||||||
|
// We also need mtime for invalidation, but FileInfo might not be directly returned as Data.
|
||||||
|
// For now, just returning size.
|
||||||
|
return Result{
|
||||||
|
TaskID: t.taskID, TaskType: TypeStatFile, FilePath: t.Path, Success: true,
|
||||||
|
Data: &FileStat{Path: t.Path, Size: int64(len(content))},
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
func (t *StatFileTask) Priority() Priority { return MediumPriority }
|
||||||
|
func (t *StatFileTask) TaskType() TaskType { return TypeStatFile }
|
||||||
|
func (t *StatFileTask) TaskID() string { return t.taskID }
|
||||||
|
func (t *StatFileTask) DirPath() string { return filepath.Dir(t.Path) }
|
||||||
|
func (t *StatFileTask) Context() context.Context { return t.ctx }
|
||||||
|
func (t *StatFileTask) Timeout() time.Duration { return 5 * time.Second }
|
||||||
|
func (t *StatFileTask) Cancel() { if t.cancel != nil { t.cancel() } }
|
||||||
|
|
||||||
|
// FileStat holds file metadata.
|
||||||
|
type FileStat struct {
|
||||||
|
Path string
|
||||||
|
Size int64
|
||||||
|
// MTime time.Time // Add this if FileSystem.Stat returns it and we need it
|
||||||
|
}
|
||||||
|
|
||||||
|
// BuildLineIndexTask builds the line index for a file.
|
||||||
|
type BuildLineIndexTask struct {
|
||||||
|
taskID string
|
||||||
|
Path string
|
||||||
|
FS FileSystem
|
||||||
|
ctx context.Context
|
||||||
|
cancel context.CancelFunc
|
||||||
|
}
|
||||||
|
|
||||||
|
// NewBuildLineIndexTask creates a new BuildLineIndexTask.
|
||||||
|
func NewBuildLineIndexTask(path string, fs FileSystem) *BuildLineIndexTask {
|
||||||
|
ctx, cancel := context.WithCancel(context.Background())
|
||||||
|
return &BuildLineIndexTask{
|
||||||
|
taskID: fmt.Sprintf("buildindex-%s", filepath.Base(path)),
|
||||||
|
Path: path,
|
||||||
|
FS: fs,
|
||||||
|
ctx: ctx,
|
||||||
|
cancel: cancel,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
func (t *BuildLineIndexTask) Execute() Result {
|
||||||
|
content, err := t.FS.ReadFile(t.Path)
|
||||||
|
if err != nil {
|
||||||
|
return Result{TaskID: t.taskID, TaskType: TypeBuildLineIndex, FilePath: t.Path, Success: false, Error: fmt.Errorf("failed to read file for index build: %w", err)}
|
||||||
|
}
|
||||||
|
|
||||||
|
offsets := []int32{0} // Line 0 starts at byte offset 0
|
||||||
|
for i := 0; i < len(content); i++ {
|
||||||
|
if content[i] == '\n' {
|
||||||
|
offsets = append(offsets, int32(i+1))
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
lineIndex := types.NewLineIndex(offsets, 0, int64(len(content)))
|
||||||
|
|
||||||
|
return Result{
|
||||||
|
TaskID: t.taskID, TaskType: TypeBuildLineIndex, FilePath: t.Path, Success: true,
|
||||||
|
Data: lineIndex,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
func (t *BuildLineIndexTask) Priority() Priority { return LowPriority }
|
||||||
|
func (t *BuildLineIndexTask) TaskType() TaskType { return TypeBuildLineIndex }
|
||||||
|
func (t *BuildLineIndexTask) TaskID() string { return t.taskID }
|
||||||
|
func (t *BuildLineIndexTask) DirPath() string { return filepath.Dir(t.Path) }
|
||||||
|
func (t *BuildLineIndexTask) Context() context.Context { return t.ctx }
|
||||||
|
func (t *BuildLineIndexTask) Timeout() time.Duration { return 30 * time.Second }
|
||||||
|
func (t *BuildLineIndexTask) Cancel() { if t.cancel != nil { t.cancel() } }
|
||||||
|
|
||||||
|
// BuildIndexTask builds the directory index for the browser.
|
||||||
|
type BuildIndexTask struct {
|
||||||
|
taskID string
|
||||||
|
Dir string
|
||||||
|
FS FileSystem
|
||||||
|
ctx context.Context
|
||||||
|
cancel context.CancelFunc
|
||||||
|
}
|
||||||
|
|
||||||
|
// NewBuildIndexTask creates a new BuildIndexTask.
|
||||||
|
func NewBuildIndexTask(dir string, fs FileSystem) *BuildIndexTask {
|
||||||
|
ctx, cancel := context.WithCancel(context.Background())
|
||||||
|
return &BuildIndexTask{
|
||||||
|
taskID: fmt.Sprintf("buildindex-%s", filepath.Base(dir)),
|
||||||
|
Dir: dir,
|
||||||
|
FS: fs,
|
||||||
|
ctx: ctx,
|
||||||
|
cancel: cancel,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
func (t *BuildIndexTask) Execute() Result {
|
||||||
|
entries, err := t.FS.ReadDir(t.Dir)
|
||||||
|
if err != nil {
|
||||||
|
return Result{TaskID: t.taskID, TaskType: TypeBuildIndex, Success: false, Error: fmt.Errorf("failed to read directory: %w", err)}
|
||||||
|
}
|
||||||
|
return Result{TaskID: t.taskID, TaskType: TypeBuildIndex, Success: true, Data: entries}
|
||||||
|
}
|
||||||
|
|
||||||
|
func (t *BuildIndexTask) Priority() Priority { return HighPriority }
|
||||||
|
func (t *BuildIndexTask) TaskType() TaskType { return TypeBuildIndex }
|
||||||
|
func (t *BuildIndexTask) TaskID() string { return t.taskID }
|
||||||
|
func (t *BuildIndexTask) DirPath() string { return t.Dir }
|
||||||
|
func (t *BuildIndexTask) Context() context.Context { return t.ctx }
|
||||||
|
func (t *BuildIndexTask) Timeout() time.Duration { return 5 * time.Second }
|
||||||
|
func (t *BuildIndexTask) Cancel() { if t.cancel != nil { t.cancel() } }
|
||||||
|
|
||||||
|
// LoadPagesTask loads directory entries for the given page indices.
|
||||||
|
type LoadPagesTask struct {
|
||||||
|
taskID string
|
||||||
|
Dir string
|
||||||
|
PageIdxs []int
|
||||||
|
FS FileSystem
|
||||||
|
ctx context.Context
|
||||||
|
cancel context.CancelFunc
|
||||||
|
}
|
||||||
|
|
||||||
|
// NewLoadPagesTask creates a new LoadPagesTask.
|
||||||
|
func NewLoadPagesTask(dir string, pageIdxs []int, fs FileSystem) *LoadPagesTask {
|
||||||
|
ctx, cancel := context.WithCancel(context.Background())
|
||||||
|
id := taskIDCounter.Add(1)
|
||||||
|
return &LoadPagesTask{
|
||||||
|
taskID: fmt.Sprintf("loadpages-%s-%d", filepath.Base(dir), id),
|
||||||
|
Dir: dir,
|
||||||
|
PageIdxs: pageIdxs,
|
||||||
|
FS: fs,
|
||||||
|
ctx: ctx,
|
||||||
|
cancel: cancel,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
func (t *LoadPagesTask) Execute() Result {
|
||||||
|
// In a real implementation, this would read the actual entry data for the pages.
|
||||||
|
// For now, just return the page indices as success — the browser manager
|
||||||
|
// will load the actual data from the SortIndex.
|
||||||
|
return Result{TaskID: t.taskID, TaskType: TypeLoadPages, Success: true, Data: t.PageIdxs}
|
||||||
|
}
|
||||||
|
|
||||||
|
func (t *LoadPagesTask) Priority() Priority { return HighPriority }
|
||||||
|
func (t *LoadPagesTask) TaskType() TaskType { return TypeLoadPages }
|
||||||
|
func (t *LoadPagesTask) TaskID() string { return t.taskID }
|
||||||
|
func (t *LoadPagesTask) DirPath() string { return t.Dir }
|
||||||
|
func (t *LoadPagesTask) Context() context.Context { return t.ctx }
|
||||||
|
func (t *LoadPagesTask) Timeout() time.Duration { return 5 * time.Second }
|
||||||
|
func (t *LoadPagesTask) Cancel() { if t.cancel != nil { t.cancel() } }
|
||||||
|
|
||||||
|
// ReadDirTask reads directory entries.
|
||||||
type ReadDirTask struct {
|
type ReadDirTask struct {
|
||||||
taskID string
|
taskID string
|
||||||
Dir string
|
Dir string
|
||||||
FS FileSystem
|
FS FileSystem
|
||||||
|
ctx context.Context
|
||||||
|
cancel context.CancelFunc
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// NewReadDirTask creates a new ReadDirTask.
|
||||||
func NewReadDirTask(dir string, fs FileSystem) *ReadDirTask {
|
func NewReadDirTask(dir string, fs FileSystem) *ReadDirTask {
|
||||||
|
ctx, cancel := context.WithCancel(context.Background())
|
||||||
|
id := taskIDCounter.Add(1)
|
||||||
return &ReadDirTask{
|
return &ReadDirTask{
|
||||||
taskID: fmt.Sprintf("read_dir_%s_%d", filepath.Base(dir), taskCounter.Add(1)),
|
taskID: fmt.Sprintf("readdir-%s-%d", filepath.Base(dir), id),
|
||||||
Dir: dir,
|
Dir: dir,
|
||||||
FS: fs,
|
FS: fs,
|
||||||
|
ctx: ctx,
|
||||||
|
cancel: cancel,
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
func (t *ReadDirTask) Execute() Result {
|
func (t *ReadDirTask) Execute() Result {
|
||||||
entries, err := t.FS.ReadDir(t.Dir)
|
entries, err := t.FS.ReadDir(t.Dir)
|
||||||
if err != nil {
|
if err != nil {
|
||||||
return Result{
|
return Result{TaskID: t.taskID, TaskType: TypeReadDir, Success: false, Error: fmt.Errorf("failed to read directory: %w", err)}
|
||||||
TaskID: t.taskID,
|
|
||||||
TaskType: TypeReadDir,
|
|
||||||
Success: false,
|
|
||||||
Error: err,
|
|
||||||
}
|
|
||||||
}
|
|
||||||
return Result{
|
|
||||||
TaskID: t.taskID,
|
|
||||||
TaskType: TypeReadDir,
|
|
||||||
Success: true,
|
|
||||||
Data: entries,
|
|
||||||
}
|
}
|
||||||
|
return Result{TaskID: t.taskID, TaskType: TypeReadDir, Success: true, Data: entries}
|
||||||
}
|
}
|
||||||
|
|
||||||
func (t *ReadDirTask) Priority() Priority { return HighPriority }
|
func (t *ReadDirTask) Priority() Priority { return HighPriority }
|
||||||
func (t *ReadDirTask) TaskID() string { return t.taskID }
|
|
||||||
func (t *ReadDirTask) TaskType() TaskType { return TypeReadDir }
|
func (t *ReadDirTask) TaskType() TaskType { return TypeReadDir }
|
||||||
|
func (t *ReadDirTask) TaskID() string { return t.taskID }
|
||||||
func (t *ReadDirTask) DirPath() string { return t.Dir }
|
func (t *ReadDirTask) DirPath() string { return t.Dir }
|
||||||
func (t *ReadDirTask) Context() context.Context { return context.Background() }
|
func (t *ReadDirTask) Context() context.Context { return t.ctx }
|
||||||
func (t *ReadDirTask) Cancel() {}
|
|
||||||
func (t *ReadDirTask) Timeout() time.Duration { return 5 * time.Second }
|
func (t *ReadDirTask) Timeout() time.Duration { return 5 * time.Second }
|
||||||
|
func (t *ReadDirTask) Cancel() { if t.cancel != nil { t.cancel() } }
|
||||||
|
|
||||||
// BuildIndexTask builds a directory index and writes it to cache.
|
// SaveStateTask persists application state.
|
||||||
type BuildIndexTask struct {
|
type SaveStateTask struct {
|
||||||
taskID string
|
taskID string
|
||||||
Dir string
|
Path string
|
||||||
|
Content []byte
|
||||||
FS FileSystem
|
FS FileSystem
|
||||||
|
ctx context.Context
|
||||||
|
cancel context.CancelFunc
|
||||||
}
|
}
|
||||||
|
|
||||||
func NewBuildIndexTask(dir string, fs FileSystem) *BuildIndexTask {
|
// NewSaveStateTask creates a new SaveStateTask.
|
||||||
return &BuildIndexTask{
|
func NewSaveStateTask(path string, content []byte, fs FileSystem) *SaveStateTask {
|
||||||
taskID: fmt.Sprintf("build_index_%s_%d", filepath.Base(dir), taskCounter.Add(1)),
|
ctx, cancel := context.WithCancel(context.Background())
|
||||||
Dir: dir,
|
id := taskIDCounter.Add(1)
|
||||||
|
return &SaveStateTask{
|
||||||
|
taskID: fmt.Sprintf("savestate-%s-%d", filepath.Base(path), id),
|
||||||
|
Path: path,
|
||||||
|
Content: content,
|
||||||
FS: fs,
|
FS: fs,
|
||||||
|
ctx: ctx,
|
||||||
|
cancel: cancel,
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
func (t *BuildIndexTask) Execute() Result {
|
func (t *SaveStateTask) Execute() Result {
|
||||||
// In production, this would read the directory, sort entries,
|
err := t.FS.WriteFileAtomic(t.Path, t.Content)
|
||||||
// compute letter offsets, and write to cache.
|
|
||||||
// For now, we just signal success with the directory info.
|
|
||||||
entries, err := t.FS.ReadDir(t.Dir)
|
|
||||||
if err != nil {
|
if err != nil {
|
||||||
return Result{
|
return Result{TaskID: t.taskID, TaskType: TypeSaveState, Success: false, Error: fmt.Errorf("failed to save state: %w", err)}
|
||||||
TaskID: t.taskID,
|
|
||||||
TaskType: TypeBuildIndex,
|
|
||||||
Success: false,
|
|
||||||
Error: err,
|
|
||||||
}
|
|
||||||
}
|
|
||||||
return Result{
|
|
||||||
TaskID: t.taskID,
|
|
||||||
TaskType: TypeBuildIndex,
|
|
||||||
Success: true,
|
|
||||||
Data: entries,
|
|
||||||
}
|
}
|
||||||
|
return Result{TaskID: t.taskID, TaskType: TypeSaveState, Success: true}
|
||||||
}
|
}
|
||||||
|
|
||||||
func (t *BuildIndexTask) Priority() Priority { return HighPriority }
|
func (t *SaveStateTask) Priority() Priority { return LowPriority }
|
||||||
func (t *BuildIndexTask) TaskID() string { return t.taskID }
|
func (t *SaveStateTask) TaskType() TaskType { return TypeSaveState }
|
||||||
func (t *BuildIndexTask) TaskType() TaskType { return TypeBuildIndex }
|
func (t *SaveStateTask) TaskID() string { return t.taskID }
|
||||||
func (t *BuildIndexTask) DirPath() string { return t.Dir }
|
func (t *SaveStateTask) DirPath() string { return filepath.Dir(t.Path) }
|
||||||
func (t *BuildIndexTask) Context() context.Context { return context.Background() }
|
func (t *SaveStateTask) Context() context.Context { return t.ctx }
|
||||||
func (t *BuildIndexTask) Cancel() {}
|
func (t *SaveStateTask) Timeout() time.Duration { return 5 * time.Second }
|
||||||
func (t *BuildIndexTask) Timeout() time.Duration { return 5 * time.Second }
|
func (t *SaveStateTask) Cancel() { if t.cancel != nil { t.cancel() } }
|
||||||
|
|
||||||
// LoadIndexTask loads a cached directory index.
|
// SaveUndoTask persists undo stack.
|
||||||
type LoadIndexTask struct {
|
type SaveUndoTask struct {
|
||||||
taskID string
|
taskID string
|
||||||
Dir string
|
Path string
|
||||||
|
Content []byte
|
||||||
FS FileSystem
|
FS FileSystem
|
||||||
|
ctx context.Context
|
||||||
|
cancel context.CancelFunc
|
||||||
}
|
}
|
||||||
|
|
||||||
func NewLoadIndexTask(dir string, fs FileSystem) *LoadIndexTask {
|
// NewSaveUndoTask creates a new SaveUndoTask.
|
||||||
return &LoadIndexTask{
|
func NewSaveUndoTask(path string, content []byte, fs FileSystem) *SaveUndoTask {
|
||||||
taskID: fmt.Sprintf("load_index_%s_%d", filepath.Base(dir), taskCounter.Add(1)),
|
ctx, cancel := context.WithCancel(context.Background())
|
||||||
Dir: dir,
|
id := taskIDCounter.Add(1)
|
||||||
|
return &SaveUndoTask{
|
||||||
|
taskID: fmt.Sprintf("saveundo-%s-%d", filepath.Base(path), id),
|
||||||
|
Path: path,
|
||||||
|
Content: content,
|
||||||
FS: fs,
|
FS: fs,
|
||||||
|
ctx: ctx,
|
||||||
|
cancel: cancel,
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
func (t *LoadIndexTask) Execute() Result {
|
func (t *SaveUndoTask) Execute() Result {
|
||||||
// In production, this would read the index from cache.
|
err := t.FS.WriteFileAtomic(t.Path, t.Content)
|
||||||
// For now, we just signal success.
|
if err != nil {
|
||||||
return Result{
|
return Result{TaskID: t.taskID, TaskType: TypeSaveUndo, Success: false, Error: fmt.Errorf("failed to save undo: %w", err)}
|
||||||
TaskID: t.taskID,
|
|
||||||
TaskType: TypeLoadIndex,
|
|
||||||
Success: true,
|
|
||||||
Data: nil,
|
|
||||||
}
|
}
|
||||||
|
return Result{TaskID: t.taskID, TaskType: TypeSaveUndo, Success: true}
|
||||||
}
|
}
|
||||||
|
|
||||||
func (t *LoadIndexTask) Priority() Priority { return HighPriority }
|
func (t *SaveUndoTask) Priority() Priority { return LowPriority }
|
||||||
func (t *LoadIndexTask) TaskID() string { return t.taskID }
|
func (t *SaveUndoTask) TaskType() TaskType { return TypeSaveUndo }
|
||||||
func (t *LoadIndexTask) TaskType() TaskType { return TypeLoadIndex }
|
func (t *SaveUndoTask) TaskID() string { return t.taskID }
|
||||||
func (t *LoadIndexTask) DirPath() string { return t.Dir }
|
func (t *SaveUndoTask) DirPath() string { return filepath.Dir(t.Path) }
|
||||||
func (t *LoadIndexTask) Context() context.Context { return context.Background() }
|
func (t *SaveUndoTask) Context() context.Context { return t.ctx }
|
||||||
func (t *LoadIndexTask) Cancel() {}
|
func (t *SaveUndoTask) Timeout() time.Duration { return 5 * time.Second }
|
||||||
func (t *LoadIndexTask) Timeout() time.Duration { return 5 * time.Second }
|
func (t *SaveUndoTask) Cancel() { if t.cancel != nil { t.cancel() } }
|
||||||
|
|
||||||
// LoadPagesTask loads specific pages of directory entries from cache.
|
// ReadFileTask reads the full content of a file.
|
||||||
type LoadPagesTask struct {
|
// Used as a fallback for small files or initial load before chunking is set up.
|
||||||
taskID string
|
|
||||||
Dir string
|
|
||||||
PageIndices []int
|
|
||||||
FS FileSystem
|
|
||||||
}
|
|
||||||
|
|
||||||
func NewLoadPagesTask(dir string, pageIndices []int, fs FileSystem) *LoadPagesTask {
|
|
||||||
return &LoadPagesTask{
|
|
||||||
taskID: fmt.Sprintf("load_pages_%s_%d", filepath.Base(dir), taskCounter.Add(1)),
|
|
||||||
Dir: dir,
|
|
||||||
PageIndices: pageIndices,
|
|
||||||
FS: fs,
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
func (t *LoadPagesTask) Execute() Result {
|
|
||||||
// In production, this would read pages from cache.
|
|
||||||
return Result{
|
|
||||||
TaskID: t.taskID,
|
|
||||||
TaskType: TypeLoadPages,
|
|
||||||
Success: true,
|
|
||||||
Data: t.PageIndices,
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
func (t *LoadPagesTask) Priority() Priority { return HighPriority }
|
|
||||||
func (t *LoadPagesTask) TaskID() string { return t.taskID }
|
|
||||||
func (t *LoadPagesTask) TaskType() TaskType { return TypeLoadPages }
|
|
||||||
func (t *LoadPagesTask) DirPath() string { return t.Dir }
|
|
||||||
func (t *LoadPagesTask) Context() context.Context { return context.Background() }
|
|
||||||
func (t *LoadPagesTask) Cancel() {}
|
|
||||||
func (t *LoadPagesTask) Timeout() time.Duration { return 5 * time.Second }
|
|
||||||
|
|
||||||
// StatDirTask gets directory metadata.
|
|
||||||
type StatDirTask struct {
|
|
||||||
taskID string
|
|
||||||
Dir string
|
|
||||||
FS FileSystem
|
|
||||||
}
|
|
||||||
|
|
||||||
func NewStatDirTask(dir string, fs FileSystem) *StatDirTask {
|
|
||||||
return &StatDirTask{
|
|
||||||
taskID: fmt.Sprintf("stat_dir_%s_%d", filepath.Base(dir), taskCounter.Add(1)),
|
|
||||||
Dir: dir,
|
|
||||||
FS: fs,
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
func (t *StatDirTask) Execute() Result {
|
|
||||||
exists := t.FS.DirExists(t.Dir)
|
|
||||||
return Result{
|
|
||||||
TaskID: t.taskID,
|
|
||||||
TaskType: TypeStatDir,
|
|
||||||
Success: true,
|
|
||||||
Data: map[string]bool{"exists": exists},
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
func (t *StatDirTask) Priority() Priority { return LowPriority }
|
|
||||||
func (t *StatDirTask) TaskID() string { return t.taskID }
|
|
||||||
func (t *StatDirTask) TaskType() TaskType { return TypeStatDir }
|
|
||||||
func (t *StatDirTask) DirPath() string { return t.Dir }
|
|
||||||
func (t *StatDirTask) Context() context.Context { return context.Background() }
|
|
||||||
func (t *StatDirTask) Cancel() {}
|
|
||||||
func (t *StatDirTask) Timeout() time.Duration { return 30 * time.Second }
|
|
||||||
|
|
||||||
// --- File Tasks ---
|
|
||||||
|
|
||||||
// ReadFileTask reads file content.
|
|
||||||
type ReadFileTask struct {
|
type ReadFileTask struct {
|
||||||
taskID string
|
taskID string
|
||||||
Path string
|
Path string
|
||||||
FS FileSystem
|
FS FileSystem
|
||||||
|
ctx context.Context
|
||||||
|
cancel context.CancelFunc
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// NewReadFileTask creates a new ReadFileTask.
|
||||||
func NewReadFileTask(path string, fs FileSystem) *ReadFileTask {
|
func NewReadFileTask(path string, fs FileSystem) *ReadFileTask {
|
||||||
|
ctx, cancel := context.WithCancel(context.Background())
|
||||||
return &ReadFileTask{
|
return &ReadFileTask{
|
||||||
taskID: fmt.Sprintf("read_file_%s_%d", filepath.Base(path), taskCounter.Add(1)),
|
taskID: fmt.Sprintf("readfile-%s", filepath.Base(path)),
|
||||||
Path: path,
|
Path: path,
|
||||||
FS: fs,
|
FS: fs,
|
||||||
|
ctx: ctx,
|
||||||
|
cancel: cancel,
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
func (t *ReadFileTask) Execute() Result {
|
func (t *ReadFileTask) Execute() Result {
|
||||||
content, err := t.FS.ReadFile(t.Path)
|
content, err := t.FS.ReadFile(t.Path)
|
||||||
if err != nil {
|
if err != nil {
|
||||||
return Result{
|
return Result{TaskID: t.taskID, TaskType: TypeReadFile, FilePath: t.Path, Success: false, Error: fmt.Errorf("failed to read file: %w", err)}
|
||||||
TaskID: t.taskID,
|
|
||||||
TaskType: TypeReadFile,
|
|
||||||
Success: false,
|
|
||||||
Error: err,
|
|
||||||
}
|
|
||||||
}
|
|
||||||
return Result{
|
|
||||||
TaskID: t.taskID,
|
|
||||||
TaskType: TypeReadFile,
|
|
||||||
Success: true,
|
|
||||||
Data: content,
|
|
||||||
}
|
}
|
||||||
|
return Result{TaskID: t.taskID, TaskType: TypeReadFile, FilePath: t.Path, Success: true, Data: content}
|
||||||
}
|
}
|
||||||
|
|
||||||
func (t *ReadFileTask) Priority() Priority { return HighPriority }
|
func (t *ReadFileTask) Priority() Priority { return HighPriority }
|
||||||
func (t *ReadFileTask) TaskID() string { return t.taskID }
|
|
||||||
func (t *ReadFileTask) TaskType() TaskType { return TypeReadFile }
|
func (t *ReadFileTask) TaskType() TaskType { return TypeReadFile }
|
||||||
|
func (t *ReadFileTask) TaskID() string { return t.taskID }
|
||||||
func (t *ReadFileTask) DirPath() string { return filepath.Dir(t.Path) }
|
func (t *ReadFileTask) DirPath() string { return filepath.Dir(t.Path) }
|
||||||
func (t *ReadFileTask) Context() context.Context { return context.Background() }
|
func (t *ReadFileTask) Context() context.Context { return t.ctx }
|
||||||
func (t *ReadFileTask) Cancel() {}
|
|
||||||
func (t *ReadFileTask) Timeout() time.Duration { return 5 * time.Second }
|
func (t *ReadFileTask) Timeout() time.Duration { return 5 * time.Second }
|
||||||
|
func (t *ReadFileTask) Cancel() { if t.cancel != nil { t.cancel() } }
|
||||||
|
|
||||||
// WriteFileTask writes file content (auto-save).
|
// WriteFileTask writes content to a file.
|
||||||
type WriteFileTask struct {
|
type WriteFileTask struct {
|
||||||
taskID string
|
taskID string
|
||||||
Path string
|
Path string
|
||||||
|
Content []byte
|
||||||
FS FileSystem
|
FS FileSystem
|
||||||
Data []byte
|
ctx context.Context
|
||||||
|
cancel context.CancelFunc
|
||||||
}
|
}
|
||||||
|
|
||||||
func NewWriteFileTask(path string, data []byte, fs FileSystem) *WriteFileTask {
|
// NewWriteFileTask creates a new WriteFileTask.
|
||||||
|
func NewWriteFileTask(path string, content []byte, fs FileSystem) *WriteFileTask {
|
||||||
|
ctx, cancel := context.WithCancel(context.Background())
|
||||||
return &WriteFileTask{
|
return &WriteFileTask{
|
||||||
taskID: fmt.Sprintf("write_file_%s_%d", filepath.Base(path), taskCounter.Add(1)),
|
taskID: fmt.Sprintf("writefile-%s", filepath.Base(path)),
|
||||||
Path: path,
|
Path: path,
|
||||||
|
Content: content,
|
||||||
FS: fs,
|
FS: fs,
|
||||||
Data: data,
|
ctx: ctx,
|
||||||
|
cancel: cancel,
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
func (t *WriteFileTask) Execute() Result {
|
func (t *WriteFileTask) Execute() Result {
|
||||||
err := t.FS.WriteFileAtomic(t.Path, t.Data)
|
err := t.FS.WriteFile(t.Path, t.Content)
|
||||||
if err != nil {
|
if err != nil {
|
||||||
return Result{
|
return Result{TaskID: t.taskID, TaskType: TypeWriteFile, FilePath: t.Path, Success: false, Error: fmt.Errorf("failed to write file: %w", err)}
|
||||||
TaskID: t.taskID,
|
|
||||||
TaskType: TypeWriteFile,
|
|
||||||
Success: false,
|
|
||||||
Error: err,
|
|
||||||
FilePath: t.Path, // Set FilePath
|
|
||||||
}
|
|
||||||
}
|
|
||||||
return Result{
|
|
||||||
TaskID: t.taskID,
|
|
||||||
TaskType: TypeWriteFile,
|
|
||||||
Success: true,
|
|
||||||
FilePath: t.Path, // Set FilePath
|
|
||||||
}
|
}
|
||||||
|
return Result{TaskID: t.taskID, TaskType: TypeWriteFile, FilePath: t.Path, Success: true}
|
||||||
}
|
}
|
||||||
|
|
||||||
func (t *WriteFileTask) Priority() Priority { return LowPriority }
|
func (t *WriteFileTask) Priority() Priority { return LowPriority }
|
||||||
func (t *WriteFileTask) TaskID() string { return t.taskID }
|
|
||||||
func (t *WriteFileTask) TaskType() TaskType { return TypeWriteFile }
|
func (t *WriteFileTask) TaskType() TaskType { return TypeWriteFile }
|
||||||
|
func (t *WriteFileTask) TaskID() string { return t.taskID }
|
||||||
func (t *WriteFileTask) DirPath() string { return filepath.Dir(t.Path) }
|
func (t *WriteFileTask) DirPath() string { return filepath.Dir(t.Path) }
|
||||||
func (t *WriteFileTask) Context() context.Context { return context.Background() }
|
func (t *WriteFileTask) Context() context.Context { return t.ctx }
|
||||||
func (t *WriteFileTask) Cancel() {}
|
func (t *WriteFileTask) Timeout() time.Duration { return 5 * time.Second }
|
||||||
func (t *WriteFileTask) Timeout() time.Duration { return 30 * time.Second }
|
func (t *WriteFileTask) Cancel() { if t.cancel != nil { t.cancel() } }
|
||||||
|
|
||||||
// --- Cache Tasks ---
|
// --- Mock File System (for testing/development) ---
|
||||||
|
// MockFS implements the pool.FileSystem interface for testing.
|
||||||
|
|
||||||
// WriteCacheTask writes cache data.
|
type MockFS struct {
|
||||||
type WriteCacheTask struct {
|
files map[string][]byte
|
||||||
taskID string
|
|
||||||
Path string
|
|
||||||
FS FileSystem
|
|
||||||
Data []byte
|
|
||||||
}
|
}
|
||||||
|
|
||||||
func NewWriteCacheTask(path string, data []byte, fs FileSystem) *WriteCacheTask {
|
func NewMockFS() *MockFS {
|
||||||
return &WriteCacheTask{
|
return &MockFS{
|
||||||
taskID: fmt.Sprintf("write_cache_%s_%d", filepath.Base(path), taskCounter.Add(1)),
|
files: make(map[string][]byte),
|
||||||
Path: path,
|
|
||||||
FS: fs,
|
|
||||||
Data: data,
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
func (t *WriteCacheTask) Execute() Result {
|
func (m *MockFS) ReadFile(path string) ([]byte, error) {
|
||||||
err := t.FS.WriteFile(t.Path, t.Data)
|
content, ok := m.files[path]
|
||||||
if err != nil {
|
if !ok {
|
||||||
return Result{
|
return nil, fmt.Errorf("file not found: %s", path)
|
||||||
TaskID: t.taskID,
|
|
||||||
TaskType: TypeWriteCache,
|
|
||||||
Success: false,
|
|
||||||
Error: err,
|
|
||||||
}
|
|
||||||
}
|
|
||||||
return Result{
|
|
||||||
TaskID: t.taskID,
|
|
||||||
TaskType: TypeWriteCache,
|
|
||||||
Success: true,
|
|
||||||
}
|
}
|
||||||
|
return content, nil
|
||||||
}
|
}
|
||||||
|
|
||||||
func (t *WriteCacheTask) Priority() Priority { return LowPriority }
|
func (m *MockFS) ReadFileAt(path string, offset, size int) ([]byte, error) {
|
||||||
func (t *WriteCacheTask) TaskID() string { return t.taskID }
|
content, ok := m.files[path]
|
||||||
func (t *WriteCacheTask) TaskType() TaskType { return TypeWriteCache }
|
if !ok {
|
||||||
func (t *WriteCacheTask) DirPath() string { return filepath.Dir(t.Path) }
|
return nil, fmt.Errorf("file not found: %s", path)
|
||||||
func (t *WriteCacheTask) Context() context.Context { return context.Background() }
|
}
|
||||||
func (t *WriteCacheTask) Cancel() {}
|
if offset >= len(content) {
|
||||||
func (t *WriteCacheTask) Timeout() time.Duration { return 30 * time.Second }
|
return []byte{}, nil
|
||||||
|
}
|
||||||
// --- State Persistence Tasks ---
|
end := offset + size
|
||||||
|
if end > len(content) {
|
||||||
// SaveStateTask persists application state.
|
end = len(content)
|
||||||
type SaveStateTask struct {
|
}
|
||||||
taskID string
|
result := make([]byte, len(content[offset:end]))
|
||||||
Path string
|
copy(result, content[offset:end])
|
||||||
FS FileSystem
|
return result, nil
|
||||||
Data []byte
|
|
||||||
}
|
}
|
||||||
|
|
||||||
func NewSaveStateTask(path string, data []byte, fs FileSystem) *SaveStateTask {
|
func (m *MockFS) WriteFile(path string, content []byte) error {
|
||||||
return &SaveStateTask{
|
m.files[path] = content
|
||||||
taskID: fmt.Sprintf("save_state_%s_%d", filepath.Base(path), taskCounter.Add(1)),
|
return nil
|
||||||
Path: path,
|
|
||||||
FS: fs,
|
|
||||||
Data: data,
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
func (t *SaveStateTask) Execute() Result {
|
func (m *MockFS) WriteFileAtomic(path string, content []byte) error {
|
||||||
err := t.FS.WriteFile(t.Path, t.Data)
|
m.files[path] = content
|
||||||
if err != nil {
|
return nil
|
||||||
return Result{
|
|
||||||
TaskID: t.taskID,
|
|
||||||
TaskType: TypeSaveState,
|
|
||||||
Success: false,
|
|
||||||
Error: err,
|
|
||||||
}
|
|
||||||
}
|
|
||||||
return Result{
|
|
||||||
TaskID: t.taskID,
|
|
||||||
TaskType: TypeSaveState,
|
|
||||||
Success: true,
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
func (t *SaveStateTask) Priority() Priority { return LowPriority }
|
func (m *MockFS) DeleteFile(path string) error {
|
||||||
func (t *SaveStateTask) TaskID() string { return t.taskID }
|
delete(m.files, path)
|
||||||
func (t *SaveStateTask) TaskType() TaskType { return TypeSaveState }
|
return nil
|
||||||
func (t *SaveStateTask) DirPath() string { return filepath.Dir(t.Path) }
|
|
||||||
func (t *SaveStateTask) Context() context.Context { return context.Background() }
|
|
||||||
func (t *SaveStateTask) Cancel() {}
|
|
||||||
func (t *SaveStateTask) Timeout() time.Duration { return 30 * time.Second }
|
|
||||||
|
|
||||||
// SaveUndoTask persists undo stack.
|
|
||||||
type SaveUndoTask struct {
|
|
||||||
taskID string
|
|
||||||
Path string
|
|
||||||
FS FileSystem
|
|
||||||
Data []byte
|
|
||||||
}
|
}
|
||||||
|
|
||||||
func NewSaveUndoTask(path string, data []byte, fs FileSystem) *SaveUndoTask {
|
func (m *MockFS) CreateDir(path string) error {
|
||||||
return &SaveUndoTask{
|
return nil
|
||||||
taskID: fmt.Sprintf("save_undo_%s_%d", filepath.Base(path), taskCounter.Add(1)),
|
|
||||||
Path: path,
|
|
||||||
FS: fs,
|
|
||||||
Data: data,
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
func (t *SaveUndoTask) Execute() Result {
|
func (m *MockFS) DirExists(path string) bool {
|
||||||
err := t.FS.WriteFile(t.Path, t.Data)
|
_, ok := m.files[path]
|
||||||
if err != nil {
|
return ok
|
||||||
return Result{
|
|
||||||
TaskID: t.taskID,
|
|
||||||
TaskType: TypeSaveUndo,
|
|
||||||
Success: false,
|
|
||||||
Error: err,
|
|
||||||
}
|
|
||||||
}
|
|
||||||
return Result{
|
|
||||||
TaskID: t.taskID,
|
|
||||||
TaskType: TypeSaveUndo,
|
|
||||||
Success: true,
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
func (t *SaveUndoTask) Priority() Priority { return LowPriority }
|
func (m *MockFS) FileExists(path string) bool {
|
||||||
func (t *SaveUndoTask) TaskID() string { return t.taskID }
|
_, ok := m.files[path]
|
||||||
func (t *SaveUndoTask) TaskType() TaskType { return TypeSaveUndo }
|
return ok
|
||||||
func (t *SaveUndoTask) DirPath() string { return filepath.Dir(t.Path) }
|
}
|
||||||
func (t *SaveUndoTask) Context() context.Context { return context.Background() }
|
|
||||||
func (t *SaveUndoTask) Cancel() {}
|
// mockFileInfo implements io.FileInfo for MockFS.
|
||||||
func (t *SaveUndoTask) Timeout() time.Duration { return 30 * time.Second }
|
type mockFileInfo struct {
|
||||||
|
name string
|
||||||
|
size int64
|
||||||
|
mode uint32
|
||||||
|
modTime time.Time
|
||||||
|
}
|
||||||
|
|
||||||
|
func (f *mockFileInfo) Name() string { return f.name }
|
||||||
|
func (f *mockFileInfo) Size() int64 { return f.size }
|
||||||
|
func (f *mockFileInfo) Mode() os.FileMode { return os.FileMode(f.mode) }
|
||||||
|
func (f *mockFileInfo) ModTime() time.Time { return f.modTime }
|
||||||
|
func (f *mockFileInfo) IsDir() bool { return false }
|
||||||
|
func (f *mockFileInfo) Sys() any { return nil }
|
||||||
|
|
||||||
|
// mockDirEntry implements types.DirEntry for MockFS ReadDir.
|
||||||
|
type mockDirEntry struct {
|
||||||
|
name string
|
||||||
|
isDir bool
|
||||||
|
}
|
||||||
|
|
||||||
|
func (e *mockDirEntry) Name() string { return e.name }
|
||||||
|
func (e *mockDirEntry) IsDir() bool { return e.isDir }
|
||||||
|
func (e *mockDirEntry) Info() (os.FileInfo, error) {
|
||||||
|
return &mockFileInfo{name: e.name, size: 0}, nil
|
||||||
|
}
|
||||||
|
|
||||||
|
func (m *MockFS) ReadDir(path string) ([]types.DirEntry, error) {
|
||||||
|
var entries []types.DirEntry
|
||||||
|
for p := range m.files {
|
||||||
|
if filepath.Dir(p) == path {
|
||||||
|
entries = append(entries, &mockDirEntry{name: filepath.Base(p), isDir: false})
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return entries, nil
|
||||||
|
}
|
||||||
|
|
||||||
|
var _ FileSystem = (*MockFS)(nil) // Compile-time interface check
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -307,8 +307,8 @@ func TestTask_TaskType_String(t *testing.T) {
|
||||||
}
|
}
|
||||||
|
|
||||||
for _, tt := range tests {
|
for _, tt := range tests {
|
||||||
if string(tt.taskType) != tt.want {
|
if tt.taskType.String() != tt.want {
|
||||||
t.Errorf("TaskType %v = %q, want %q", tt.taskType, string(tt.taskType), tt.want)
|
t.Errorf("TaskType %v = %q, want %q", tt.taskType, tt.taskType.String(), tt.want)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -1,6 +1,9 @@
|
||||||
package types
|
package types
|
||||||
|
|
||||||
import "os"
|
import (
|
||||||
|
"fmt"
|
||||||
|
"os"
|
||||||
|
)
|
||||||
|
|
||||||
// DirEntry interface defines the structure for directory entries.
|
// DirEntry interface defines the structure for directory entries.
|
||||||
type DirEntry interface {
|
type DirEntry interface {
|
||||||
|
|
@ -8,3 +11,39 @@ type DirEntry interface {
|
||||||
IsDir() bool
|
IsDir() bool
|
||||||
Info() (os.FileInfo, error)
|
Info() (os.FileInfo, error)
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// LineIndex maps line numbers to byte offsets within a file.
|
||||||
|
// Built as a low-priority background task; cached on disk.
|
||||||
|
type LineIndex struct {
|
||||||
|
Offsets []int32 // byte offset of each line start (line 0 = 0)
|
||||||
|
Mtime int64 // file mtime at index build time
|
||||||
|
Size int64 // file size at index build time
|
||||||
|
}
|
||||||
|
|
||||||
|
// NewLineIndex creates a LineIndex from a list of byte offsets.
|
||||||
|
func NewLineIndex(offsets []int32, mtime int64, size int64) *LineIndex {
|
||||||
|
return &LineIndex{
|
||||||
|
Offsets: offsets,
|
||||||
|
Mtime: mtime,
|
||||||
|
Size: size,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// LineCount returns the number of lines in the index.
|
||||||
|
func (li *LineIndex) LineCount() int {
|
||||||
|
return len(li.Offsets)
|
||||||
|
}
|
||||||
|
|
||||||
|
// ByteOffset returns the byte offset of the given line number.
|
||||||
|
// Returns 0 if the line number is out of range.
|
||||||
|
func (li *LineIndex) ByteOffset(line int) int {
|
||||||
|
if line < 0 || line >= len(li.Offsets) {
|
||||||
|
return 0
|
||||||
|
}
|
||||||
|
return int(li.Offsets[line])
|
||||||
|
}
|
||||||
|
|
||||||
|
// String returns a string representation of the LineIndex.
|
||||||
|
func (li *LineIndex) String() string {
|
||||||
|
return fmt.Sprintf("LineIndex{lines=%d, size=%d, mtime=%d}", len(li.Offsets), li.Size, li.Mtime)
|
||||||
|
}
|
||||||
|
|
|
||||||
90
internal/test/e2e/edit_lifecycle_test.go
Normal file
90
internal/test/e2e/edit_lifecycle_test.go
Normal file
|
|
@ -0,0 +1,90 @@
|
||||||
|
package e2e_test
|
||||||
|
|
||||||
|
import (
|
||||||
|
"testing"
|
||||||
|
"time"
|
||||||
|
|
||||||
|
"pad/internal/editor"
|
||||||
|
"pad/internal/test/e2e"
|
||||||
|
"pad/internal/ui"
|
||||||
|
)
|
||||||
|
|
||||||
|
func TestEditLifecycle(t *testing.T) {
|
||||||
|
h := e2e.NewHarnessWithDefaults()
|
||||||
|
defer h.Cleanup()
|
||||||
|
|
||||||
|
// 1. Go to browser page
|
||||||
|
editor.GoToBrowser(nil)
|
||||||
|
time.Sleep(200 * time.Millisecond)
|
||||||
|
|
||||||
|
// 2. Open File
|
||||||
|
filename := "/notes.txt"
|
||||||
|
editor.OpenFile(filename)
|
||||||
|
|
||||||
|
// Wait for file to load
|
||||||
|
success := false
|
||||||
|
for i := 0; i < 20; i++ {
|
||||||
|
if h.State().Editor.ChunkedBuffer != nil && h.State().Editor.ChunkedBuffer.FileLen() > 0 {
|
||||||
|
success = true
|
||||||
|
break
|
||||||
|
}
|
||||||
|
time.Sleep(100 * time.Millisecond)
|
||||||
|
}
|
||||||
|
if !success {
|
||||||
|
t.Fatal("Timed out waiting for file to load")
|
||||||
|
}
|
||||||
|
|
||||||
|
// 3. Edit File
|
||||||
|
// Original content of notes.txt is 198 bytes, let's append " UPDATED"
|
||||||
|
editor.HandleInsert(" UPDATED")
|
||||||
|
time.Sleep(100 * time.Millisecond)
|
||||||
|
|
||||||
|
// 4. Close File (Go back to browser)
|
||||||
|
// This will trigger FlushAll()
|
||||||
|
editor.GoToBrowser(nil)
|
||||||
|
time.Sleep(500 * time.Millisecond) // Ensure it had time to process close
|
||||||
|
|
||||||
|
// 5. Re-open File
|
||||||
|
editor.OpenFile(filename)
|
||||||
|
time.Sleep(1000 * time.Millisecond) // Wait for re-open and load
|
||||||
|
|
||||||
|
// 6. Verify Edits
|
||||||
|
fullContent, err := h.State().Editor.ChunkedBuffer.FullContent()
|
||||||
|
if err != nil {
|
||||||
|
t.Fatalf("Failed to reconstruct content: %v", err)
|
||||||
|
}
|
||||||
|
if len(fullContent) <= 198 {
|
||||||
|
t.Errorf("Content did not persist. Length: %d, expected > 198", len(fullContent))
|
||||||
|
}
|
||||||
|
|
||||||
|
// 7. Verify Size on Screen (check bottom bar label)
|
||||||
|
frame := e2e.GetLastFrame(h)
|
||||||
|
var sizeText string
|
||||||
|
for _, elem := range frame {
|
||||||
|
if container, ok := elem.(ui.Container); ok {
|
||||||
|
// The bottom bar is a container, look for labels inside
|
||||||
|
for _, child := range container.Children {
|
||||||
|
if label, ok := child.(ui.Label); ok {
|
||||||
|
// The cursor position text is in the middle, containing "/"
|
||||||
|
if len(label.Text) > 0 && label.Text[0] != '/' && contains(label.Text, "/") {
|
||||||
|
sizeText = label.Text
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
expectedText := "0 / 206" // 198 original + " UPDATED" (8) = 206, cursor at top
|
||||||
|
if sizeText != expectedText {
|
||||||
|
t.Errorf("Bottom bar size label mismatch: got %q, expected %q", sizeText, expectedText)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
func contains(s, substr string) bool {
|
||||||
|
for i := 0; i < len(s); i++ {
|
||||||
|
if s[i] == substr[0] {
|
||||||
|
return true
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return false
|
||||||
|
}
|
||||||
Loading…
Reference in New Issue
Block a user